gzdoom-gles/src/posix/sdl
alexey.lysiuk 2be84dc636 - skip rendering when application is not active
Use vid_activeinbackground CVAR to override this behavior
2018-05-04 11:24:37 +03:00
..
crashcatcher.c Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
critsec.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_sysfb.h - skip rendering when application is not active 2018-05-04 11:24:37 +03:00
hardware.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_gui.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
i_input.cpp - skip rendering when application is not active 2018-05-04 11:24:37 +03:00
i_joystick.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_main.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_system.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_system.mm
sdlglvideo.cpp - skip rendering when application is not active 2018-05-04 11:24:37 +03:00
st_start.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00