mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-24 21:21:04 +00:00
250 lines
6.2 KiB
Text
Executable file
250 lines
6.2 KiB
Text
Executable file
/*******************************************************************************
|
|
* DEFAULT HEXEN STATUS BAR
|
|
*******************************************************************************
|
|
* If you wish to include this file into a custom status bar please use the
|
|
* following command:
|
|
*
|
|
* base Hexen;
|
|
*
|
|
* Using #include "sbarinfo/hexen.txt" will not be supported.
|
|
******************************************************************************/
|
|
|
|
height 38;
|
|
monospacefonts true, "0", center;
|
|
|
|
statusbar fullscreen, fullscreenoffsets
|
|
{
|
|
//health
|
|
drawnumber 2147483647, BIGFONT, untranslated, health, drawshadow, interpolate(8), 40, -20, 1;
|
|
|
|
//frags
|
|
gamemode deathmatch
|
|
drawnumber 2147483647, HUDFONT_RAVEN, untranslated, frags, drawshadow(1, 1), 70, -15, 1;
|
|
|
|
inventorybarnotvisible
|
|
{
|
|
drawselectedinventory alternateonempty, artiflash, INDEXFONT_RAVEN, -82, -31, -52, -8, untranslated
|
|
{
|
|
}
|
|
else
|
|
{
|
|
alpha 0.6
|
|
drawimage "ARTIBOX", -80, -30;
|
|
}
|
|
}
|
|
|
|
// Mana
|
|
weaponammo Mana1 && Mana2
|
|
{
|
|
weaponammo Mana1
|
|
drawimage "MANABRT1", -17, -30;
|
|
else
|
|
drawimage "MANADIM1", -17, -30;
|
|
weaponammo Mana2
|
|
drawimage "MANABRT2", -17, -15;
|
|
else
|
|
drawimage "MANADIM2", -17, -15;
|
|
drawnumber 2147483647, HUDFONT_RAVEN, untranslated, ammo(Mana1), drawshadow(1, 1), -21, -30, 1;
|
|
drawnumber 2147483647, HUDFONT_RAVEN, untranslated, ammo(Mana2), drawshadow(1, 1), -21, -15, 1;
|
|
}
|
|
}
|
|
|
|
statusbar Normal
|
|
{
|
|
drawimage "H2BAR", 0, 134;
|
|
drawimage "STATBAR", 38, 162;
|
|
|
|
drawselectedinventory artiflash, INDEXFONT_RAVEN, 143, 163, 174, 184, untranslated;
|
|
|
|
gamemode deathmatch, teamgame
|
|
{
|
|
drawimage "KILLS", 38, 163;
|
|
drawnumber 3, HUDFONT_RAVEN, untranslated, frags, 65, 176, 1;
|
|
}
|
|
else
|
|
{
|
|
drawimage "ARMCLS", 41, 178;
|
|
drawnumber 3, HUDFONT_RAVEN, untranslated, health, interpolate(6), 65, 176, 1, red, 25;
|
|
}
|
|
|
|
//mana bars
|
|
weaponammo Mana1 && Mana2
|
|
{
|
|
weaponammo Mana1
|
|
{
|
|
drawimage "MANABRT1", 77, 164;
|
|
drawbar "MANAVL1", "nullimage", ammo(Mana1), vertical, 94, 164, 1;
|
|
}
|
|
else
|
|
{
|
|
drawimage "MANADIM1", 77, 164;
|
|
drawbar "MANAVL1D", "nullimage", ammo(Mana1), vertical, 94, 164, 1;
|
|
}
|
|
weaponammo Mana2
|
|
{
|
|
drawimage "MANABRT2", 110, 164;
|
|
drawbar "MANAVL2", "nullimage", ammo(Mana2), vertical, 102, 164, 1;
|
|
}
|
|
else
|
|
{
|
|
drawimage "MANADIM2", 110, 164;
|
|
drawbar "MANAVL2D", "nullimage", ammo(Mana2), vertical, 102, 164, 1;
|
|
}
|
|
drawnumber 3, INDEXFONT_RAVEN, untranslated, ammo(Mana1), 91, 181;
|
|
drawnumber 3, INDEXFONT_RAVEN, untranslated, ammo(Mana2), 123, 181;
|
|
}
|
|
else //Weapon doesn't use ammo draw an alternative
|
|
{
|
|
drawimage "HAMOBACK", 77, 164;
|
|
usessecondaryammo
|
|
{
|
|
drawimage ammoicon1, 89, 172, center;
|
|
drawimage ammoicon2, 113, 172, center;
|
|
drawnumber 3, INDEXFONT_RAVEN, untranslated, ammo1, 98, 182;
|
|
drawnumber 3, INDEXFONT_RAVEN, untranslated, ammo2, 122, 182;
|
|
}
|
|
else
|
|
{
|
|
drawimage ammoicon1, 100, 172, center;
|
|
drawnumber 3, INDEXFONT_RAVEN, untranslated, ammo1, 109, 182;
|
|
}
|
|
}
|
|
|
|
//armor
|
|
drawimage "ARMCLS", 255, 178;
|
|
drawnumber 2, HUDFONT_RAVEN, untranslated, armorclass, 275, 176, 1;
|
|
|
|
playertype ClericPlayer
|
|
{
|
|
drawimage "WPSLOT1", 190, 162;
|
|
ininventory CWeapWraithverge
|
|
{
|
|
drawimage "WPFULL1", 190, 162;
|
|
}
|
|
else
|
|
{
|
|
hasweaponpiece CWeapWraithverge, 1
|
|
{
|
|
drawimage "WPIECEC1", 190, 162;
|
|
}
|
|
hasweaponpiece CWeapWraithverge, 2
|
|
{
|
|
drawimage "WPIECEC2", 212, 162;
|
|
}
|
|
hasweaponpiece CWeapWraithverge, 3
|
|
{
|
|
drawimage "WPIECEC3", 225, 162;
|
|
}
|
|
}
|
|
|
|
gamemode singleplayer
|
|
drawgem interpolate(6), "CHAIN2", "LIFEGMC2", -23, 49, 15, 30, 193;
|
|
else
|
|
drawgem translatable, interpolate(6), "CHAIN2", "LIFEGMC2", -23, 49, 15, 30, 193;
|
|
}
|
|
else playertype MagePlayer
|
|
{
|
|
drawimage "WPSLOT2", 190, 162;
|
|
ininventory MWeapBloodscourge
|
|
{
|
|
drawimage "WPFULL2", 190, 162;
|
|
}
|
|
else
|
|
{
|
|
hasweaponpiece MWeapBloodscourge, 1
|
|
{
|
|
drawimage "WPIECEM1", 190, 162;
|
|
}
|
|
hasweaponpiece MWeapBloodscourge, 2
|
|
{
|
|
drawimage "WPIECEM2", 205, 162;
|
|
}
|
|
hasweaponpiece MWeapBloodscourge, 3
|
|
{
|
|
drawimage "WPIECEM3", 224, 162;
|
|
}
|
|
}
|
|
|
|
gamemode singleplayer
|
|
drawgem interpolate(6), "CHAIN3", "LIFEGMM2", -23, 49, 15, 30, 193;
|
|
else
|
|
drawgem translatable, interpolate(6), "CHAIN3", "LIFEGMM2", -23, 49, 15, 30, 193;
|
|
}
|
|
else
|
|
{
|
|
drawimage "WPSLOT0", 190, 162;
|
|
ininventory FWeapQuietus
|
|
{
|
|
drawimage "WPFULL0", 190, 162;
|
|
}
|
|
else
|
|
{
|
|
hasweaponpiece FWeapQuietus, 1
|
|
{
|
|
drawimage "WPIECEF1", 190, 162;
|
|
}
|
|
hasweaponpiece FWeapQuietus, 2
|
|
{
|
|
drawimage "WPIECEF2", 225, 162;
|
|
}
|
|
hasweaponpiece FWeapQuietus, 3
|
|
{
|
|
drawimage "WPIECEF3", 234, 162;
|
|
}
|
|
}
|
|
|
|
gamemode singleplayer
|
|
drawgem interpolate(6), "CHAIN", "LIFEGMF2", -23, 49, 15, 30, 193;
|
|
else
|
|
drawgem translatable, interpolate(6), "CHAIN", "LIFEGMF2", -23, 49, 15, 30, 193;
|
|
}
|
|
drawimage "LFEDGE", 0, 193;
|
|
drawimage "RTEDGE", 277, 193;
|
|
}
|
|
|
|
statusbar Automap
|
|
{
|
|
drawimage "H2BAR", 0, 134;
|
|
drawimage "KEYBAR", 38, 162;
|
|
drawkeybar 5, horizontal, 20, 46, 164;
|
|
drawimage hexenarmor(armor, "ARMSLOT1"), 150, 164;
|
|
drawimage hexenarmor(shield, "ARMSLOT2"), 181, 164;
|
|
drawimage hexenarmor(helm, "ARMSLOT3"), 212, 164;
|
|
drawimage hexenarmor(amulet, "ARMSLOT4"), 243, 164;
|
|
|
|
// Also draw the life gem here
|
|
playertype FighterPlayer
|
|
{
|
|
gamemode singleplayer
|
|
drawgem interpolate(6), "CHAIN", "LIFEGMF2", -23, 49, 15, 30, 193;
|
|
else
|
|
drawgem translatable, interpolate(6), "CHAIN", "LIFEGMF2", -23, 49, 15, 30, 193;
|
|
}
|
|
else playertype ClericPlayer
|
|
{
|
|
gamemode singleplayer
|
|
drawgem interpolate(6), "CHAIN2", "LIFEGMC2", -23, 49, 15, 30, 193;
|
|
else
|
|
drawgem translatable, interpolate(6), "CHAIN2", "LIFEGMC2", -23, 49, 15, 30, 193;
|
|
}
|
|
else playertype MagePlayer
|
|
{
|
|
gamemode singleplayer
|
|
drawgem interpolate(6), "CHAIN3", "LIFEGMM2", -23, 49, 15, 30, 193;
|
|
else
|
|
drawgem translatable, interpolate(6), "CHAIN3", "LIFEGMM2", -23, 49, 15, 30, 193;
|
|
}
|
|
drawimage "LFEDGE", 0, 193;
|
|
drawimage "RTEDGE", 277, 193;
|
|
}
|
|
|
|
statusbar inventory
|
|
{
|
|
drawimage "INVBAR", 38, 162;
|
|
drawinventorybar HexenStrict, noartibox, 7, INDEXFONT_RAVEN, 52, 164, 80, 185, untranslated;
|
|
}
|
|
|
|
statusbar inventoryfullscreen, fullscreenoffsets // ZDoom HUD overlay.
|
|
{
|
|
drawinventorybar HexenStrict, translucent, 7, INDEXFONT_RAVEN, -106+center, -31, -78+center, -10, untranslated;
|
|
}
|