mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-16 15:21:02 +00:00
850 lines
20 KiB
C++
850 lines
20 KiB
C++
/*
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** i_music.cpp
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** Plays music
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2010 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#ifndef _WIN32
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <unistd.h>
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#include "mus2midi.h"
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#endif
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#include <ctype.h>
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#include <assert.h>
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#include <stdio.h>
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#include <zlib.h>
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#include "i_musicinterns.h"
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#include "doomtype.h"
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#include "m_argv.h"
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#include "i_music.h"
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#include "w_wad.h"
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#include "c_console.h"
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#include "c_dispatch.h"
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#include "i_system.h"
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#include "i_sound.h"
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#include "s_sound.h"
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#include "m_swap.h"
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#include "i_cd.h"
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#include "templates.h"
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#include "m_misc.h"
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#include "stats.h"
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#include "timidity/timidity.h"
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#include "vm.h"
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#define GZIP_ID1 31
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#define GZIP_ID2 139
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#define GZIP_CM 8
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#define GZIP_ID MAKE_ID(GZIP_ID1,GZIP_ID2,GZIP_CM,0)
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#define GZIP_FTEXT 1
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#define GZIP_FHCRC 2
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#define GZIP_FEXTRA 4
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#define GZIP_FNAME 8
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#define GZIP_FCOMMENT 16
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enum EMIDIType
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{
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MIDI_NOTMIDI,
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MIDI_MIDI,
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MIDI_HMI,
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MIDI_XMI,
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MIDI_MUS
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};
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extern int MUSHeaderSearch(const uint8_t *head, int len);
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void I_InitSoundFonts();
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EXTERN_CVAR (Int, snd_samplerate)
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EXTERN_CVAR (Int, snd_mididevice)
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static bool MusicDown = true;
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static bool ungzip(uint8_t *data, int size, TArray<uint8_t> &newdata);
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MusInfo *currSong;
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int nomusic = 0;
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float relative_volume = 1.f;
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float saved_relative_volume = 1.0f; // this could be used to implement an ACS FadeMusic function
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//==========================================================================
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//
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// CVAR snd_musicvolume
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//
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// Maximum volume of MOD/stream music.
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//==========================================================================
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CUSTOM_CVAR (Float, snd_musicvolume, 0.5f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0.f)
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self = 0.f;
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else if (self > 1.f)
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self = 1.f;
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else
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{
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// Set general music volume.
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if (GSnd != nullptr)
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{
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GSnd->SetMusicVolume(clamp<float>(self * relative_volume, 0, 1));
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}
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// For music not implemented through the digital sound system,
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// let them know about the change.
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if (currSong != nullptr)
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{
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currSong->MusicVolumeChanged();
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}
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else
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{ // If the music was stopped because volume was 0, start it now.
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S_RestartMusic();
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}
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}
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void I_InitMusic (void)
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{
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static bool setatterm = false;
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I_InitSoundFonts();
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snd_musicvolume.Callback ();
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nomusic = !!Args->CheckParm("-nomusic") || !!Args->CheckParm("-nosound");
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#ifdef _WIN32
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I_InitMusicWin32 ();
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#endif // _WIN32
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if (!setatterm)
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{
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setatterm = true;
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atterm (I_ShutdownMusicExit);
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}
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MusicDown = false;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void I_ShutdownMusic(bool onexit)
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{
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if (MusicDown)
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return;
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MusicDown = true;
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if (currSong)
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{
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S_StopMusic (true);
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assert (currSong == nullptr);
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}
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Timidity::FreeAll();
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if (onexit)
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{
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WildMidi_Shutdown();
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TimidityPP_Shutdown();
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}
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}
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void I_ShutdownMusicExit()
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{
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I_ShutdownMusic(true);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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MusInfo::MusInfo()
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: m_Status(STATE_Stopped), m_Looping(false), m_NotStartedYet(true)
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{
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}
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MusInfo::~MusInfo ()
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{
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if (currSong == this) currSong = nullptr;
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}
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//==========================================================================
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//
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// starts playing this song
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//
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//==========================================================================
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void MusInfo::Start(bool loop, float rel_vol, int subsong)
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{
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if (nomusic) return;
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if (rel_vol > 0.f)
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{
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float factor = relative_volume / saved_relative_volume;
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saved_relative_volume = rel_vol;
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relative_volume = saved_relative_volume * factor;
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}
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Stop ();
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Play (loop, subsong);
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m_NotStartedYet = false;
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if (m_Status == MusInfo::STATE_Playing)
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currSong = this;
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else
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currSong = nullptr;
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// Notify the sound system of the changed relative volume
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snd_musicvolume.Callback();
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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bool MusInfo::SetPosition (unsigned int ms)
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{
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return false;
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}
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bool MusInfo::IsMIDI() const
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{
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return false;
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}
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bool MusInfo::SetSubsong (int subsong)
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{
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return false;
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}
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void MusInfo::Update ()
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{
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}
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void MusInfo::MusicVolumeChanged()
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{
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}
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void MusInfo::GMEDepthChanged(float val)
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{
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}
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void MusInfo::FluidSettingInt(const char *, int)
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{
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}
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void MusInfo::FluidSettingNum(const char *, double)
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{
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}
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void MusInfo::FluidSettingStr(const char *, const char *)
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{
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}
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void MusInfo::WildMidiSetOption(int opt, int set)
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{
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}
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FString MusInfo::GetStats()
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{
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return "No stats available for this song";
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}
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MusInfo *MusInfo::GetOPLDumper(const char *filename)
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{
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return nullptr;
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}
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MusInfo *MusInfo::GetWaveDumper(const char *filename, int rate)
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{
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return nullptr;
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}
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//==========================================================================
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//
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// create a source based on MIDI file type
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//
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//==========================================================================
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static MIDISource *CreateMIDISource(FileReader &reader, EMIDIType miditype)
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{
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MIDISource *source = nullptr;
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switch (miditype)
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{
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case MIDI_MUS:
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return new MUSSong2(reader);
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case MIDI_MIDI:
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return new MIDISong2(reader);
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case MIDI_HMI:
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return new HMISong(reader);
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case MIDI_XMI:
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return new XMISong(reader);
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default:
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return nullptr;
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}
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}
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//==========================================================================
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//
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// create a streamer
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//
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//==========================================================================
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static MIDIStreamer *CreateMIDIStreamer(EMidiDevice devtype, const char *args)
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{
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auto me = new MIDIStreamer(devtype, args);
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return me;
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}
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//==========================================================================
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//
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// identify MIDI file type
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//
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//==========================================================================
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static EMIDIType IdentifyMIDIType(uint32_t *id, int size)
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{
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// Check for MUS format
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// Tolerate sloppy wads by searching up to 32 bytes for the header
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if (MUSHeaderSearch((uint8_t*)id, size) >= 0)
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{
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return MIDI_MUS;
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}
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// Check for HMI format
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else
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if (id[0] == MAKE_ID('H','M','I','-') &&
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id[1] == MAKE_ID('M','I','D','I') &&
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id[2] == MAKE_ID('S','O','N','G'))
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{
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return MIDI_HMI;
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}
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// Check for HMP format
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else
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if (id[0] == MAKE_ID('H','M','I','M') &&
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id[1] == MAKE_ID('I','D','I','P'))
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{
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return MIDI_HMI;
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}
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// Check for XMI format
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else
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if ((id[0] == MAKE_ID('F','O','R','M') &&
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id[2] == MAKE_ID('X','D','I','R')) ||
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((id[0] == MAKE_ID('C','A','T',' ') || id[0] == MAKE_ID('F','O','R','M')) &&
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id[2] == MAKE_ID('X','M','I','D')))
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{
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return MIDI_XMI;
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}
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// Check for MIDI format
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else if (id[0] == MAKE_ID('M','T','h','d'))
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{
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return MIDI_MIDI;
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}
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else
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{
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return MIDI_NOTMIDI;
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}
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}
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//==========================================================================
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//
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// identify a music lump's type and set up a player for it
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//
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//==========================================================================
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MusInfo *I_RegisterSong (FileReader &reader, MidiDeviceSetting *device)
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{
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MusInfo *info = nullptr;
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const char *fmt;
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uint32_t id[32/4];
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if (nomusic)
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{
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return nullptr;
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}
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if(reader.Read(id, 32) != 32 || reader.Seek(-32, FileReader::SeekCur) != 0)
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{
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return nullptr;
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}
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// Check for gzip compression. Some formats are expected to have players
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// that can handle it, so it simplifies things if we make all songs
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// gzippable.
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if ((id[0] & MAKE_ID(255, 255, 255, 0)) == GZIP_ID)
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{
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if (!reader.OpenMemoryArray([&reader](TArray<uint8_t> &array)
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{
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bool res = false;
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auto len = reader.GetLength();
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uint8_t *gzipped = new uint8_t[len];
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if (reader.Read(gzipped, len) == len)
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{
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res = ungzip(gzipped, (int)len, array);
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}
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delete[] gzipped;
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return res;
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}))
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{
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return nullptr;
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}
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if (reader.Read(id, 32) != 32 || reader.Seek(-32, FileReader::SeekCur) != 0)
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{
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return nullptr;
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}
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}
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EMIDIType miditype = IdentifyMIDIType(id, sizeof(id));
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if (miditype != MIDI_NOTMIDI)
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{
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auto source = CreateMIDISource(reader, miditype);
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if (source == nullptr) return nullptr;
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if (!source->isValid())
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{
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delete source;
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return nullptr;
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}
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EMidiDevice devtype = device == nullptr? MDEV_DEFAULT : (EMidiDevice)device->device;
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#ifndef _WIN32
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// non-Windows platforms don't support MDEV_MMAPI so map to MDEV_SNDSYS
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if (devtype == MDEV_MMAPI)
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devtype = MDEV_SNDSYS;
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#endif
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MIDIStreamer *streamer = CreateMIDIStreamer(devtype, device != nullptr? device->args.GetChars() : "");
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if (streamer == nullptr)
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{
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delete source;
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return nullptr;
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}
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streamer->SetMIDISource(source);
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info = streamer;
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}
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// Check for various raw OPL formats
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else if (
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(id[0] == MAKE_ID('R','A','W','A') && id[1] == MAKE_ID('D','A','T','A')) || // Rdos Raw OPL
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(id[0] == MAKE_ID('D','B','R','A') && id[1] == MAKE_ID('W','O','P','L')) || // DosBox Raw OPL
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(id[0] == MAKE_ID('A','D','L','I') && *((uint8_t *)id + 4) == 'B')) // Martin Fernandez's modified IMF
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{
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info = new OPLMUSSong (reader, device != nullptr? device->args.GetChars() : "");
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}
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// Check for game music
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else if ((fmt = GME_CheckFormat(id[0])) != nullptr && fmt[0] != '\0')
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{
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info = GME_OpenSong(reader, fmt);
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}
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// Check for module formats
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else
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{
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info = MOD_OpenSong(reader);
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}
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if (info == nullptr)
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{
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info = SndFile_OpenSong(reader);
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}
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if (info == nullptr)
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{
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// Check for CDDA "format"
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if (id[0] == (('R')|(('I')<<8)|(('F')<<16)|(('F')<<24)))
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{
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uint32_t subid;
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reader.Seek(8, FileReader::SeekCur);
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if (reader.Read (&subid, 4) != 4)
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{
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return nullptr;
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}
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reader.Seek(-12, FileReader::SeekCur);
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if (subid == (('C')|(('D')<<8)|(('D')<<16)|(('A')<<24)))
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{
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// This is a CDDA file
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info = new CDDAFile (reader);
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}
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}
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}
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if (info && !info->IsValid ())
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{
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delete info;
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info = nullptr;
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}
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return info;
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}
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//==========================================================================
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//
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// play CD music
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//
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//==========================================================================
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MusInfo *I_RegisterCDSong (int track, int id)
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{
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MusInfo *info = new CDSong (track, id);
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if (info && !info->IsValid ())
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{
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delete info;
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info = nullptr;
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}
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return info;
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}
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//==========================================================================
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//
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// ungzip
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//
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// VGZ files are compressed with gzip, so we need to uncompress them before
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// handing them to GME.
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//
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//==========================================================================
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static bool ungzip(uint8_t *data, int complen, TArray<uint8_t> &newdata)
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{
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const uint8_t *max = data + complen - 8;
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const uint8_t *compstart = data + 10;
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uint8_t flags = data[3];
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unsigned isize;
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z_stream stream;
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int err;
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// Find start of compressed data stream
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if (flags & GZIP_FEXTRA)
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{
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compstart += 2 + LittleShort(*(uint16_t *)(data + 10));
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}
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if (flags & GZIP_FNAME)
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{
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while (compstart < max && *compstart != 0)
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{
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compstart++;
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}
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}
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if (flags & GZIP_FCOMMENT)
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{
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while (compstart < max && *compstart != 0)
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{
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compstart++;
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}
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}
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if (flags & GZIP_FHCRC)
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{
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compstart += 2;
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}
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if (compstart >= max - 1)
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{
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return false;
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}
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// Decompress
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isize = LittleLong(*(uint32_t *)(data + complen - 4));
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newdata.Resize(isize);
|
|
|
|
stream.next_in = (Bytef *)compstart;
|
|
stream.avail_in = (uInt)(max - compstart);
|
|
stream.next_out = &newdata[0];
|
|
stream.avail_out = isize;
|
|
stream.zalloc = (alloc_func)0;
|
|
stream.zfree = (free_func)0;
|
|
|
|
err = inflateInit2(&stream, -MAX_WBITS);
|
|
if (err != Z_OK)
|
|
{
|
|
return false;
|
|
}
|
|
err = inflate(&stream, Z_FINISH);
|
|
if (err != Z_STREAM_END)
|
|
{
|
|
inflateEnd(&stream);
|
|
return false;
|
|
}
|
|
err = inflateEnd(&stream);
|
|
if (err != Z_OK)
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void I_UpdateMusic()
|
|
{
|
|
if (currSong != nullptr)
|
|
{
|
|
currSong->Update();
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Sets relative music volume. Takes $musicvolume in SNDINFO into consideration
|
|
//
|
|
//==========================================================================
|
|
|
|
void I_SetMusicVolume (float factor)
|
|
{
|
|
factor = clamp<float>(factor, 0, 2.0f);
|
|
relative_volume = saved_relative_volume * factor;
|
|
snd_musicvolume.Callback();
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION(DObject, SetMusicVolume)
|
|
{
|
|
PARAM_PROLOGUE;
|
|
PARAM_FLOAT(vol);
|
|
I_SetMusicVolume((float)vol);
|
|
return 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// test a relative music volume
|
|
//
|
|
//==========================================================================
|
|
|
|
CCMD(testmusicvol)
|
|
{
|
|
if (argv.argc() > 1)
|
|
{
|
|
relative_volume = (float)strtod(argv[1], nullptr);
|
|
snd_musicvolume.Callback();
|
|
}
|
|
else
|
|
Printf("Current relative volume is %1.2f\n", relative_volume);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// STAT music
|
|
//
|
|
//==========================================================================
|
|
|
|
ADD_STAT(music)
|
|
{
|
|
if (currSong != nullptr)
|
|
{
|
|
return currSong->GetStats();
|
|
}
|
|
return "No song playing";
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Common loader for the dumpers.
|
|
//
|
|
//==========================================================================
|
|
extern MusPlayingInfo mus_playing;
|
|
|
|
static MIDISource *GetMIDISource(const char *fn)
|
|
{
|
|
FString src = fn;
|
|
if (src.Compare("*") == 0) src = mus_playing.name;
|
|
|
|
auto lump = Wads.CheckNumForName(src, ns_music);
|
|
if (lump < 0) lump = Wads.CheckNumForFullName(src);
|
|
if (lump < 0)
|
|
{
|
|
Printf("Cannot find MIDI lump %s.\n", src.GetChars());
|
|
return nullptr;
|
|
}
|
|
|
|
auto wlump = Wads.OpenLumpReader(lump);
|
|
uint32_t id[32 / 4];
|
|
|
|
if (wlump.Read(id, 32) != 32 || wlump.Seek(-32, FileReader::SeekCur) != 0)
|
|
{
|
|
Printf("Unable to read lump %s\n", src.GetChars());
|
|
return nullptr;
|
|
}
|
|
|
|
auto type = IdentifyMIDIType(id, 32);
|
|
auto source = CreateMIDISource(wlump, type);
|
|
|
|
if (source == nullptr)
|
|
{
|
|
Printf("%s is not MIDI-based.\n", src.GetChars());
|
|
return nullptr;
|
|
}
|
|
return source;
|
|
}
|
|
//==========================================================================
|
|
//
|
|
// CCMD writeopl
|
|
//
|
|
// If the current song can be played with OPL instruments, dump it to
|
|
// the specified file on disk.
|
|
//
|
|
//==========================================================================
|
|
|
|
UNSAFE_CCMD (writeopl)
|
|
{
|
|
if (argv.argc() >= 3 && argv.argc() <= 7)
|
|
{
|
|
auto source = GetMIDISource(argv[1]);
|
|
if (source == nullptr) return;
|
|
|
|
// We must stop the currently playing music to avoid interference between two synths.
|
|
auto savedsong = mus_playing;
|
|
S_StopMusic(true);
|
|
auto streamer = new MIDIStreamer(MDEV_OPL, nullptr);
|
|
streamer->SetMIDISource(source);
|
|
streamer->DumpOPL(argv[2], argv.argc() <4 ? 0 : (int)strtol(argv[3], nullptr, 10));
|
|
delete streamer;
|
|
S_ChangeMusic(savedsong.name, savedsong.baseorder, savedsong.loop, true);
|
|
|
|
}
|
|
else
|
|
{
|
|
Printf("Usage: writeopl <midi> <filename> [subsong]\n"
|
|
" - use '*' as song name to dump the currently playing song\n"
|
|
" - use 0 for subsong to play the default\n");
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// CCMD writewave
|
|
//
|
|
// If the current song can be represented as a waveform, dump it to
|
|
// the specified file on disk. The sample rate parameter is merely a
|
|
// suggestion, and the dumper is free to ignore it.
|
|
//
|
|
//==========================================================================
|
|
|
|
UNSAFE_CCMD (writewave)
|
|
{
|
|
if (argv.argc() >= 3 && argv.argc() <= 7)
|
|
{
|
|
auto source = GetMIDISource(argv[1]);
|
|
if (source == nullptr) return;
|
|
|
|
EMidiDevice dev = MDEV_DEFAULT;
|
|
|
|
if (argv.argc() >= 6)
|
|
{
|
|
if (!stricmp(argv[5], "WildMidi")) dev = MDEV_WILDMIDI;
|
|
else if (!stricmp(argv[5], "GUS")) dev = MDEV_GUS;
|
|
else if (!stricmp(argv[5], "Timidity") || !stricmp(argv[5], "Timidity++")) dev = MDEV_TIMIDITY;
|
|
else if (!stricmp(argv[5], "FluidSynth")) dev = MDEV_FLUIDSYNTH;
|
|
else if (!stricmp(argv[5], "OPL")) dev = MDEV_OPL;
|
|
else
|
|
{
|
|
Printf("%s: Unknown MIDI device\n", argv[5]);
|
|
return;
|
|
}
|
|
}
|
|
// We must stop the currently playing music to avoid interference between two synths.
|
|
auto savedsong = mus_playing;
|
|
S_StopMusic(true);
|
|
if (dev == MDEV_DEFAULT && snd_mididevice >= 0) dev = MDEV_FLUIDSYNTH; // The Windows system synth cannot dump a wave.
|
|
auto streamer = new MIDIStreamer(dev, argv.argc() < 6 ? nullptr : argv[6]);
|
|
streamer->SetMIDISource(source);
|
|
streamer->DumpWave(argv[2], argv.argc() <4? 0: (int)strtol(argv[3], nullptr, 10), argv.argc() <5 ? 0 : (int)strtol(argv[4], nullptr, 10));
|
|
delete streamer;
|
|
S_ChangeMusic(savedsong.name, savedsong.baseorder, savedsong.loop, true);
|
|
|
|
}
|
|
else
|
|
{
|
|
Printf ("Usage: writewave <midi> <filename> [subsong] [sample rate] [synth] [soundfont]\n"
|
|
" - use '*' as song name to dump the currently playing song\n"
|
|
" - use 0 for subsong and sample rate to play the default\n");
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// CCMD writemidi
|
|
//
|
|
// Writes a given MIDI song to disk. This does not affect playback anymore,
|
|
// like older versions did.
|
|
//
|
|
//==========================================================================
|
|
|
|
UNSAFE_CCMD(writemidi)
|
|
{
|
|
if (argv.argc() != 3)
|
|
{
|
|
Printf("Usage: writemidi <midisong> <filename> - use '*' as song name to dump the currently playing song\n");
|
|
return;
|
|
}
|
|
auto source = GetMIDISource(argv[1]);
|
|
if (source == nullptr) return;
|
|
|
|
TArray<uint8_t> midi;
|
|
bool success;
|
|
|
|
source->CreateSMF(midi, 1);
|
|
auto f = FileWriter::Open(argv[2]);
|
|
if (f == nullptr)
|
|
{
|
|
Printf("Could not open %s.\n", argv[2]);
|
|
return;
|
|
}
|
|
success = (f->Write(&midi[0], midi.Size()) == (size_t)midi.Size());
|
|
delete f;
|
|
|
|
if (!success)
|
|
{
|
|
Printf("Could not write to music file %s.\n", argv[2]);
|
|
}
|
|
}
|