mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-19 10:51:26 +00:00
618 lines
12 KiB
C++
618 lines
12 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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//
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// $Log:$
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//
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// DESCRIPTION:
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// Default Config File.
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// Screenshots.
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//
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//-----------------------------------------------------------------------------
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <fcntl.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <malloc.h>
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#include "doomtype.h"
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#include "version.h"
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#if defined(_WIN32)
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#include <io.h>
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#else
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#include <unistd.h>
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#endif
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#include <ctype.h>
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#include "m_alloc.h"
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#include "doomdef.h"
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#include "m_swap.h"
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#include "m_argv.h"
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#include "w_wad.h"
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#include "c_cvars.h"
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#include "c_dispatch.h"
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#include "c_bind.h"
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#include "i_system.h"
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#include "i_video.h"
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#include "v_video.h"
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#include "hu_stuff.h"
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// State.
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#include "doomstat.h"
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// Data.
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#include "m_misc.h"
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#include "m_png.h"
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#include "cmdlib.h"
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#include "g_game.h"
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#include "gi.h"
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#include "gameconfigfile.h"
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FGameConfigFile *GameConfig;
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CVAR(Bool, screenshot_quiet, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
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CVAR(String, screenshot_type, "png", CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
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CVAR(String, screenshot_dir, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
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static long ParseCommandLine (const char *args, int *argc, char **argv);
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//
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// M_WriteFile
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//
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#ifndef O_BINARY
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#define O_BINARY 0
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#endif
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BOOL M_WriteFile (char const *name, void *source, int length)
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{
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int handle;
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int count;
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handle = open ( name, O_WRONLY | O_CREAT | O_TRUNC | O_BINARY, 0666);
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if (handle == -1)
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return false;
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count = write (handle, source, length);
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close (handle);
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if (count < length)
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return false;
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return true;
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}
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//
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// M_ReadFile
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//
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int M_ReadFile (char const *name, byte **buffer)
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{
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int handle, count, length;
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struct stat fileinfo;
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byte *buf;
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handle = open (name, O_RDONLY | O_BINARY, 0666);
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if (handle == -1)
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I_Error ("Couldn't read file %s", name);
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if (fstat (handle,&fileinfo) == -1)
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I_Error ("Couldn't read file %s", name);
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length = fileinfo.st_size;
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buf = new BYTE[length];
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count = read (handle, buf, length);
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close (handle);
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if (count < length)
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I_Error ("Couldn't read file %s", name);
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*buffer = buf;
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return length;
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}
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//---------------------------------------------------------------------------
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//
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// PROC M_FindResponseFile
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//
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//---------------------------------------------------------------------------
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void M_FindResponseFile (void)
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{
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int i;
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for (i = 1; i < Args.NumArgs(); i++)
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{
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if (Args.GetArg(i)[0] == '@')
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{
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char **argv;
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char *file;
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int argc;
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int argcinresp;
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FILE *handle;
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int size;
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long argsize;
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int k;
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int index;
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// READ THE RESPONSE FILE INTO MEMORY
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handle = fopen (Args.GetArg(i) + 1,"rb");
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if (!handle)
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{ // [RH] Make this a warning, not an error.
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Printf ("No such response file (%s)!", Args.GetArg(i) + 1);
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continue;
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}
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Printf ("Found response file %s!\n", Args.GetArg(i) + 1);
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fseek (handle, 0, SEEK_END);
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size = ftell (handle);
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fseek (handle, 0, SEEK_SET);
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file = new char[size+1];
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fread (file, size, 1, handle);
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file[size] = 0;
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fclose (handle);
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argsize = ParseCommandLine (file, &argcinresp, NULL);
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argc = argcinresp + Args.NumArgs() - 1;
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if (argc != 0)
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{
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argv = (char **)Malloc (argc*sizeof(char *) + argsize);
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argv[i] = (char *)argv + argc*sizeof(char *);
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ParseCommandLine (file, NULL, argv+i);
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for (index = 0; index < i; ++index)
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argv[index] = Args.GetArg (index);
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for (index = i + 1, i += argcinresp; index < Args.NumArgs (); ++index)
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argv[i++] = Args.GetArg (index);
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DArgs newargs (i, argv);
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Args = newargs;
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}
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delete[] file;
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// DISPLAY ARGS
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Printf ("%d command-line args:\n", Args.NumArgs ());
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for (k = 1; k < Args.NumArgs (); k++)
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Printf ("%s\n", Args.GetArg (k));
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break;
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}
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}
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}
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// ParseCommandLine
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//
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// This is just like the version in c_dispatch.cpp, except it does not
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// do cvar expansion.
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static long ParseCommandLine (const char *args, int *argc, char **argv)
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{
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int count;
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char *buffplace;
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count = 0;
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buffplace = NULL;
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if (argv != NULL)
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{
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buffplace = argv[0];
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}
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for (;;)
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{
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while (*args <= ' ' && *args)
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{ // skip white space
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args++;
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}
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if (*args == 0)
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{
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break;
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}
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else if (*args == '\"')
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{ // read quoted string
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char stuff;
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if (argv != NULL)
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{
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argv[count] = buffplace;
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}
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count++;
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args++;
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do
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{
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stuff = *args++;
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if (stuff == '\\' && *args == '\"')
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{
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stuff = '\"', args++;
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}
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else if (stuff == '\"')
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{
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stuff = 0;
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}
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else if (stuff == 0)
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{
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args--;
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}
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if (argv != NULL)
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{
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*buffplace = stuff;
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}
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buffplace++;
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} while (stuff);
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}
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else
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{ // read unquoted string
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const char *start = args++, *end;
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while (*args && *args > ' ' && *args != '\"')
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args++;
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end = args;
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if (argv != NULL)
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{
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argv[count] = buffplace;
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while (start < end)
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*buffplace++ = *start++;
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*buffplace++ = 0;
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}
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else
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{
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buffplace += end - start + 1;
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}
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count++;
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}
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}
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if (argc != NULL)
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{
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*argc = count;
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}
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return (long)(buffplace - (char *)0);
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}
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#ifdef unix
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string GetUserFile (string file, bool nodir)
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{
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char *home = getenv ("HOME");
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if (home == NULL || *home == '\0')
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I_FatalError ("Please set your HOME environment variable");
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string path = home;
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if (path[path.Len()-1] != '/')
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path += nodir ? "/" : "/.zdoom";
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else if (!nodir)
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path += ".zdoom";
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if (!nodir)
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{
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struct stat info;
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if (stat (path.GetChars(), &info) == -1)
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{
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if (mkdir (path.GetChars(), S_IRUSR | S_IWUSR | S_IXUSR) == -1)
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{
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I_FatalError ("Failed to create %s directory:\n%s",
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path.GetChars(), strerror (errno));
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}
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}
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else
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{
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if (!S_ISDIR(info.st_mode))
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{
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I_FatalError ("%s must be a directory", path.GetChars());
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}
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}
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}
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path += '/';
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path += file;
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return path;
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}
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#endif
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//
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// M_SaveDefaults
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//
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void STACK_ARGS M_SaveDefaults ()
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{
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GameConfig->ArchiveGlobalData ();
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if (GameNames[gameinfo.gametype] != NULL)
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{
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GameConfig->ArchiveGameData (GameNames[gameinfo.gametype]);
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}
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GameConfig->WriteConfigFile ();
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delete GameConfig;
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GameConfig = NULL;
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}
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//
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// M_LoadDefaults
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//
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void M_LoadDefaults ()
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{
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GameConfig = new FGameConfigFile;
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GameConfig->DoGlobalSetup ();
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atterm (M_SaveDefaults);
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}
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//
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// SCREEN SHOTS
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//
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typedef struct
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{
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char manufacturer;
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char version;
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char encoding;
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char bits_per_pixel;
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unsigned short xmin;
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unsigned short ymin;
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unsigned short xmax;
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unsigned short ymax;
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unsigned short hdpi;
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unsigned short vdpi;
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unsigned char palette[48];
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char reserved;
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char color_planes;
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unsigned short bytes_per_line;
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unsigned short palette_type;
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char filler[58];
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} pcx_t;
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//
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// WritePCXfile
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//
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void WritePCXfile (FILE *file, const DCanvas *canvas, const PalEntry *palette)
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{
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int x, y;
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int runlen;
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BYTE color;
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pcx_t pcx;
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BYTE *data;
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int width, height, pitch;
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data = canvas->GetBuffer ();
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width = canvas->GetWidth ();
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height = canvas->GetHeight ();
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pitch = canvas->GetPitch ();
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pcx.manufacturer = 10; // PCX id
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pcx.version = 5; // 256 color
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pcx.encoding = 1;
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pcx.bits_per_pixel = 8; // 256 color
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pcx.xmin = 0;
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pcx.ymin = 0;
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pcx.xmax = LittleShort(width-1);
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pcx.ymax = LittleShort(height-1);
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pcx.hdpi = LittleShort(75);
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pcx.vdpi = LittleShort(75);
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memset (pcx.palette, 0, sizeof(pcx.palette));
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pcx.reserved = 0;
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pcx.color_planes = 1; // chunky image
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pcx.bytes_per_line = width + (width & 1);
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pcx.palette_type = 1; // not a grey scale
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memset (pcx.filler, 0, sizeof(pcx.filler));
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fwrite (&pcx, 128, 1, file);
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// pack the image
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for (y = height; y > 0; y--)
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{
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color = *data++;
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runlen = 1;
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for (x = width - 1; x > 0; x--)
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{
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if (*data == color)
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{
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runlen++;
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}
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else
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{
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if (runlen > 1 || color >= 0xc0)
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{
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while (runlen > 63)
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{
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putc (0xff, file);
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putc (color, file);
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runlen -= 63;
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}
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if (runlen > 0)
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{
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putc (0xc0 + runlen, file);
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}
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}
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if (runlen > 0)
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{
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putc (color, file);
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}
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runlen = 1;
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color = *data;
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}
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data++;
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}
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if (runlen > 1 || color >= 0xc0)
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{
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while (runlen > 63)
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{
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putc (0xff, file);
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putc (color, file);
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runlen -= 63;
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}
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if (runlen > 0)
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{
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putc (0xc0 + runlen, file);
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}
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}
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if (runlen > 0)
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{
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putc (color, file);
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}
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if (width & 1)
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putc (0, file);
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data += pitch - width;
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}
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// write the palette
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putc (12, file); // palette ID byte
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for (x = 0; x < 256; x++, palette++)
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{
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putc (palette->r, file);
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putc (palette->g, file);
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putc (palette->b, file);
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}
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}
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//
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// WritePNGfile
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//
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void WritePNGfile (FILE *file, const DCanvas *canvas, const PalEntry *palette)
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{
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if (!M_CreatePNG (file, canvas, palette) ||
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!M_AppendPNGText (file, "Software", "ZDoom " DOTVERSIONSTR) ||
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!M_FinishPNG (file))
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{
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Printf ("Could not create screenshot.\n");
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}
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}
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//
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// M_ScreenShot
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//
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static BOOL FindFreeName (string &fullname, const char *extension)
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{
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string lbmname;
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int i;
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for (i = 0; i <= 9999; i++)
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{
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lbmname.Format ("%sDOOM%04d.%s", fullname.GetChars(), i, extension);
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if (!FileExists (lbmname.GetChars()))
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{
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fullname = lbmname;
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return true; // file doesn't exist
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}
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}
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return false;
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}
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void M_ScreenShot (char *filename)
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{
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FILE *file;
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string autoname;
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bool writepcx = (stricmp (screenshot_type, "pcx") == 0); // PNG is the default
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// find a file name to save it to
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if (filename == NULL)
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{
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#ifndef unix
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if (Args.CheckParm ("-cdrom"))
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{
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autoname = "C:\\ZDOOMDAT\\";
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}
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else
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#endif
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{
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int dirlen = (int)strlen (screenshot_dir);
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if (dirlen == 0)
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{
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autoname = progdir;
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}
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else if (dirlen > 0)
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{
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autoname = screenshot_dir;
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if (autoname[dirlen-1] != '/' && autoname[dirlen-1] != '\\')
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{
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autoname += '/';
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}
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}
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}
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if (!FindFreeName (autoname, writepcx ? "pcx" : "png"))
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{
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Printf ("M_ScreenShot: Delete some screenshots\n");
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return;
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}
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}
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else
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{
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autoname = filename;
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DefaultExtension (autoname, writepcx ? ".pcx" : ".png");
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}
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// save the screenshot
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screen->Lock (true);
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//D_Display (true);
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PalEntry palette[256];
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screen->GetFlashedPalette (palette);
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file = fopen (autoname.GetChars(), "wb");
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if (file == NULL)
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{
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Printf ("Could not open %s\n", autoname.GetChars());
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screen->Unlock ();
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return;
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}
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if (writepcx)
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{
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WritePCXfile (file, screen, palette);
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}
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else
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{
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WritePNGfile (file, screen, palette);
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}
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fclose (file);
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screen->Unlock ();
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if (!screenshot_quiet)
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{
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Printf ("Captured %s\n", autoname.GetChars());
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}
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}
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CCMD (screenshot)
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{
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if (argv.argc() == 1)
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G_ScreenShot (NULL);
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else
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G_ScreenShot (argv[1]);
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}
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