gzdoom-gles/wadsrc/static/zscript/actors
2020-11-25 12:53:50 +01:00
..
chex - made the colorset names and the texts in the color picker localizable. 2019-05-19 20:40:22 +02:00
doom - Added NORANDOMPUFFZ flag to A_Saw 2020-10-04 11:14:39 +02:00
heretic Fix Bag of Holding not increasing Firemace ammo capacity 2020-06-08 15:50:35 +02:00
hexen - fixed: IceGuyFX2 set its owner too late. 2020-11-25 12:53:50 +01:00
inventory - fixed: Inventory items that are terminated by GoAwayAndDie must be removed from the blockmap and sector lists. 2020-06-19 11:54:05 +02:00
player Fixed the previous commit not accounting for mods that already fixed this internally. 2020-11-14 21:49:56 +01:00
raven - fixed: the minotaur spawned its floor flames regardless of the setting of compat_minotaur 2020-07-28 13:26:55 +02:00
shared - do not report missing camera target if its TID is zero 2020-08-28 13:46:52 +02:00
strife - fixed: player_t::GetPSprite cannot guarantee success 2020-03-11 20:18:43 +01:00
actions.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
actor.zs - fixed: IceGuyFX2 set its owner too late. 2020-11-25 12:53:50 +01:00
attacks.zs Add species parameter to A_RadiusThrust 2020-09-27 20:53:23 +02:00
checks.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-16 11:07:29 +01:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
inventory_util.zs - Fixed compatibility flags not working in scripting. 2020-05-03 18:40:48 +02:00
morph.zs Changed Pre/Post(Un)Morph to take the other actor and a boolean indicating direction. 2020-03-09 00:28:05 +01:00