gzdoom-gles/src/thingdef
Christoph Oelckers 770a879f6a - fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done.
- Initialize the alt HUD explicitly in D_DoomMain.
- don't let S_UnloadReverbDef leave a broken list of sound environments behind.
- Added more code to explicitly delete data before initializing it.

SVN r3039 (trunk)
2010-12-15 00:09:31 +00:00
..
olddecorations.cpp - Merged SetState and SetStateNF into a single function. 2010-04-19 02:46:50 +00:00
thingdef.cpp - fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done. 2010-12-15 00:09:31 +00:00
thingdef.h - fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done. 2010-12-15 00:09:31 +00:00
thingdef_codeptr.cpp - Added DavidPH's AProp_ScaleX/Y / A_SetScale submission. 2010-11-08 00:01:21 +00:00
thingdef_data.cpp - move static AM color initialization into the AM_StaticInit function. 2010-12-14 00:50:02 +00:00
thingdef_exp.cpp - Added the frandom decorate function, which is exactly like random except 2009-09-06 02:16:55 +00:00
thingdef_exp.h - Added the frandom decorate function, which is exactly like random except 2009-09-06 02:16:55 +00:00
thingdef_expression.cpp - fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done. 2010-12-15 00:09:31 +00:00
thingdef_parse.cpp - added Gez's dumpactors patch. 2010-07-26 17:10:43 +00:00
thingdef_properties.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
thingdef_states.cpp - Merged SetState and SetStateNF into a single function. 2010-04-19 02:46:50 +00:00
thingdef_type.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00