gzdoom-gles/src/g_statusbar
alexey.lysiuk 1a4f62c54f - added ability to set custom alternative HUD
Use GAMEINFO key 'althudclass' to specify own class derived from AltHud

https://forum.zdoom.org/viewtopic.php?t=66422
2019-11-26 16:47:54 +01:00
..
sbar.h - Implemented scale parameter for BaseStatusBar::DrawString 2019-11-25 12:10:58 +01:00
sbar_mugshot.cpp - fixed handling of the "ouch" face. 2019-08-09 13:16:22 +02:00
sbarinfo.cpp - consolidated the 3 atterm implementations. 2019-06-10 20:52:02 +02:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp - eliminated dependency of CVar code on AActor. 2019-07-17 17:54:28 +02:00
shared_sbar.cpp - added ability to set custom alternative HUD 2019-11-26 16:47:54 +01:00