mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-15 23:00:52 +00:00
25d7eaed0a
- floatifed OpenGL sector grouping. - optimized light node collection. It should not create light nodes for out of range segs. |
||
---|---|---|
.. | ||
gl_data.cpp | ||
gl_data.h | ||
gl_matrix.cpp | ||
gl_matrix.h | ||
gl_portaldata.cpp | ||
gl_setup.cpp | ||
gl_vertexbuffer.cpp | ||
gl_vertexbuffer.h |