gzdoom-gles/src/rendering
2019-03-09 13:34:22 +01:00
..
2d - missed the part that the blend function was still drawing multiplicative blends. 2019-03-09 13:12:24 +01:00
gl - do not render player sprites to canvases in the hardware renderer. 2019-03-09 12:34:10 +01:00
gl_load - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
hwrenderer - do not render player sprites to canvases in the hardware renderer. 2019-03-09 12:34:10 +01:00
polyrenderer - disable player sprite drawing on canvases for the softpoly renderer. 2019-03-09 12:17:57 +01:00
swrenderer - for got to save this. 2019-03-09 13:34:22 +01:00