gzdoom-gles/src/sound
Christoph Oelckers 51b05d331d - replaced AActor::vel and player_t::Vel with a floating point version.
- Converted P_MovePlayer and all associated variables to floating point because this wasn't working well with a mixture between float and fixed.

Like the angle commit this has just been patched up to compile, the bulk of work is yet to be done.
2016-03-20 00:54:18 +01:00
..
efx.h
except.h
fmod_wrap.h
fmodsound.cpp Made FMOD Ex stream buffer size customizable 2016-03-16 22:15:13 +02:00
fmodsound.h
i_music.cpp
i_music.h
i_musicinterns.h
i_sound.cpp
i_sound.h
i_soundinternal.h
mpg123_decoder.cpp
mpg123_decoder.h
music_cd.cpp
music_dumb.cpp
music_fluidsynth_mididevice.cpp
music_gme.cpp
music_hmi_midiout.cpp
music_midi_base.cpp
music_midi_timidity.cpp
music_midistream.cpp
music_mus_midiout.cpp
music_mus_opl.cpp
music_pseudo_mididevice.cpp
music_smf_midiout.cpp
music_softsynth_mididevice.cpp
music_stream.cpp
music_timidity_mididevice.cpp
music_wildmidi_mididevice.cpp
music_win_mididevice.cpp
music_xmi_midiout.cpp
oaldef.h
oalload.h
oalsound.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
oalsound.h
sndfile_decoder.cpp
sndfile_decoder.h