gzdoom-gles/wadsrc/static/zscript/strife
Christoph Oelckers a2f4cd7cda - fixed: All functions that are callable from weapon states and not members of Actor need to be declared 'action'.
With the stricter type checks of the self pointer that were now implemented these all produced errors.
2016-11-13 14:20:30 +01:00
..
acolyte.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
alienspectres.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
beggars.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
coin.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
crusader.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
entityboss.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
inquisitor.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
loremaster.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
macil.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
merchants.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
oracle.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
peasants.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
programmer.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
questitems.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
ratbuddy.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
reaver.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
rebels.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
sentinel.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
sigil.txt - fixed: All functions that are callable from weapon states and not members of Actor need to be declared 'action'. 2016-11-13 14:20:30 +01:00
spectral.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
stalker.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
strifeammo.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifearmor.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifebishop.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifehumanoid.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifeitems.txt - fixed checks in Powerup.Type property to properly deal with the differences between DECORATE and ZScript. 2016-11-07 11:53:49 +01:00
strifekeys.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifeplayer.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
strifestuff.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifeweapons.txt - fixed: All functions that are callable from weapon states and not members of Actor need to be declared 'action'. 2016-11-13 14:20:30 +01:00
templar.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
thingstoblowup.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
zombie.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00