gzdoom-gles/src/win32
alexey.lysiuk 2be84dc636 - skip rendering when application is not active
Use vid_activeinbackground CVAR to override this behavior
2018-05-04 11:24:37 +03:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.cpp - This shouldn't have been committed. 2018-02-25 16:15:24 +01:00
deadguy.bmp - Use a FreeDoom sprite for deadguy.bmp - much better than a red circle with an exclamation point on it. 2017-09-16 04:16:14 -04:00
gl_sysfb.h - skip rendering when application is not active 2018-05-04 11:24:37 +03:00
hardware.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
hardware.h - with the new order of things we need the software renderer to be always available. 2018-04-03 20:14:26 +02:00
helperthread.cpp
helperthread.h
i_cd.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_crash.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_dijoy.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_input.cpp - skip rendering when application is not active 2018-05-04 11:24:37 +03:00
i_input.h - fixed compilation in debug mode. 2017-11-12 09:06:40 +01:00
i_keyboard.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_main.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_mouse.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_rawps2.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_specialpaths.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_system.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_system.h - Switch to C++11 steady clock 2017-11-12 03:12:22 +01:00
i_xinput.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
icon1.ico - Added an .ico file compiled by Kinsie from an image set on the forum. 2017-09-07 17:18:26 -04:00
optwin32.h - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
rawinput.h
resource.h
st_start.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
wglext.h - removed all remains of the old EAX editor. 2017-11-26 15:23:07 +01:00
win32gliface.cpp - skip rendering when application is not active 2018-05-04 11:24:37 +03:00
win32video.cpp Cleaned up Windows backend from remains of Direct3D 2018-04-18 17:05:25 +03:00
winres.h
zdoom.exe.manifest
zdoom.rc - removed the render mode settings from the launch popup. 2018-04-08 22:03:38 +02:00