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188d8704e1
What works: - Parsing the model - Constructing geometry (surfaces) for triangulated models What doesn't: - Rendering the model - Building the vertex buffer - Triangulating quads |
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.. | ||
models.cpp | ||
models.h | ||
models_md2.cpp | ||
models_md3.cpp | ||
models_obj.cpp | ||
models_obj.h | ||
models_ue1.cpp | ||
models_ue1.h | ||
models_voxel.cpp | ||
tab_anorms.h |