mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-12 21:31:57 +00:00
78231d5ba1
This isn't supported with the OpenAL backend, and instead of trying to make a workaround for it, a better approach would probably be to make a FileReader implementation that handles URLs.
686 lines
19 KiB
C++
686 lines
19 KiB
C++
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#include "tempfiles.h"
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#include "oplsynth/opl_mus_player.h"
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#include "c_cvars.h"
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#include "mus2midi.h"
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#include "i_sound.h"
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#include "i_music.h"
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#include "s_sound.h"
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#include "files.h"
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#include "wildmidi/wildmidi_lib.h"
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void I_InitMusicWin32 ();
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extern float relative_volume;
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EXTERN_CVAR (Float, timidity_mastervolume)
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// A device that provides a WinMM-like MIDI streaming interface -------------
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struct MidiHeader
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{
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uint8_t *lpData;
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uint32_t dwBufferLength;
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uint32_t dwBytesRecorded;
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MidiHeader *lpNext;
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};
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// These constants must match the corresponding values of the Windows headers
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// to avoid readjustment in the native Windows device's playback functions
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// and should not be changed.
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enum
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{
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MIDIDEV_MIDIPORT = 1,
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MIDIDEV_SYNTH,
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MIDIDEV_SQSYNTH,
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MIDIDEV_FMSYNTH,
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MIDIDEV_MAPPER,
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MIDIDEV_WAVETABLE,
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MIDIDEV_SWSYNTH
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};
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enum : uint8_t
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{
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MEVENT_TEMPO = 1,
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MEVENT_NOP = 2,
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MEVENT_LONGMSG = 128,
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};
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#define MEVENT_EVENTTYPE(x) ((uint8_t)((x) >> 24))
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#define MEVENT_EVENTPARM(x) ((x) & 0xffffff)
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class MIDIStreamer;
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typedef void(*MidiCallback)(void *);
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class MIDIDevice
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{
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public:
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MIDIDevice();
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virtual ~MIDIDevice();
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virtual int Open(MidiCallback, void *userdata) = 0;
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virtual void Close() = 0;
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virtual bool IsOpen() const = 0;
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virtual int GetTechnology() const = 0;
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virtual int SetTempo(int tempo) = 0;
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virtual int SetTimeDiv(int timediv) = 0;
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virtual int StreamOut(MidiHeader *data) = 0;
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virtual int StreamOutSync(MidiHeader *data) = 0;
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virtual int Resume() = 0;
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virtual void Stop() = 0;
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virtual int PrepareHeader(MidiHeader *data);
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virtual int UnprepareHeader(MidiHeader *data);
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virtual bool FakeVolume();
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virtual bool Pause(bool paused) = 0;
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virtual void InitPlayback();
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virtual bool Update();
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virtual void PrecacheInstruments(const uint16_t *instruments, int count);
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virtual void TimidityVolumeChanged();
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virtual void FluidSettingInt(const char *setting, int value);
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virtual void FluidSettingNum(const char *setting, double value);
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virtual void FluidSettingStr(const char *setting, const char *value);
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virtual void WildMidiSetOption(int opt, int set);
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virtual bool Preprocess(MIDIStreamer *song, bool looping);
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virtual FString GetStats();
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virtual int GetDeviceType() const { return MDEV_DEFAULT; }
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};
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#ifdef _WIN32
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MIDIDevice *CreateWinMIDIDevice(int mididevice);
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#elif defined __APPLE__
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MIDIDevice *CreateAudioToolboxMIDIDevice();
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#endif
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MIDIDevice *CreateTimidityPPMIDIDevice(const char *args);
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// Base class for pseudo-MIDI devices ---------------------------------------
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class PseudoMIDIDevice : public MIDIDevice
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{
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public:
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PseudoMIDIDevice();
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~PseudoMIDIDevice();
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void Close();
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bool IsOpen() const;
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int GetTechnology() const;
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bool Pause(bool paused);
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int Resume();
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void Stop();
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int StreamOut(MidiHeader *data);
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int StreamOutSync(MidiHeader *data);
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int SetTempo(int tempo);
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int SetTimeDiv(int timediv);
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FString GetStats();
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protected:
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SoundStream *Stream;
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bool Started;
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bool bLooping;
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};
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// Sound System pseudo-MIDI device ------------------------------------------
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class SndSysMIDIDevice : public PseudoMIDIDevice
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{
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public:
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int Open(MidiCallback, void *userdata);
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bool Preprocess(MIDIStreamer *song, bool looping);
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};
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// Base class for software synthesizer MIDI output devices ------------------
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class SoftSynthMIDIDevice : public MIDIDevice
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{
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public:
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SoftSynthMIDIDevice();
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~SoftSynthMIDIDevice();
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void Close();
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bool IsOpen() const;
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int GetTechnology() const;
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int SetTempo(int tempo);
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int SetTimeDiv(int timediv);
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int StreamOut(MidiHeader *data);
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int StreamOutSync(MidiHeader *data);
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int Resume();
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void Stop();
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bool Pause(bool paused);
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protected:
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FCriticalSection CritSec;
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SoundStream *Stream;
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double Tempo;
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double Division;
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double SamplesPerTick;
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double NextTickIn;
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MidiHeader *Events;
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bool Started;
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uint32_t Position;
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int SampleRate;
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MidiCallback Callback;
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void *CallbackData;
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virtual void CalcTickRate();
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int PlayTick();
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int OpenStream(int chunks, int flags, MidiCallback, void *userdata);
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static bool FillStream(SoundStream *stream, void *buff, int len, void *userdata);
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virtual bool ServiceStream (void *buff, int numbytes);
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virtual void HandleEvent(int status, int parm1, int parm2) = 0;
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virtual void HandleLongEvent(const uint8_t *data, int len) = 0;
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virtual void ComputeOutput(float *buffer, int len) = 0;
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};
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// OPL implementation of a MIDI output device -------------------------------
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class OPLMIDIDevice : public SoftSynthMIDIDevice, protected OPLmusicBlock
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{
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public:
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OPLMIDIDevice(const char *args);
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int Open(MidiCallback, void *userdata);
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void Close();
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int GetTechnology() const;
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FString GetStats();
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protected:
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void CalcTickRate();
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int PlayTick();
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void HandleEvent(int status, int parm1, int parm2);
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void HandleLongEvent(const uint8_t *data, int len);
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void ComputeOutput(float *buffer, int len);
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bool ServiceStream(void *buff, int numbytes);
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int GetDeviceType() const override { return MDEV_OPL; }
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};
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// OPL dumper implementation of a MIDI output device ------------------------
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class OPLDumperMIDIDevice : public OPLMIDIDevice
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{
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public:
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OPLDumperMIDIDevice(const char *filename);
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~OPLDumperMIDIDevice();
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int Resume();
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void Stop();
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};
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// Internal TiMidity MIDI device --------------------------------------------
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namespace Timidity { struct Renderer; }
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class TimidityMIDIDevice : public SoftSynthMIDIDevice
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{
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public:
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TimidityMIDIDevice(const char *args);
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~TimidityMIDIDevice();
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int Open(MidiCallback, void *userdata);
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void PrecacheInstruments(const uint16_t *instruments, int count);
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FString GetStats();
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int GetDeviceType() const override { return MDEV_GUS; }
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protected:
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Timidity::Renderer *Renderer;
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void HandleEvent(int status, int parm1, int parm2);
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void HandleLongEvent(const uint8_t *data, int len);
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void ComputeOutput(float *buffer, int len);
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};
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// Internal TiMidity disk writing version of a MIDI device ------------------
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class TimidityWaveWriterMIDIDevice : public TimidityMIDIDevice
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{
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public:
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TimidityWaveWriterMIDIDevice(const char *filename, int rate);
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~TimidityWaveWriterMIDIDevice();
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int Resume();
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void Stop();
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protected:
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FILE *File;
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};
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// WildMidi implementation of a MIDI device ---------------------------------
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class WildMIDIDevice : public SoftSynthMIDIDevice
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{
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public:
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WildMIDIDevice(const char *args);
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~WildMIDIDevice();
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int Open(MidiCallback, void *userdata);
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void PrecacheInstruments(const uint16_t *instruments, int count);
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FString GetStats();
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int GetDeviceType() const override { return MDEV_WILDMIDI; }
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protected:
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WildMidi_Renderer *Renderer;
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void HandleEvent(int status, int parm1, int parm2);
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void HandleLongEvent(const uint8_t *data, int len);
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void ComputeOutput(float *buffer, int len);
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void WildMidiSetOption(int opt, int set);
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};
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// FluidSynth implementation of a MIDI device -------------------------------
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#ifdef HAVE_FLUIDSYNTH
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#ifndef DYN_FLUIDSYNTH
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#include <fluidsynth.h>
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#else
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#include "i_module.h"
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extern FModule FluidSynthModule;
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struct fluid_settings_t;
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struct fluid_synth_t;
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#endif
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class FluidSynthMIDIDevice : public SoftSynthMIDIDevice
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{
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public:
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FluidSynthMIDIDevice(const char *args);
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~FluidSynthMIDIDevice();
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int Open(MidiCallback, void *userdata);
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FString GetStats();
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void FluidSettingInt(const char *setting, int value);
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void FluidSettingNum(const char *setting, double value);
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void FluidSettingStr(const char *setting, const char *value);
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int GetDeviceType() const override { return MDEV_FLUIDSYNTH; }
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protected:
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void HandleEvent(int status, int parm1, int parm2);
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void HandleLongEvent(const uint8_t *data, int len);
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void ComputeOutput(float *buffer, int len);
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int LoadPatchSets(const char *patches);
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fluid_settings_t *FluidSettings;
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fluid_synth_t *FluidSynth;
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#ifdef DYN_FLUIDSYNTH
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enum { FLUID_FAILED = -1, FLUID_OK = 0 };
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static TReqProc<FluidSynthModule, fluid_settings_t *(*)()> new_fluid_settings;
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static TReqProc<FluidSynthModule, fluid_synth_t *(*)(fluid_settings_t *)> new_fluid_synth;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *)> delete_fluid_synth;
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static TReqProc<FluidSynthModule, void (*)(fluid_settings_t *)> delete_fluid_settings;
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static TReqProc<FluidSynthModule, int (*)(fluid_settings_t *, const char *, double)> fluid_settings_setnum;
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static TReqProc<FluidSynthModule, int (*)(fluid_settings_t *, const char *, const char *)> fluid_settings_setstr;
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static TReqProc<FluidSynthModule, int (*)(fluid_settings_t *, const char *, int)> fluid_settings_setint;
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static TReqProc<FluidSynthModule, int (*)(fluid_settings_t *, const char *, char **)> fluid_settings_getstr;
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static TReqProc<FluidSynthModule, int (*)(fluid_settings_t *, const char *, int *)> fluid_settings_getint;
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static TReqProc<FluidSynthModule, void (*)(fluid_synth_t *, int)> fluid_synth_set_reverb_on;
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static TReqProc<FluidSynthModule, void (*)(fluid_synth_t *, int)> fluid_synth_set_chorus_on;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *, int, int)> fluid_synth_set_interp_method;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *, int)> fluid_synth_set_polyphony;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *)> fluid_synth_get_polyphony;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *)> fluid_synth_get_active_voice_count;
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static TReqProc<FluidSynthModule, double (*)(fluid_synth_t *)> fluid_synth_get_cpu_load;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *)> fluid_synth_system_reset;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *, int, int, int)> fluid_synth_noteon;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *, int, int)> fluid_synth_noteoff;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *, int, int, int)> fluid_synth_cc;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *, int, int)> fluid_synth_program_change;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *, int, int)> fluid_synth_channel_pressure;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *, int, int)> fluid_synth_pitch_bend;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *, int, void *, int, int, void *, int, int)> fluid_synth_write_float;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *, const char *, int)> fluid_synth_sfload;
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static TReqProc<FluidSynthModule, void (*)(fluid_synth_t *, double, double, double, double)> fluid_synth_set_reverb;
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static TReqProc<FluidSynthModule, void (*)(fluid_synth_t *, int, double, double, double, int)> fluid_synth_set_chorus;
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static TReqProc<FluidSynthModule, int (*)(fluid_synth_t *, const char *, int, char *, int *, int *, int)> fluid_synth_sysex;
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bool LoadFluidSynth();
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void UnloadFluidSynth();
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#endif
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};
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#endif
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// Base class for streaming MUS and MIDI files ------------------------------
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class MIDIStreamer : public MusInfo
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{
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public:
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MIDIStreamer(EMidiDevice type, const char *args);
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~MIDIStreamer();
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void MusicVolumeChanged();
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void TimidityVolumeChanged();
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void Play(bool looping, int subsong);
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void Pause();
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void Resume();
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void Stop();
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bool IsPlaying();
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bool IsMIDI() const;
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bool IsValid() const;
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bool SetSubsong(int subsong);
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void Update();
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FString GetStats();
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void FluidSettingInt(const char *setting, int value);
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void FluidSettingNum(const char *setting, double value);
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void FluidSettingStr(const char *setting, const char *value);
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void WildMidiSetOption(int opt, int set);
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void CreateSMF(TArray<uint8_t> &file, int looplimit=0);
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int ServiceEvent();
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int GetDeviceType() const override { return MIDI->GetDeviceType(); }
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protected:
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MIDIStreamer(const char *dumpname, EMidiDevice type);
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void OutputVolume (uint32_t volume);
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int FillBuffer(int buffer_num, int max_events, uint32_t max_time);
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int FillStopBuffer(int buffer_num);
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uint32_t *WriteStopNotes(uint32_t *events);
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int VolumeControllerChange(int channel, int volume);
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int ClampLoopCount(int loopcount);
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void SetTempo(int new_tempo);
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static EMidiDevice SelectMIDIDevice(EMidiDevice devtype);
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MIDIDevice *CreateMIDIDevice(EMidiDevice devtype);
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static void Callback(void *userdata);
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// Virtuals for subclasses to override
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virtual void StartPlayback();
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virtual void CheckCaps(int tech);
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virtual void DoInitialSetup() = 0;
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virtual void DoRestart() = 0;
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virtual bool CheckDone() = 0;
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virtual void Precache();
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virtual bool SetMIDISubsong(int subsong);
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virtual uint32_t *MakeEvents(uint32_t *events, uint32_t *max_event_p, uint32_t max_time) = 0;
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enum
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{
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MAX_EVENTS = 128
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};
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enum
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{
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SONG_MORE,
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SONG_DONE,
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SONG_ERROR
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};
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MIDIDevice *MIDI;
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uint32_t Events[2][MAX_EVENTS*3];
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MidiHeader Buffer[2];
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int BufferNum;
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int EndQueued;
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bool VolumeChanged;
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bool Restarting;
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bool InitialPlayback;
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uint32_t NewVolume;
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int Division;
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int Tempo;
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int InitialTempo;
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uint8_t ChannelVolumes[16];
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uint32_t Volume;
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EMidiDevice DeviceType;
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bool CallbackIsThreaded;
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int LoopLimit;
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FString DumpFilename;
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FString Args;
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};
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// MUS file played with a MIDI stream ---------------------------------------
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class MUSSong2 : public MIDIStreamer
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{
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public:
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MUSSong2(FileReader &reader, EMidiDevice type, const char *args);
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~MUSSong2();
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MusInfo *GetOPLDumper(const char *filename);
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MusInfo *GetWaveDumper(const char *filename, int rate);
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protected:
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MUSSong2(const MUSSong2 *original, const char *filename, EMidiDevice type); // file dump constructor
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void DoInitialSetup();
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void DoRestart();
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bool CheckDone();
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void Precache();
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uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time);
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MUSHeader *MusHeader;
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uint8_t *MusBuffer;
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uint8_t LastVelocity[16];
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size_t MusP, MaxMusP;
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};
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// MIDI file played with a MIDI stream --------------------------------------
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class MIDISong2 : public MIDIStreamer
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{
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public:
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MIDISong2(FileReader &reader, EMidiDevice type, const char *args);
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~MIDISong2();
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MusInfo *GetOPLDumper(const char *filename);
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MusInfo *GetWaveDumper(const char *filename, int rate);
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protected:
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MIDISong2(const MIDISong2 *original, const char *filename, EMidiDevice type); // file dump constructor
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void CheckCaps(int tech);
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void DoInitialSetup();
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void DoRestart();
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bool CheckDone();
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uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time);
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void AdvanceTracks(uint32_t time);
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struct TrackInfo;
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void ProcessInitialMetaEvents ();
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uint32_t *SendCommand (uint32_t *event, TrackInfo *track, uint32_t delay, ptrdiff_t room, bool &sysex_noroom);
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TrackInfo *FindNextDue ();
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uint8_t *MusHeader;
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int SongLen;
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TrackInfo *Tracks;
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TrackInfo *TrackDue;
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int NumTracks;
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int Format;
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uint16_t DesignationMask;
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};
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// HMI file played with a MIDI stream ---------------------------------------
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struct AutoNoteOff
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{
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uint32_t Delay;
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|
uint8_t Channel, Key;
|
|
};
|
|
// Sorry, std::priority_queue, but I want to be able to modify the contents of the heap.
|
|
class NoteOffQueue : public TArray<AutoNoteOff>
|
|
{
|
|
public:
|
|
void AddNoteOff(uint32_t delay, uint8_t channel, uint8_t key);
|
|
void AdvanceTime(uint32_t time);
|
|
bool Pop(AutoNoteOff &item);
|
|
|
|
protected:
|
|
void Heapify();
|
|
|
|
unsigned int Parent(unsigned int i) const { return (i + 1u) / 2u - 1u; }
|
|
unsigned int Left(unsigned int i) const { return (i + 1u) * 2u - 1u; }
|
|
unsigned int Right(unsigned int i) const { return (i + 1u) * 2u; }
|
|
};
|
|
|
|
class HMISong : public MIDIStreamer
|
|
{
|
|
public:
|
|
HMISong(FileReader &reader, EMidiDevice type, const char *args);
|
|
~HMISong();
|
|
|
|
MusInfo *GetOPLDumper(const char *filename);
|
|
MusInfo *GetWaveDumper(const char *filename, int rate);
|
|
|
|
protected:
|
|
HMISong(const HMISong *original, const char *filename, EMidiDevice type); // file dump constructor
|
|
|
|
void SetupForHMI(int len);
|
|
void SetupForHMP(int len);
|
|
void CheckCaps(int tech);
|
|
|
|
void DoInitialSetup();
|
|
void DoRestart();
|
|
bool CheckDone();
|
|
uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time);
|
|
void AdvanceTracks(uint32_t time);
|
|
|
|
struct TrackInfo;
|
|
|
|
void ProcessInitialMetaEvents ();
|
|
uint32_t *SendCommand (uint32_t *event, TrackInfo *track, uint32_t delay, ptrdiff_t room, bool &sysex_noroom);
|
|
TrackInfo *FindNextDue ();
|
|
|
|
static uint32_t ReadVarLenHMI(TrackInfo *);
|
|
static uint32_t ReadVarLenHMP(TrackInfo *);
|
|
|
|
uint8_t *MusHeader;
|
|
int SongLen;
|
|
int NumTracks;
|
|
TrackInfo *Tracks;
|
|
TrackInfo *TrackDue;
|
|
TrackInfo *FakeTrack;
|
|
uint32_t (*ReadVarLen)(TrackInfo *);
|
|
NoteOffQueue NoteOffs;
|
|
};
|
|
|
|
// XMI file played with a MIDI stream ---------------------------------------
|
|
|
|
class XMISong : public MIDIStreamer
|
|
{
|
|
public:
|
|
XMISong(FileReader &reader, EMidiDevice type, const char *args);
|
|
~XMISong();
|
|
|
|
MusInfo *GetOPLDumper(const char *filename);
|
|
MusInfo *GetWaveDumper(const char *filename, int rate);
|
|
|
|
protected:
|
|
struct TrackInfo;
|
|
enum EventSource { EVENT_None, EVENT_Real, EVENT_Fake };
|
|
|
|
XMISong(const XMISong *original, const char *filename, EMidiDevice type); // file dump constructor
|
|
|
|
int FindXMIDforms(const uint8_t *chunk, int len, TrackInfo *songs) const;
|
|
void FoundXMID(const uint8_t *chunk, int len, TrackInfo *song) const;
|
|
bool SetMIDISubsong(int subsong);
|
|
void DoInitialSetup();
|
|
void DoRestart();
|
|
bool CheckDone();
|
|
uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time);
|
|
void AdvanceSong(uint32_t time);
|
|
|
|
void ProcessInitialMetaEvents();
|
|
uint32_t *SendCommand (uint32_t *event, EventSource track, uint32_t delay, ptrdiff_t room, bool &sysex_noroom);
|
|
EventSource FindNextDue();
|
|
|
|
uint8_t *MusHeader;
|
|
int SongLen; // length of the entire file
|
|
int NumSongs;
|
|
TrackInfo *Songs;
|
|
TrackInfo *CurrSong;
|
|
NoteOffQueue NoteOffs;
|
|
EventSource EventDue;
|
|
};
|
|
|
|
// Anything supported by the sound system out of the box --------------------
|
|
|
|
class StreamSong : public MusInfo
|
|
{
|
|
public:
|
|
StreamSong (FileReader *reader);
|
|
~StreamSong ();
|
|
void Play (bool looping, int subsong);
|
|
void Pause ();
|
|
void Resume ();
|
|
void Stop ();
|
|
bool IsPlaying ();
|
|
bool IsValid () const { return m_Stream != NULL; }
|
|
bool SetPosition (unsigned int pos);
|
|
bool SetSubsong (int subsong);
|
|
FString GetStats();
|
|
|
|
protected:
|
|
StreamSong () : m_Stream(NULL) {}
|
|
|
|
SoundStream *m_Stream;
|
|
};
|
|
|
|
// MUS file played by a software OPL2 synth and streamed through the sound system
|
|
|
|
class OPLMUSSong : public StreamSong
|
|
{
|
|
public:
|
|
OPLMUSSong (FileReader &reader, const char *args);
|
|
~OPLMUSSong ();
|
|
void Play (bool looping, int subsong);
|
|
bool IsPlaying ();
|
|
bool IsValid () const;
|
|
void ResetChips ();
|
|
MusInfo *GetOPLDumper(const char *filename);
|
|
|
|
protected:
|
|
OPLMUSSong(const OPLMUSSong *original, const char *filename); // OPL dump constructor
|
|
|
|
static bool FillStream (SoundStream *stream, void *buff, int len, void *userdata);
|
|
|
|
OPLmusicFile *Music;
|
|
};
|
|
|
|
class OPLMUSDumper : public OPLMUSSong
|
|
{
|
|
public:
|
|
OPLMUSDumper(const OPLMUSSong *original, const char *filename);
|
|
void Play(bool looping, int);
|
|
};
|
|
|
|
// CD track/disk played through the multimedia system -----------------------
|
|
|
|
class CDSong : public MusInfo
|
|
{
|
|
public:
|
|
CDSong (int track, int id);
|
|
~CDSong ();
|
|
void Play (bool looping, int subsong);
|
|
void Pause ();
|
|
void Resume ();
|
|
void Stop ();
|
|
bool IsPlaying ();
|
|
bool IsValid () const { return m_Inited; }
|
|
|
|
protected:
|
|
CDSong () : m_Inited(false) {}
|
|
|
|
int m_Track;
|
|
bool m_Inited;
|
|
};
|
|
|
|
// CD track on a specific disk played through the multimedia system ---------
|
|
|
|
class CDDAFile : public CDSong
|
|
{
|
|
public:
|
|
CDDAFile (FileReader &reader);
|
|
};
|
|
|
|
// Module played via foo_dumb -----------------------------------------------
|
|
|
|
MusInfo *MOD_OpenSong(FileReader &reader);
|
|
|
|
// Music played via Game Music Emu ------------------------------------------
|
|
|
|
const char *GME_CheckFormat(uint32_t header);
|
|
MusInfo *GME_OpenSong(FileReader &reader, const char *fmt);
|
|
MusInfo *SndFile_OpenSong(FileReader &fr);
|
|
|
|
// --------------------------------------------------------------------------
|
|
|
|
extern MusInfo *currSong;
|
|
void MIDIDeviceChanged(int newdev, bool force = false);
|
|
|
|
EXTERN_CVAR (Float, snd_musicvolume)
|