gzdoom-gles/src/g_statusbar
Christoph Oelckers 1a94e169ff - changed colors for crosshair health display to keep this in line with other health indicators on the HUD.
Use green for 100% health, not 200% and move toward blue for higher health.
2019-08-18 19:28:40 +02:00
..
hudmessages.cpp - improved handling of HUDMSG_TYPEON 2019-05-04 13:26:36 +03:00
sbar.h - fixed handling of the "ouch" face. 2019-08-09 09:58:40 +02:00
sbar_mugshot.cpp - fixed handling of the "ouch" face. 2019-08-09 09:58:40 +02:00
sbarinfo.cpp - consolidated the 3 atterm implementations. 2019-06-10 12:01:01 +02:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp - eliminated dependency of CVar code on AActor. 2019-06-26 21:28:45 +02:00
shared_hud.cpp - removed the rather pointless hud_althudfont CVAR and the tiny piece of code it activated. 2019-04-10 21:57:24 +02:00
shared_sbar.cpp - changed colors for crosshair health display to keep this in line with other health indicators on the HUD. 2019-08-18 19:28:40 +02:00