gzdoom-gles/src/gl/scene
Christoph Oelckers 248a29bf06 - resorted portal render data.
Compiles but does not work...
2018-04-01 22:26:57 +02:00
..
gl_bsp.cpp - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_clipper.cpp
gl_clipper.h
gl_decal.cpp - moved the hires replacement and upscaling code out of the GL classes into FTexture. 2018-04-01 10:41:04 +02:00
gl_drawinfo.cpp - moved contents of gl_templates.h to files outside of gl/ 2018-04-01 11:59:12 +02:00
gl_drawinfo.h
gl_fakeflat.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
gl_flats.cpp - moved the code in gl_data.cpp to better fitting places 2018-04-01 18:45:27 +02:00
gl_portal.cpp - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_portal.h - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_renderhacks.cpp - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_scene.cpp - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_scenedrawer.h - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_sky.cpp - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_skydome.cpp - moved the code in gl_data.cpp to better fitting places 2018-04-01 18:45:27 +02:00
gl_sprite.cpp - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_spritelight.cpp - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_vertex.cpp - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_wall.h - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_walls.cpp - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_walls_draw.cpp - resorted portal render data. 2018-04-01 22:26:57 +02:00
gl_weapon.cpp - moved the code in gl_data.cpp to better fitting places 2018-04-01 18:45:27 +02:00