mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-19 10:51:26 +00:00
16c085e146
behavior. - Fixed fix: ParseActorProperties() still wasn't sending + or - to ActorFlagSetOrReset(). - Fixed: [GZ] An item without use state won't be removed when being picked up. The call to GoAwayAndDie is missing. - Fixed: [GZ] A_GiveInventory sets the amount to give to a value passed to this function. This is ok for everything except Health items. They should give their original amount multiplied with the passed parameter. - Fixed: Potential buffer overrun when launching timidity. SVN r21 (trunk)
251 lines
7.7 KiB
C++
251 lines
7.7 KiB
C++
#ifndef ZSTRING_H
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#define ZSTRING_H
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#include <stdio.h>
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#include <stdarg.h>
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#include <string.h>
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#include "tarray.h"
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//#define NOPOOLS
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class string
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{
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public:
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string () : Chars(NULL) {}
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// Copy constructors
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string (const string &other) { Chars = NULL; *this = other; }
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string (const char *copyStr);
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string (const char *copyStr, size_t copyLen);
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string (char oneChar);
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// Concatenation constructors
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string (const string &head, const string &tail);
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string (const string &head, const char *tail);
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string (const string &head, char tail);
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string (const char *head, const string &tail);
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string (const char *head, const char *tail);
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string (char head, const string &tail);
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~string ();
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char *GetChars() const { return Chars; }
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char &operator[] (int index) { return Chars[index]; }
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char &operator[] (size_t index) { return Chars[index]; }
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string &operator = (const string &other);
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string &operator = (const char *copyStr);
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string operator + (const string &tail) const;
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string operator + (const char *tail) const;
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string operator + (char tail) const;
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friend string operator + (const char *head, const string &tail);
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friend string operator + (char head, const string &tail);
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string &operator += (const string &tail);
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string &operator += (const char *tail);
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string &operator += (char tail);
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string Left (size_t numChars) const;
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string Right (size_t numChars) const;
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string Mid (size_t pos, size_t numChars) const;
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long IndexOf (const string &substr, long startIndex=0) const;
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long IndexOf (const char *substr, long startIndex=0) const;
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long IndexOf (char subchar, long startIndex=0) const;
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long IndexOfAny (const string &charset, long startIndex=0) const;
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long IndexOfAny (const char *charset, long startIndex=0) const;
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long LastIndexOf (const string &substr) const;
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long LastIndexOf (const char *substr) const;
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long LastIndexOf (char subchar) const;
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long LastIndexOf (const string &substr, long endIndex) const;
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long LastIndexOf (const char *substr, long endIndex) const;
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long LastIndexOf (char subchar, long endIndex) const;
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long LastIndexOf (const char *substr, long endIndex, size_t substrlen) const;
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long LastIndexOfAny (const string &charset) const;
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long LastIndexOfAny (const char *charset) const;
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long LastIndexOfAny (const string &charset, long endIndex) const;
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long LastIndexOfAny (const char *charset, long endIndex) const;
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void ToUpper ();
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void ToLower ();
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void SwapCase ();
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void StripLeft ();
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void StripLeft (const string &charset);
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void StripLeft (const char *charset);
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void StripRight ();
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void StripRight (const string &charset);
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void StripRight (const char *charset);
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void StripLeftRight ();
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void StripLeftRight (const string &charset);
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void StripLeftRight (const char *charset);
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void Insert (size_t index, const string &instr);
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void Insert (size_t index, const char *instr);
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void Insert (size_t index, const char *instr, size_t instrlen);
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void ReplaceChars (char oldchar, char newchar);
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void ReplaceChars (const char *oldcharset, char newchar);
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void StripChars (char killchar);
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void StripChars (const char *killchars);
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void MergeChars (char merger);
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void MergeChars (char merger, char newchar);
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void MergeChars (const char *charset, char newchar);
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void Substitute (const string &oldstr, const string &newstr);
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void Substitute (const char *oldstr, const string &newstr);
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void Substitute (const string &oldstr, const char *newstr);
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void Substitute (const char *oldstr, const char *newstr);
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void Substitute (const char *oldstr, const char *newstr, size_t oldstrlen, size_t newstrlen);
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void Format (const char *fmt, ...);
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void VFormat (const char *fmt, va_list arglist);
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bool IsInt () const;
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bool IsFloat () const;
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long ToLong (int base=0) const;
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unsigned long ToULong (int base=0) const;
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double ToDouble () const;
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size_t Len() const { return Chars == NULL ? 0 : ((StringHeader *)(Chars - sizeof(StringHeader)))->Len; }
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bool IsEmpty() const { return Len() == 0; }
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int Compare (const string &other) const { return strcmp (Chars, other.Chars); }
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int Compare (const char *other) const { return strcmp (Chars, other); }
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int CompareNoCase (const string &other) const { return stricmp (Chars, other.Chars); }
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int CompareNoCase (const char *other) const { return stricmp (Chars, other); }
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protected:
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struct StringHeader
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{
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#ifndef NOPOOLS
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string *Owner; // string this char array belongs to
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#endif
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size_t Len; // Length of string, excluding terminating null
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};
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struct Pool;
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struct PoolGroup
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{
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#ifndef NOPOOLS
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~PoolGroup ();
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Pool *Pools;
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Pool *FindPool (char *chars) const;
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static StringHeader *GetHeader (char *chars);
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#endif
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char *Alloc (string *owner, size_t len);
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char *Realloc (string *owner, char *chars, size_t newlen);
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void Free (char *chars);
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};
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string (size_t len);
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StringHeader *GetHeader () const;
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static int FormatHelper (void *data, const char *str, int len);
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static void StrCopy (char *to, const char *from, size_t len);
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static void StrCopy (char *to, const string &from);
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static PoolGroup Pond;
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char *Chars;
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#ifndef __GNUC__
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template<> friend bool NeedsDestructor<string> () { return true; }
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template<> friend void CopyForTArray<string> (string &dst, string &src)
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{
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// When a TArray is resized, we just need to update the Owner, because
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// the old copy is going to go away very soon. No need to call the
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// destructor, either, because full ownership is transferred to the
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// new string.
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char *chars = src.Chars;
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dst.Chars = chars;
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if (chars != NULL)
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{
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((string::StringHeader *)(chars - sizeof(string::StringHeader)))->Owner = &dst;
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}
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}
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template<> friend void ConstructInTArray<string> (string *dst, const string &src)
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{
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new (dst) string(src);
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}
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template<> friend void ConstructEmptyInTArray<string> (string *dst)
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{
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new (dst) string;
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}
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#else
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template<class string> friend inline void CopyForTArray (string &dst, string &src);
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template<class string> friend inline void ConstructInTArray (string *dst, const string &src);
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template<class string> friend inline void ConstructEmptyInTArray (string *dst);
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#endif
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private:
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void *operator new (size_t size, string *addr)
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{
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return addr;
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}
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void operator delete (void *, string *)
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{
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}
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};
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#ifdef __GNUC__
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template<> inline bool NeedsDestructor<string> () { return true; }
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template<> inline void CopyForTArray<string> (string &dst, string &src)
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{
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// When a TArray is resized, we just need to update the Owner, because
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// the old copy is going to go away very soon. No need to call the
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// destructor, either, because full ownership is transferred to the
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// new string.
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char *chars = src.Chars;
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dst.Chars = chars;
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if (chars != NULL)
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{
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((string::StringHeader *)(chars - sizeof(string::StringHeader)))->Owner = &dst;
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}
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}
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template<> inline void ConstructInTArray<string> (string *dst, const string &src)
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{
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new (dst) string(src);
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}
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template<> inline void ConstructEmptyInTArray<string> (string *dst)
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{
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new (dst) string;
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}
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#endif
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namespace StringFormat
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{
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enum
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{
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// Format specification flags
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F_MINUS = 1,
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F_PLUS = 2,
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F_ZERO = 4,
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F_BLANK = 8,
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F_HASH = 16,
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F_SIGNED = 32,
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F_NEGATIVE = 64,
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F_ZEROVALUE = 128,
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// Format specification size prefixes
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F_HALFHALF = 0x1000, // hh
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F_HALF = 0x2000, // h
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F_LONG = 0x3000, // l
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F_LONGLONG = 0x4000, // ll or I64
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F_BIGI = 0x5000 // I
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};
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typedef int (*OutputFunc)(void *data, const char *str, int len);
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int VWorker (OutputFunc output, void *outputData, const char *fmt, va_list arglist);
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int Worker (OutputFunc output, void *outputData, const char *fmt, ...);
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};
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#endif
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