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https://github.com/ZDoom/gzdoom-gles.git
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24394dfc92
- create proper variable data from the function prototype instead of assuming that there's just 3 pointers. - added a printable name to VMScriptFunction for error output during gameplay in case something goes wrong. |
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.. | ||
vm.h | ||
vmbuilder.cpp | ||
vmbuilder.h | ||
vmdisasm.cpp | ||
vmexec.cpp | ||
vmexec.h | ||
vmframe.cpp | ||
vmops.h |