gzdoom-gles/src
Randy Heit 17972b5d06 Revert "Add "support" for user string variables in DECORATE"
- This reverts commit c90a1c0c96.
- DECORATE looks to be very dependant on functions that take strings as
  parameters receiving those strings as constants and not as expressions,
  so being able to declare string variables with DECORATE is pretty much
  useless.
2016-04-03 19:15:00 -05:00
..
asm_ia32 Normalize line endings 2016-03-01 09:47:10 -06:00
asm_x86_64 Normalize line endings 2016-03-01 09:47:10 -06:00
fragglescript - removed a few unnecessary #includes. 2016-03-28 22:20:25 +02:00
g_doom - partially undid the 'repeated flash state' fix, because it didn't work with the stock weapons. I'm still not sure if a compatibility setting is needed. 2016-04-03 22:31:45 +02:00
g_heretic - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_hexen - fixed: A_SpawnFizzle used the 'speed' property incorrectly. 2016-03-19 09:36:20 +01:00
g_raven - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_shared - Added IfInvulnerable SBARINFO command (modified from Blue-Shadow's pull request) 2016-04-02 23:47:44 -04:00
g_strife - partially undid the 'repeated flash state' fix, because it didn't work with the stock weapons. I'm still not sure if a compatibility setting is needed. 2016-04-03 22:31:45 +02:00
intermission Normalize line endings 2016-03-01 09:47:10 -06:00
menu UI support for 21:9 2016-03-03 17:31:12 -06:00
oplsynth Normalize line endings 2016-03-01 09:47:10 -06:00
posix - Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures. 2016-03-13 01:14:08 -05:00
r_data Normalize line endings 2016-03-01 09:47:10 -06:00
resourcefiles Added detection for broken WAD files 2016-03-04 11:32:15 +01:00
sfmt Normalize line endings 2016-03-01 09:47:10 -06:00
sound Made FMOD Ex stream buffer size customizable 2016-03-16 22:15:13 +02:00
textures - fixed: The TEXTURES parser wanted a redundant comma after parsing a color. 2016-03-16 22:42:41 +01:00
thingdef Revert "Add "support" for user string variables in DECORATE" 2016-04-03 19:15:00 -05:00
timidity Normalize line endings 2016-03-01 09:47:10 -06:00
wildmidi Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
win32 vid_listmodes crash fix 2016-03-03 17:31:12 -06:00
xlat Use LHS and RHS label matching in the grammars where possible 2016-03-20 15:57:01 -05:00
zscript Use LHS/RHS matching for some simple SAFE_APPENDs 2016-03-20 15:57:02 -05:00
__autostart.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
actionspecials.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
actor.h - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
actorptrselect.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
actorptrselect.h Normalize line endings 2016-03-01 09:47:10 -06:00
am_map.cpp - added portal overlays to automap. 2016-03-13 12:33:58 +01:00
am_map.h Normalize line endings 2016-03-01 09:47:10 -06:00
announcer.h Normalize line endings 2016-03-01 09:47:10 -06:00
autosegs.h Normalize line endings 2016-03-01 09:47:10 -06:00
b_bot.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
b_bot.h Normalize line endings 2016-03-01 09:47:10 -06:00
b_func.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
b_game.cpp - fixed: Failure to open bots.cfg would throw an exception that prevented the level from starting. Catch it in FCajunMaster::LoadBots instead and handle it non-disruptively. 2016-03-03 11:11:25 +01:00
b_move.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
b_think.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
basicinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
basictypes.h - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
bbannouncer.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_bind.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_bind.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_cmds.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_console.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_console.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_consolebuffer.cpp
c_consolebuffer.h
c_cvars.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_cvars.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_dispatch.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_dispatch.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_expr.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
CMakeLists.txt - separated pushers into their own file. 2016-03-28 21:57:22 +02:00
cmdlib.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
cmdlib.h Normalize line endings 2016-03-01 09:47:10 -06:00
colormatcher.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
colormatcher.h Normalize line endings 2016-03-01 09:47:10 -06:00
compatibility.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
compatibility.h Normalize line endings 2016-03-01 09:47:10 -06:00
configfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
configfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
ct_chat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_dehacked.cpp Fixed potential crash in DeHackEd loading 2016-03-08 16:28:11 +02:00
d_dehacked.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_event.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_gui.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_iwad.cpp - second part of last commit. This file was accidentally unselected. 2016-03-08 14:35:36 +01:00
d_main.cpp Don't use _FPU_GETCW if it won't do what we want 2016-03-08 22:00:16 -06:00
d_main.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_net.cpp - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
d_net.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_netinf.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_netinfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_player.h - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
d_protocol.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_protocol.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_ticcmd.h Normalize line endings 2016-03-01 09:47:10 -06:00
decallib.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
decallib.h Normalize line endings 2016-03-01 09:47:10 -06:00
dobject.cpp Added code to initialize and destroy string variables in classes 2016-04-03 17:45:04 -05:00
dobject.h - moved all scroller related code into its own file, including the DScroller class definition. 2016-03-28 17:27:55 +02:00
dobjgc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dobjtype.cpp Added code to initialize and destroy string variables in classes 2016-04-03 17:45:04 -05:00
dobjtype.h Added code to initialize and destroy string variables in classes 2016-04-03 17:45:04 -05:00
doomdata.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
doomdef.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
doomdef.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomerrors.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomstat.cpp - separated pushers into their own file. 2016-03-28 21:57:22 +02:00
doomstat.h - separated pushers into their own file. 2016-03-28 21:57:22 +02:00
doomtype.h - Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures. 2016-03-13 01:14:08 -05:00
dscript.h Normalize line endings 2016-03-01 09:47:10 -06:00
dsectoreffect.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dsectoreffect.h Normalize line endings 2016-03-01 09:47:10 -06:00
dthinker.cpp - did some profiling which revealed that P_PointInSector was called needlessly often. Did some optimization to the MultiBlock iterators to avoid this problem. 2016-03-10 14:22:18 +01:00
dthinker.h - moved all scroller related code into its own file, including the DScroller class definition. 2016-03-28 17:27:55 +02:00
edata.cpp - added missing damagemod sector property to extradata parser. 2016-02-28 09:32:10 +01:00
edata.h - added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff. 2016-02-05 23:51:28 +01:00
empty.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
errors.h
f_wipe.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
f_wipe.h Normalize line endings 2016-03-01 09:47:10 -06:00
farchive.cpp Added methods for PTypes to serialize their values 2016-04-03 16:21:48 -05:00
farchive.h Added methods for PTypes to serialize their values 2016-04-03 16:21:48 -05:00
files.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
files.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_doomedmap.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_game.cpp Added "Miscellaneous Options" -> "Save/Load confirmation" option (defaults to true). When disabled, confirmation dialog won't be shown when performing quicksave/quickload. 2016-03-03 09:59:26 +01:00
g_game.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_hub.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_hub.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_level.cpp - this stuff should not have been saved... 2016-03-28 22:53:10 +02:00
g_level.h - moved all scroller related code into its own file, including the DScroller class definition. 2016-03-28 17:27:55 +02:00
g_mapinfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_skill.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gameconfigfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gameconfigfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
gametype.h Normalize line endings 2016-03-01 09:47:10 -06:00
gccinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
gi.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gi.h Normalize line endings 2016-03-01 09:47:10 -06:00
gitinfo.cpp
gstrings.h Normalize line endings 2016-03-01 09:47:10 -06:00
GuillotineBinPack.cpp *BinPack fixes -- disjointRects only defined #ifdef _DEBUG 2016-01-18 14:45:23 -06:00
GuillotineBinPack.h Use a better packing algorithm for the texture atlases 2016-01-08 22:37:06 -06:00
hu_scores.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
hu_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_cd.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_movie.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_net.cpp Don't spam Dropped packet messages for disconnected players 2015-04-22 22:35:38 -05:00
i_net.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_video.h Normalize line endings 2016-03-01 09:47:10 -06:00
info.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
info.h Normalize line endings 2016-03-01 09:47:10 -06:00
keysections.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
lists.h Normalize line endings 2016-03-01 09:47:10 -06:00
lumpconfigfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
lumpconfigfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_alloc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_alloc.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_argv.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_argv.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_bbox.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_bbox.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_cheat.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
m_cheat.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_crc32.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_fixed.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_joy.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_joy.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_misc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_misc.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_png.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_png.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_random.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_random.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_specialpaths.cpp - added an errorlog option. 2016-02-09 14:20:49 +01:00
m_swap.h Normalize line endings 2016-03-01 09:47:10 -06:00
md5.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
md5.h Normalize line endings 2016-03-01 09:47:10 -06:00
memarena.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
memarena.h Normalize line endings 2016-03-01 09:47:10 -06:00
mscinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
mus2midi.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
mus2midi.h Normalize line endings 2016-03-01 09:47:10 -06:00
name.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
name.h Normalize line endings 2016-03-01 09:47:10 -06:00
namedef.h Add float casts to DECORATE for the sake of completeness 2016-03-01 11:36:15 -06:00
nodebuild.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild.h Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_classify_nosse2.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_classify_sse2.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_events.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_extract.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_gl.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_utility.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dfloors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dfloors.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dmidtex.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dmidtex.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_acs.cpp Add support for Name and String types to ACS's GetUserVariable 2016-03-29 22:49:12 -05:00
p_acs.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_blockmap.h - refactored P_CollectConnectedGroups to avoid frequent heap allocations for the common cases 2016-02-16 12:51:10 +01:00
p_buildmap.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_ceiling.cpp - changed the means how to control the slowdown of crushing ceilings encountering an obstacle and corrected a few mistakes in the implementation 2016-03-25 02:08:22 +01:00
p_checkposition.h - implemented FMultiBlockLinesIterator for checking a position across portals. This is not fully tested yet. 2016-02-19 10:39:40 +01:00
p_conversation.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_conversation.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_doors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_effect.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_effect.h - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_enemy.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_enemy.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_floor.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_glnodes.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_interaction.cpp - removed a few unnecessary #includes. 2016-03-28 22:20:25 +02:00
p_lights.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_linkedsectors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_lnspec.cpp - this stuff should not have been saved... 2016-03-28 22:53:10 +02:00
p_lnspec.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_local.h - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_map.cpp - fixed: P_RadiusAttack should not call P_DamageMobj for a damage value of 0. 2016-04-03 22:45:54 +02:00
p_maputl.cpp - fixed: P_PointInSectorBuggy must handle the single-subsector special case. 2016-03-13 16:57:02 +01:00
p_maputl.h - did some profiling which revealed that P_PointInSector was called needlessly often. Did some optimization to the MultiBlock iterators to avoid this problem. 2016-03-10 14:22:18 +01:00
p_mobj.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_pillar.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_plats.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_pspr.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_pspr.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_pusher.cpp - forgot to add this... 2016-03-28 22:25:12 +02:00
p_saveg.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_saveg.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_scroll.cpp - moved all scroller related code into its own file, including the DScroller class definition. 2016-03-28 17:27:55 +02:00
p_sectors.cpp - fixed: Getting the nearest ceiling height failed for height-less actors. 2016-03-24 19:24:33 +01:00
p_setup.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_setup.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_sight.cpp - fixed: The initial check for ceiling and floor portals must be done when the trace's start position and its sector has been calculated. SightCheck::init is too early for that. 2016-03-08 10:44:03 +01:00
p_slopes.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_spec.cpp - separated pushers into their own file. 2016-03-28 21:57:22 +02:00
p_spec.h - separated pushers into their own file. 2016-03-28 21:57:22 +02:00
p_states.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_switch.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tags.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tags.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_teleport.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_terrain.cpp - explicitly check NAME_Null in P_FindTerrain so that it cannot get rendered inoperable by mods which hijack this name. This name must be reserved so that there is some means to disable a sector's terrain. 2016-03-05 22:39:53 +01:00
p_terrain.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_things.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_tick.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tick.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_trace.cpp Replaced comparisons with assignments in 3D floor tracing 2016-03-14 01:25:57 +01:00
p_trace.h - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
p_udmf.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_udmf.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_usdf.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_user.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_writemap.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_xlat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
parsecontext.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
parsecontext.h Normalize line endings 2016-03-01 09:47:10 -06:00
pathexpander.cpp Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
pathexpander.h Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
po_man.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
po_man.h - moved all scroller related code into its own file, including the DScroller class definition. 2016-03-28 17:27:55 +02:00
portal.cpp - fixed: The portal blockmap's AddLineIntercepts methods needs to check the block's range. 2016-03-24 18:26:27 +01:00
portal.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
r_3dfloors.cpp
r_3dfloors.h
r_bsp.cpp - revert accidentally committed debug code. 2016-03-08 21:29:13 +01:00
r_bsp.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_defs.h - fixed: 3D floor ceiling calculation didn't take into account that an actor's top may just be slightly inside a 3D floor and returned the next highest one instead. 2016-03-14 16:38:17 +01:00
r_draw.cpp - removed a few unnecessary #includes. 2016-03-28 22:20:25 +02:00
r_draw.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_drawt.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_local.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_main.cpp - encountered a strange crash that after changing a map, InSubsector was not NULL and pointing to invalid data. So let's better NULL this variable explicitly each time a render loop is started. 2016-03-08 12:27:01 +01:00
r_main.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_plane.cpp - encountered a strange crash that after changing a map, InSubsector was not NULL and pointing to invalid data. So let's better NULL this variable explicitly each time a render loop is started. 2016-03-08 12:27:01 +01:00
r_plane.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_renderer.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_segs.cpp Clip portals to viewheight, not screen height 2016-03-08 19:53:37 -06:00
r_segs.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_sky.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_sky.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_state.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_swrenderer.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_swrenderer.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_things.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
r_things.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_utility.cpp - flattened the following commits by Major Cooke: 2016-03-23 14:03:10 +01:00
r_utility.h Normalize line endings 2016-03-01 09:47:10 -06:00
Rect.h Use a better packing algorithm for the texture atlases 2016-01-08 22:37:06 -06:00
s_advsound.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_environment.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_playlist.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_playlist.h Normalize line endings 2016-03-01 09:47:10 -06:00
s_sndseq.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_sndseq.h Normalize line endings 2016-03-01 09:47:10 -06:00
s_sound.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
s_sound.h Normalize line endings 2016-03-01 09:47:10 -06:00
sc_man.cpp Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man.h Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man_scanner.re Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man_tokens.h Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
skins.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
skins.h Normalize line endings 2016-03-01 09:47:10 -06:00
SkylineBinPack.cpp *BinPack fixes -- disjointRects only defined #ifdef _DEBUG 2016-01-18 14:45:23 -06:00
SkylineBinPack.h Switch to the bottom-left picker for the Skyline Bin Packer 2016-01-10 21:54:28 -06:00
st_start.h Normalize line endings 2016-03-01 09:47:10 -06:00
st_stuff.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
st_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
statistics.cpp - removed a few unnecessary #includes. 2016-03-28 22:20:25 +02:00
statnums.h Normalize line endings 2016-03-01 09:47:10 -06:00
stats.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
stats.h Normalize line endings 2016-03-01 09:47:10 -06:00
stringtable.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
stringtable.h Normalize line endings 2016-03-01 09:47:10 -06:00
strnatcmp.c
strnatcmp.h
tables.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
tables.h Normalize line endings 2016-03-01 09:47:10 -06:00
tagitem.h
tarray.h Added code to initialize and destroy string variables in classes 2016-04-03 17:45:04 -05:00
teaminfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
teaminfo.h Normalize line endings 2016-03-01 09:47:10 -06:00
tempfiles.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
tempfiles.h Normalize line endings 2016-03-01 09:47:10 -06:00
templates.h - Refactored SBarInfo flow control so negatable commands are handled statically. 2016-04-02 23:43:56 -04:00
tflags.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_blend.cpp - removed a few unnecessary #includes. 2016-03-28 22:20:25 +02:00
v_collection.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_collection.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_draw.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
v_font.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_font.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_palette.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_palette.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_pfx.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_pfx.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_text.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_text.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_video.cpp Fix 21:9 base width and height values 2016-03-03 18:00:06 -06:00
v_video.h 21:9 aspect ratio support 2016-03-03 17:31:12 -06:00
valgrind.inc
vectors.h - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
version.h Added methods for PTypes to serialize their values 2016-04-03 16:21:48 -05:00
w_wad.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
w_wad.h Normalize line endings 2016-03-01 09:47:10 -06:00
w_zip.h - Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures. 2016-03-13 01:14:08 -05:00
weightedlist.h Normalize line endings 2016-03-01 09:47:10 -06:00
wi_stuff.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
wi_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
x86.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
x86.h Normalize line endings 2016-03-01 09:47:10 -06:00
xs_Float.h Normalize line endings 2016-03-01 09:47:10 -06:00
zstrformat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
zstring.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
zstring.h Normalize line endings 2016-03-01 09:47:10 -06:00
zzautozend.cpp Normalize line endings 2016-03-01 09:47:10 -06:00