gzdoom-gles/src/polyrenderer
Rachael Alexanderson 28abc96aef - fully implemented "nolightfade" to turn off diminishing lights in the software renderer.
- unfortunately, LIGHT2SHADE had to be transformed into a namespaced function.
2017-03-06 16:14:54 -05:00
..
drawers Remove r_drawers.h and move softpoly drawer related stuff out of the swrenderer 2017-02-23 09:02:13 +01:00
math Move viewport drawing to its own folder 2017-02-02 15:10:06 +01:00
scene - fully implemented "nolightfade" to turn off diminishing lights in the software renderer. 2017-03-06 16:14:54 -05:00
poly_renderer.cpp Make RenderScene the work dispatching class 2017-02-04 14:00:21 +01:00
poly_renderer.h Split drawer command queue from drawer threads 2017-02-04 12:38:05 +01:00