gzdoom-gles/glslang/spirv
William Breathitt Gray 6fafa297bf Force STATIC for internal GZDoom libraries
This makes sure the internal versions of these libraries bundled with
the GZDoom source code is used. This prevents the system from building
GZDoom for dynamic linking with incompatible external libraries (see
<https://forum.zdoom.org/viewtopic.php?f=2&t=64633>).
2019-05-18 18:15:51 +02:00
..
CMakeLists.txt Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
GLSL.ext.AMD.h - add 3rd party vulkan dependencies 2019-02-20 21:21:57 +01:00
GLSL.ext.EXT.h - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
GLSL.ext.KHR.h - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
GLSL.ext.NV.h - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
GLSL.std.450.h - add 3rd party vulkan dependencies 2019-02-20 21:21:57 +01:00
GlslangToSpv.cpp - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
GlslangToSpv.h - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
InReadableOrder.cpp - add 3rd party vulkan dependencies 2019-02-20 21:21:57 +01:00
Logger.cpp - add 3rd party vulkan dependencies 2019-02-20 21:21:57 +01:00
Logger.h - add 3rd party vulkan dependencies 2019-02-20 21:21:57 +01:00
SPVRemapper.cpp - add 3rd party vulkan dependencies 2019-02-20 21:21:57 +01:00
SPVRemapper.h - add 3rd party vulkan dependencies 2019-02-20 21:21:57 +01:00
SpvBuilder.cpp - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
SpvBuilder.h - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
SpvPostProcess.cpp - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
SpvTools.cpp - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
SpvTools.h - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
bitutils.h - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
disassemble.cpp - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
disassemble.h - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
doc.cpp - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
doc.h - add 3rd party vulkan dependencies 2019-02-20 21:21:57 +01:00
hex_float.h - add 3rd party vulkan dependencies 2019-02-20 21:21:57 +01:00
spirv.hpp - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
spvIR.h - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00