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# Conflicts: # CMakeLists.txt # libraries/glslang/OGLCompilersDLL/CMakeLists.txt # libraries/glslang/OGLCompilersDLL/InitializeDll.cpp # libraries/glslang/OGLCompilersDLL/InitializeDll.h # libraries/glslang/glslang/CMakeLists.txt # libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp # libraries/glslang/glslang/GenericCodeGen/Link.cpp # libraries/glslang/glslang/Include/BaseTypes.h # libraries/glslang/glslang/Include/Common.h # libraries/glslang/glslang/Include/ConstantUnion.h # libraries/glslang/glslang/Include/InfoSink.h # libraries/glslang/glslang/Include/InitializeGlobals.h # libraries/glslang/glslang/Include/PoolAlloc.h # libraries/glslang/glslang/Include/ResourceLimits.h # libraries/glslang/glslang/Include/ShHandle.h # libraries/glslang/glslang/Include/Types.h # libraries/glslang/glslang/Include/arrays.h # libraries/glslang/glslang/Include/intermediate.h # libraries/glslang/glslang/Include/revision.h # libraries/glslang/glslang/Include/revision.template # libraries/glslang/glslang/MachineIndependent/Constant.cpp # libraries/glslang/glslang/MachineIndependent/InfoSink.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.h # libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp # libraries/glslang/glslang/MachineIndependent/Intermediate.cpp # libraries/glslang/glslang/MachineIndependent/LiveTraverser.h # libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.h # libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.h # libraries/glslang/glslang/MachineIndependent/Scan.cpp # libraries/glslang/glslang/MachineIndependent/Scan.h # libraries/glslang/glslang/MachineIndependent/ScanContext.h # libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.h # libraries/glslang/glslang/MachineIndependent/Versions.cpp # libraries/glslang/glslang/MachineIndependent/Versions.h # libraries/glslang/glslang/MachineIndependent/attribute.cpp # libraries/glslang/glslang/MachineIndependent/attribute.h # libraries/glslang/glslang/MachineIndependent/gl_types.h # libraries/glslang/glslang/MachineIndependent/glslang.y # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h # libraries/glslang/glslang/MachineIndependent/intermOut.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.h # libraries/glslang/glslang/MachineIndependent/limits.cpp # libraries/glslang/glslang/MachineIndependent/linkValidate.cpp # libraries/glslang/glslang/MachineIndependent/localintermediate.h # libraries/glslang/glslang/MachineIndependent/parseConst.cpp # libraries/glslang/glslang/MachineIndependent/parseVersions.h # libraries/glslang/glslang/MachineIndependent/pch.cpp # libraries/glslang/glslang/MachineIndependent/pch.h # libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h # libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h # libraries/glslang/glslang/MachineIndependent/reflection.cpp # libraries/glslang/glslang/MachineIndependent/reflection.h # libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Unix/ossource.cpp # libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Windows/main.cpp # libraries/glslang/glslang/OSDependent/Windows/ossource.cpp # libraries/glslang/glslang/OSDependent/osinclude.h # libraries/glslang/glslang/Public/ShaderLang.h # libraries/glslang/glslang/updateGrammar # libraries/glslang/spirv/CMakeLists.txt # libraries/glslang/spirv/GLSL.ext.AMD.h # libraries/glslang/spirv/GLSL.ext.EXT.h # libraries/glslang/spirv/GLSL.ext.KHR.h # libraries/glslang/spirv/GLSL.ext.NV.h # libraries/glslang/spirv/GLSL.std.450.h # libraries/glslang/spirv/GlslangToSpv.cpp # libraries/glslang/spirv/GlslangToSpv.h # libraries/glslang/spirv/InReadableOrder.cpp # libraries/glslang/spirv/Logger.cpp # libraries/glslang/spirv/Logger.h # libraries/glslang/spirv/SPVRemapper.cpp # libraries/glslang/spirv/SPVRemapper.h # libraries/glslang/spirv/SpvBuilder.cpp # libraries/glslang/spirv/SpvBuilder.h # libraries/glslang/spirv/SpvPostProcess.cpp # libraries/glslang/spirv/SpvTools.cpp # libraries/glslang/spirv/SpvTools.h # libraries/glslang/spirv/bitutils.h # libraries/glslang/spirv/disassemble.cpp # libraries/glslang/spirv/disassemble.h # libraries/glslang/spirv/doc.cpp # libraries/glslang/spirv/doc.h # libraries/glslang/spirv/hex_float.h # libraries/glslang/spirv/spirv.hpp # libraries/glslang/spirv/spvIR.h # src/CMakeLists.txt
121 lines
3.4 KiB
C
121 lines
3.4 KiB
C
/* LzFind.h -- Match finder for LZ algorithms
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2017-06-10 : Igor Pavlov : Public domain */
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#ifndef __LZ_FIND_H
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#define __LZ_FIND_H
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#include "7zTypes.h"
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EXTERN_C_BEGIN
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typedef UInt32 CLzRef;
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typedef struct _CMatchFinder
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{
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Byte *buffer;
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UInt32 pos;
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UInt32 posLimit;
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UInt32 streamPos;
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UInt32 lenLimit;
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UInt32 cyclicBufferPos;
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UInt32 cyclicBufferSize; /* it must be = (historySize + 1) */
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Byte streamEndWasReached;
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Byte btMode;
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Byte bigHash;
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Byte directInput;
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UInt32 matchMaxLen;
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CLzRef *hash;
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CLzRef *son;
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UInt32 hashMask;
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UInt32 cutValue;
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Byte *bufferBase;
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ISeqInStream *stream;
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UInt32 blockSize;
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UInt32 keepSizeBefore;
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UInt32 keepSizeAfter;
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UInt32 numHashBytes;
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size_t directInputRem;
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UInt32 historySize;
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UInt32 fixedHashSize;
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UInt32 hashSizeSum;
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SRes result;
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UInt32 crc[256];
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size_t numRefs;
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UInt64 expectedDataSize;
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} CMatchFinder;
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#define Inline_MatchFinder_GetPointerToCurrentPos(p) ((p)->buffer)
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#define Inline_MatchFinder_GetNumAvailableBytes(p) ((p)->streamPos - (p)->pos)
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#define Inline_MatchFinder_IsFinishedOK(p) \
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((p)->streamEndWasReached \
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&& (p)->streamPos == (p)->pos \
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&& (!(p)->directInput || (p)->directInputRem == 0))
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int MatchFinder_NeedMove(CMatchFinder *p);
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Byte *MatchFinder_GetPointerToCurrentPos(CMatchFinder *p);
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void MatchFinder_MoveBlock(CMatchFinder *p);
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void MatchFinder_ReadIfRequired(CMatchFinder *p);
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void MatchFinder_Construct(CMatchFinder *p);
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/* Conditions:
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historySize <= 3 GB
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keepAddBufferBefore + matchMaxLen + keepAddBufferAfter < 511MB
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*/
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int MatchFinder_Create(CMatchFinder *p, UInt32 historySize,
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UInt32 keepAddBufferBefore, UInt32 matchMaxLen, UInt32 keepAddBufferAfter,
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ISzAllocPtr alloc);
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void MatchFinder_Free(CMatchFinder *p, ISzAllocPtr alloc);
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void MatchFinder_Normalize3(UInt32 subValue, CLzRef *items, size_t numItems);
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void MatchFinder_ReduceOffsets(CMatchFinder *p, UInt32 subValue);
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UInt32 * GetMatchesSpec1(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *buffer, CLzRef *son,
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UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 _cutValue,
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UInt32 *distances, UInt32 maxLen);
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/*
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Conditions:
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Mf_GetNumAvailableBytes_Func must be called before each Mf_GetMatchLen_Func.
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Mf_GetPointerToCurrentPos_Func's result must be used only before any other function
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*/
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typedef void (*Mf_Init_Func)(void *object);
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typedef UInt32 (*Mf_GetNumAvailableBytes_Func)(void *object);
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typedef const Byte * (*Mf_GetPointerToCurrentPos_Func)(void *object);
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typedef UInt32 (*Mf_GetMatches_Func)(void *object, UInt32 *distances);
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typedef void (*Mf_Skip_Func)(void *object, UInt32);
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typedef struct _IMatchFinder
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{
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Mf_Init_Func Init;
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Mf_GetNumAvailableBytes_Func GetNumAvailableBytes;
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Mf_GetPointerToCurrentPos_Func GetPointerToCurrentPos;
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Mf_GetMatches_Func GetMatches;
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Mf_Skip_Func Skip;
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} IMatchFinder;
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void MatchFinder_CreateVTable(CMatchFinder *p, IMatchFinder *vTable);
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void MatchFinder_Init_LowHash(CMatchFinder *p);
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void MatchFinder_Init_HighHash(CMatchFinder *p);
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void MatchFinder_Init_3(CMatchFinder *p, int readData);
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void MatchFinder_Init(CMatchFinder *p);
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UInt32 Bt3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances);
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UInt32 Hc3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances);
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void Bt3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num);
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void Hc3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num);
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EXTERN_C_END
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#endif
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