gzdoom-gles/src/swrenderer/scene
Christoph Oelckers 921abc404d - fixed GCC warnings and errors
(Is there anyway to tone down GCC's warning level? It outputs too many false positives for potentially uninitialized variables in which the genuine errors get drowned.)
2017-03-11 19:02:35 +01:00
..
r_3dfloors.cpp Remove software renderer internals from F3DFloor 2017-02-04 19:13:56 +01:00
r_3dfloors.h Fix portal sprite clipping bugs 2017-02-09 05:42:15 +01:00
r_light.cpp Minor code clean up 2017-03-06 23:27:02 +01:00
r_light.h Minor code clean up 2017-03-06 23:27:02 +01:00
r_opaque_pass.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
r_opaque_pass.h Fix portal sprite clipping bugs 2017-02-09 05:42:15 +01:00
r_portal.cpp - fixed GCC warnings and errors 2017-03-11 19:02:35 +01:00
r_portal.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00
r_scene.cpp Fix portal sprite clipping bugs 2017-02-09 05:42:15 +01:00
r_scene.h Execute scene slices on worker threads 2017-02-04 16:45:36 +01:00
r_translucent_pass.cpp Fix clang warning 2017-02-12 03:25:17 +01:00
r_translucent_pass.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00