gzdoom-gles/wadsrc/static/actors
Christoph Oelckers f4c07c45ec - Removed DECORATE's ParseClass because it was only used to add data to fully
internal actor classes which no longer exist.
- Changed the state structure so that the Tics value doesn't need to be hacked
  into misc1 with SF_BIGTIC anymore. 
- Changed sprite processing so that sprite names are converted to indices 
  during parsing so that an additional postprocessing step is no longer needed.
- Fixed: Sprite names in DECORATE were case sensitive.
- Exported AActor's defaults to DECORATE and removed all code for the 
  internal property parser which is no longer needed.


SVN r1146 (trunk)
2008-08-10 14:19:47 +00:00
..
doom - Converted the ScriptedMarines to DECORATE. 2008-08-05 13:50:57 +00:00
heretic - Fixed a few minor DECORATE bugs. 2008-08-06 17:49:22 +00:00
hexen - Removed DECORATE's ParseClass because it was only used to add data to fully 2008-08-10 14:19:47 +00:00
raven - Converted the last of Hexen's inventory items to DECORATE so that I could 2008-08-09 17:43:14 +00:00
shared - Removed DECORATE's ParseClass because it was only used to add data to fully 2008-08-10 14:19:47 +00:00
strife - Converted teleport fog and destinations to DECORATE. 2008-08-08 19:47:18 +00:00
actor.txt - Removed DECORATE's ParseClass because it was only used to add data to fully 2008-08-10 14:19:47 +00:00
constants.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00