mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-17 10:00:54 +00:00
90b8dbb096
Like everything else related to doing standard math with SSE2 vs. x87, there's nothing to be gained here with anything but first generation SSE2 systems which are irrelevant these days. Taking 'thespir2.wad' from https://forum.zdoom.org/viewtopic.php?f=1&t=10655 the SSE2 version is reproducably ~3% slower than the x87 version on my Core i7, which quite closely mirrors all my previous tests since 2007. Overall this just looks like an optimization not worth doing.
1404 lines
43 KiB
CMake
1404 lines
43 KiB
CMake
cmake_minimum_required( VERSION 2.8.7 )
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include(../precompiled_headers.cmake)
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if( COMMAND cmake_policy )
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cmake_policy( SET CMP0003 NEW )
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endif()
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include( CheckCXXSourceCompiles )
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include( CheckFunctionExists )
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include( CheckCXXCompilerFlag )
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include( CheckIncludeFile )
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include( CheckIncludeFiles )
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include( CheckLibraryExists )
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include( FindPkgConfig )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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option( NO_STRIP "Do not strip Release or MinSizeRel builds" )
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# At least some versions of Xcode fail if you strip with the linker
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# instead of the separate strip utility.
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if( APPLE )
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set( NO_STRIP ON )
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endif()
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endif()
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option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ON )
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option( DYN_OPENAL "Dynamically load OpenAL" ON )
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if( APPLE )
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option( OSX_COCOA_BACKEND "Use native Cocoa backend instead of SDL" ON )
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endif()
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if( CMAKE_SIZEOF_VOID_P MATCHES "8" )
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set( X64 64 )
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endif()
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# You can either use "make install" on the FMOD distribution to put it
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# in standard system locations, or you can unpack the FMOD distribution
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# in the root of the zdoom tree. e.g.:
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# zdoom
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# docs
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# fmodapi<version>linux[64] -or simply- fmod
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# jpeg-6b
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# ...
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# The recommended method is to put it in the zdoom tree, since its
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# headers are unversioned. Especially now that we can't work properly
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# with anything newer than 4.26.xx, you probably don't want to use
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# a system-wide version.
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# Construct version numbers for searching for the FMOD library on Linux.
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set( MINOR_VERSIONS "61" "50" "49" "48" "47" "46" "45" "44" "43" "42" "41"
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"40" "39" "38" "37" "36" "35" "34" "33" "32" "31" "30" "29" "28"
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"27" "26" "25" "24" "23" "22" "21" "20" "21" "19" "18" "17" "16"
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"15" "14" "13" "12" "11" "10" "09" "08" "07" "06" "05" "04" "03"
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"02" "01" "00" )
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set( MAJOR_VERSIONS "44" "34" "28" "26" "24" "22" "20" )
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if( NOT FMOD_DIR_VERSIONS )
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set( FMOD_DIR_VERSIONS "" )
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endif()
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if( NOT FMOD_VERSIONS )
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set( FMOD_VERSIONS "" )
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endif()
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if( NOT FMOD_LOCAL_INC_DIRS )
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set( FMOD_LOCAL_INC_DIRS "" )
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endif()
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if( NOT FMOD_LOCAL_LIB_DIRS )
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set( FMOD_LOCAL_LIB_DIRS "" )
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endif()
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set( FMOD_DIR_VERSIONS ${FMOD_DIR_VERSIONS} "../fmod" )
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foreach( majver ${MAJOR_VERSIONS} )
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foreach( minver ${MINOR_VERSIONS} )
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set( FMOD_VERSIONS ${FMOD_VERSIONS} "fmodex${X64}-4.${majver}.${minver}" )
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# FMOD Ex version 4.44 unified 32-bit and 64-bit linux packages into one.
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if( NOT majver EQUAL "44" )
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set( FMOD_DIR_VERSIONS ${FMOD_DIR_VERSIONS} "${CMAKE_HOME_DIRECTORY}/fmodapi4${majver}${minver}linux${X64}" )
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else()
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set( FMOD_DIR_VERSIONS ${FMOD_DIR_VERSIONS} "${CMAKE_HOME_DIRECTORY}/fmodapi4${majver}${minver}linux" )
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endif()
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endforeach()
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foreach( dir ${FMOD_DIR_VERSIONS} )
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set( FMOD_LOCAL_INC_DIRS ${FMOD_LOCAL_INC_DIRS} "${dir}/api/inc" )
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set( FMOD_LOCAL_LIB_DIRS ${FMOD_LOCAL_LIB_DIRS} "${dir}/api/lib" )
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endforeach()
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endforeach()
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if( NOT ZDOOM_LIBS )
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set( ZDOOM_LIBS "" )
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endif()
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if( WIN32 )
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if( X64 )
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set( WIN_TYPE Win64 )
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set( XBITS x64 )
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else()
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set( WIN_TYPE Win32 )
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set( XBITS x86 )
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endif()
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add_definitions( -D_WIN32 )
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set( FMOD_SEARCH_PATHS
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"C:/Program Files/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api"
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"C:/Program Files (x86)/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api"
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)
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set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES inc )
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set( FMOD_LIB_PATH_SUFFIXES PATH_SUFFIXES lib )
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if( ( MSVC14 AND NOT CMAKE_GENERATOR_TOOLSET STREQUAL "v140_xp" ) OR # For VS 2015.
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( MSVC15 AND NOT CMAKE_GENERATOR_TOOLSET STREQUAL "v150_xp" ) ) # For VS 2017.
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# for modern Windows SDKs the DirectX headers should be available by default.
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set( DX_dinput8_LIBRARY dinput8 )
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else()
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find_path( D3D_INCLUDE_DIR d3d9.h
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Include )
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if( NOT D3D_INCLUDE_DIR )
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# Modern versions of the Windows SDK include d3d9.h. Unfortunately,
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# CMake cannot find this file via find_path, so we check for it using
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# CHECK_INCLUDE_FILE.
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CHECK_INCLUDE_FILE( d3d9.h D3D9_H_FOUND )
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if ( NOT D3D9_H_FOUND )
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message( SEND_ERROR "Could not find DirectX 9 header files" )
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endif()
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else()
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include_directories( ${D3D_INCLUDE_DIR} )
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endif()
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find_path( XINPUT_INCLUDE_DIR xinput.h
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Include )
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if( NOT XINPUT_INCLUDE_DIR )
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# Modern versions of the Windows SDK include xinput.h. Unfortunately,
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# CMake cannot find this file via find_path, so we check for it using
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# CHECK_INCLUDE_FILES. windows.h must be included before xinput.h.
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CHECK_INCLUDE_FILES( "windows.h;xinput.h" XINPUT_H_FOUND )
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if( NOT XINPUT_H_FOUND )
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message( WARNING "Could not find xinput.h. XInput will be disabled." )
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add_definitions( -DNO_XINPUT )
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endif()
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else()
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include_directories( ${XINPUT_INCLUDE_DIR} )
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endif()
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find_library( DX_dinput8_LIBRARY dinput8
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Lib Lib/${XBITS} )
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find_library( DX_dxguid_LIBRARY dxguid
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Lib Lib/${XBITS} )
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# Modern versions of the Windows SDK include dinput8.lib. Unfortunately,
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# CMake cannot find these libraries via find_library.
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if( NOT DX_dinput8_LIBRARY )
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# If we got this far, assume dinput8.lib is in the system library path.
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set( DX_dinput8_LIBRARY dinput8 )
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endif()
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# Modern versions of the Windows SDK do NOT include dxguid.lib. Its contents
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# were moved to dinput8.lib.
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if( NOT DX_dxguid_LIBRARY )
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message( STATUS "Could not find dxguid.lib. Build may fail on old Windows SDKs.")
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endif()
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endif()
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set( ZDOOM_LIBS
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opengl32
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wsock32
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winmm
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"${DX_dinput8_LIBRARY}"
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ole32
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user32
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gdi32
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comctl32
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comdlg32
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ws2_32
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setupapi
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oleaut32 )
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if( NOT ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} DelayImp )
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endif()
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if( DX_dxguid_LIBRARY )
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list( APPEND ZDOOM_LIBS "${DX_dxguid_LIBRARY}" )
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endif()
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else()
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if( APPLE )
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set( FMOD_SEARCH_PATHS "/Developer/FMOD Programmers API Mac/api" )
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set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES inc )
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set( FMOD_LIB_PATH_SUFFIXES PATH_SUFFIXES lib )
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set( NO_GTK ON )
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set( DYN_GTK OFF )
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# Prevent inclusion of fp.h and FixMath.h from Carbon framework
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# Declarations from these files are not used but cause the following conflicts:
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# - redefinition of 'FixedToFloat' and 'FloatToFixed' macros
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# - redefinition of 'pi' as different kind of symbol
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add_definitions( -D__FP__ -D__FIXMATH__ )
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else()
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option( NO_GTK "Disable GTK+ dialogs (Not applicable to Windows)" )
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option( DYN_GTK "Load GTK+ at runtime instead of compile time" ON )
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set( FMOD_SEARCH_PATHS
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/usr/local/include
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/usr/local/include/fmodex
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/usr/include
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/usr/include/fmodex
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/opt/local/include
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/opt/local/include/fmodex
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/opt/include
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/opt/include/fmodex )
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set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES fmodex )
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# Use GTK+ for the IWAD picker, if available.
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if( NOT NO_GTK )
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pkg_check_modules( GTK3 gtk+-3.0 )
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if( GTK3_FOUND )
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if( NOT DYN_GTK )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} ${GTK3_LIBRARIES} )
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endif()
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include_directories( ${GTK3_INCLUDE_DIRS} )
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link_directories( ${GTK3_LIBRARY_DIRS} )
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else()
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pkg_check_modules( GTK2 gtk+-2.0 )
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if( GTK2_FOUND )
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if( NOT DYN_GTK )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} ${GTK2_LIBRARIES} )
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endif()
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include_directories( ${GTK2_INCLUDE_DIRS} )
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link_directories( ${GTK2_LIBRARY_DIRS} )
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else()
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set( NO_GTK ON )
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endif()
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endif()
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endif()
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endif()
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if( NO_GTK )
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add_definitions( -DNO_GTK )
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elseif( DYN_GTK )
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add_definitions( -DDYN_GTK=1 )
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else()
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add_definitions( -DDYN_GTK=0 )
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endif()
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# Non-Windows version also needs SDL except native OS X backend
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if( NOT APPLE OR NOT OSX_COCOA_BACKEND )
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find_package( SDL2 REQUIRED )
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include_directories( "${SDL2_INCLUDE_DIR}" )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} "${SDL2_LIBRARY}" )
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endif()
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find_path( FPU_CONTROL_DIR fpu_control.h )
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if( FPU_CONTROL_DIR )
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include_directories( ${FPU_CONTROL_DIR} )
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add_definitions( -DHAVE_FPU_CONTROL )
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endif()
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endif()
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if( NOT NO_OPENAL )
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find_package( OpenAL )
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mark_as_advanced(CLEAR OPENAL_INCLUDE_DIR)
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if( OPENAL_INCLUDE_DIR )
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include_directories( ${OPENAL_INCLUDE_DIR} )
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if( DYN_OPENAL )
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add_definitions( -DDYN_OPENAL )
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else()
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mark_as_advanced(CLEAR OPENAL_LIBRARY)
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if( OPENAL_LIBRARY )
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set( ZDOOM_LIBS ${OPENAL_LIBRARY} ${ZDOOM_LIBS} )
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else()
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set( NO_OPENAL ON )
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endif()
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endif()
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else()
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set( NO_OPENAL ON )
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endif()
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endif()
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if( NOT NO_FMOD )
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# Search for FMOD include files
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if( NOT WIN32 )
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find_path( FMOD_INCLUDE_DIR fmod.hpp
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PATHS ${FMOD_LOCAL_INC_DIRS} )
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endif()
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if( NOT FMOD_INCLUDE_DIR )
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find_path( FMOD_INCLUDE_DIR fmod.hpp
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PATHS ${FMOD_SEARCH_PATHS}
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${FMOD_INC_PATH_SUFFIXES} )
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endif()
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if( FMOD_INCLUDE_DIR )
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message( STATUS "FMOD include files found at ${FMOD_INCLUDE_DIR}" )
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include_directories( "${FMOD_INCLUDE_DIR}" )
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if( EXISTS "${FMOD_INCLUDE_DIR}/fmod_common.h" )
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set( FMOD_STUDIO YES )
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set( FMOD_VERSION_FILE "fmod_common.h" )
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else()
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set( FMOD_STUDIO NO )
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set( FMOD_VERSION_FILE "fmod.h" )
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endif()
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file( STRINGS "${FMOD_INCLUDE_DIR}/${FMOD_VERSION_FILE}" FMOD_VERSION_LINE REGEX "^#define[ \t]+FMOD_VERSION[ \t]+0x[0-9]+$" )
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string( REGEX REPLACE "^#define[ \t]+FMOD_VERSION[ \t]+0x([0-9][0-9][0-9][0-9])([0-9][0-9])([0-9][0-9])$" "\\1.\\2.\\3" FMOD_VERSION "${FMOD_VERSION_LINE}" )
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message( STATUS "FMOD version: ${FMOD_VERSION}" )
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# FMOD Ex didn't hide xiph symbols in the past (not applicable to Win32 since symbols are hidden by default there).
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if( NOT WIN32 AND NOT FMOD_STUDIO AND NOT NO_OPENAL AND "${FMOD_VERSION}" VERSION_LESS "4.36.00")
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message( SEND_ERROR "Use of FMOD Ex ${FMOD_VERSION} with OpenAL will result in crashes. Either update FMOD to 4.36 or later or set NO_OPENAL." )
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endif()
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else()
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message( STATUS "Could not find FMOD include files" )
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set( NO_FMOD ON )
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endif()
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endif()
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if( NOT NO_FMOD )
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# Decide on the name of the FMOD library we want to use.
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if( NOT FMOD_LIB_NAME AND MSVC )
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set( FMOD_LIB_NAME fmodex${X64}_vc )
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endif()
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if( NOT FMOD_LIB_NAME AND BORLAND )
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set( FMOD_LIB_NAME fmodex${X64}_bc )
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endif()
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if( NOT FMOD_LIB_NAME )
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set( FMOD_LIB_NAME fmodex${X64} )
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endif()
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# Search for FMOD library
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if( WIN32 OR APPLE )
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find_library( FMOD_LIBRARY ${FMOD_LIB_NAME}
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PATHS ${FMOD_SEARCH_PATHS}
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${FMOD_LIB_PATH_SUFFIXES} )
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else()
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find_library( FMOD_LIBRARY
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NAMES ${FMOD_VERSIONS}
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PATHS ${FMOD_LOCAL_LIB_DIRS} )
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endif()
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if( FMOD_LIBRARY )
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message( STATUS "FMOD library found at ${FMOD_LIBRARY}" )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} "${FMOD_LIBRARY}" )
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else()
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message( STATUS "Could not find FMOD library" )
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set( NO_FMOD ON )
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endif()
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endif()
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if( NO_FMOD )
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add_definitions( -DNO_FMOD=1 )
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endif()
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if( NO_OPENAL )
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add_definitions( -DNO_OPENAL=1 )
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set(MPG123_FOUND NO)
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set(SNDFILE_FOUND NO)
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else()
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# Search for libSndFile
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find_package( SndFile )
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# Search for libmpg123
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find_package( MPG123 )
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endif()
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|
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# Search for FluidSynth
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find_package( FluidSynth )
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|
# Decide on SSE setup
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|
set( SSE_MATTERS NO )
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|
|
# with global use of SSE 2 we do not need special handling for selected files
|
|
if (NOT ZDOOM_USE_SSE2)
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|
# SSE only matters on 32-bit targets. We check compiler flags to know if we can do it.
|
|
if( CMAKE_SIZEOF_VOID_P MATCHES "4" AND NOT CMAKE_OSX_ARCHITECTURES MATCHES ppc )
|
|
CHECK_CXX_COMPILER_FLAG( "-msse2 -mfpmath=sse" CAN_DO_MFPMATH )
|
|
CHECK_CXX_COMPILER_FLAG( -arch:SSE2 CAN_DO_ARCHSSE2 )
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|
if( CAN_DO_MFPMATH )
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set( SSE1_ENABLE "-msse -mfpmath=sse" )
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set( SSE2_ENABLE "-msse2 -mfpmath=sse" )
|
|
set( SSE_MATTERS YES )
|
|
elseif( CAN_DO_ARCHSSE2 )
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|
set( SSE1_ENABLE -arch:SSE )
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|
set( SSE2_ENABLE -arch:SSE2 )
|
|
set( SSE_MATTERS YES )
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if( X64 )
|
|
set( HAVE_MMX 1 )
|
|
else( X64 )
|
|
set( SAFE_CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} )
|
|
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmmx")
|
|
endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
|
|
CHECK_CXX_SOURCE_COMPILES("#include <mmintrin.h>
|
|
int main(void) { __m64 v = _m_from_int(0); }"
|
|
HAVE_MMX)
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|
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set( CMAKE_CXX_FLAGS ${SAFE_CMAKE_CXX_FLAGS} )
|
|
endif( X64 )
|
|
|
|
# Set up flags for GCC
|
|
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
if( PROFILE )
|
|
set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -pg" )
|
|
set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg" )
|
|
set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -pg" )
|
|
set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -pg" )
|
|
endif()
|
|
|
|
set( REL_CXX_FLAGS "-fno-rtti" )
|
|
if( NOT PROFILE AND NOT APPLE )
|
|
# On OS X frame pointers are required for exception handling, at least with Clang
|
|
set( REL_CXX_FLAGS "${REL_CXX_FLAGS} -fomit-frame-pointer" )
|
|
endif()
|
|
set( CMAKE_CXX_FLAGS_RELEASE "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELEASE}" )
|
|
set( CMAKE_CXX_FLAGS_MINSIZEREL "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_MINSIZEREL}" )
|
|
set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}" )
|
|
|
|
# Support for the GCC/Clang sanitizers.
|
|
set( WITH_ASAN 0 CACHE BOOL "Enable the Address Sanitizer")
|
|
if( NOT CMAKE_COMPILER_IS_GNUCXX )
|
|
set( WITH_MSAN 0 CACHE BOOL "Enable the Memory Sanitizer")
|
|
endif( NOT CMAKE_COMPILER_IS_GNUCXX )
|
|
set( WITH_UBSAN 0 CACHE BOOL "Enable the Undefined Behavior Sanitizer")
|
|
if( WITH_MSAN )
|
|
if ( WITH_ASAN OR WITH_UBSAN )
|
|
message( SEND_ERROR "You can't use MSAN with either ASAN or UBSAN." )
|
|
endif ( WITH_ASAN OR WITH_UBSAN )
|
|
endif( WITH_MSAN )
|
|
|
|
set( SANITIZER_FLAG "" )
|
|
if( WITH_ASAN )
|
|
set( SANITIZER_FLAG "-fsanitize=address" )
|
|
if ( WITH_UBSAN )
|
|
set( SANITIZER_FLAG "${SANITIZER_FLAG},undefined" )
|
|
endif( WITH_UBSAN )
|
|
elseif( WITH_MSAN )
|
|
set( SANITIZER_FLAG "-fsanitize=memory" )
|
|
elseif( WITH_UBSAN )
|
|
set( SANITIZER_FLAG "-fsanitize=undefined" )
|
|
endif( WITH_ASAN )
|
|
|
|
set( CMAKE_CXX_FLAGS "${SANITIZER_FLAG} ${CMAKE_CXX_FLAGS}" )
|
|
set( CMAKE_C_FLAGS "${SANITIZER_FLAG} ${CMAKE_C_FLAGS}" )
|
|
|
|
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER "4.5")
|
|
set( CMAKE_C_FLAGS "-Wno-unused-result ${CMAKE_C_FLAGS}" )
|
|
set( CMAKE_CXX_FLAGS "-Wno-unused-result ${CMAKE_CXX_FLAGS}" )
|
|
endif()
|
|
if( CMAKE_CXX_COMPILER_ID STREQUAL "Clang" )
|
|
if( APPLE OR CMAKE_CXX_COMPILER_VERSION VERSION_GREATER "3.6" )
|
|
set( CMAKE_CXX_FLAGS "-Wno-inconsistent-missing-override ${CMAKE_CXX_FLAGS}" )
|
|
endif()
|
|
endif()
|
|
set( CMAKE_C_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_C_FLAGS}" )
|
|
set( CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_CXX_FLAGS}" )
|
|
|
|
# Use the highest C++ standard available since VS2015 compiles with C++14
|
|
# but we only require C++11. The recommended way to do this in CMake is to
|
|
# probably to use target_compile_features, but I don't feel like maintaining
|
|
# a list of features we use.
|
|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++14" CAN_DO_CPP14 )
|
|
if ( CAN_DO_CPP14 )
|
|
set ( CMAKE_CXX_FLAGS "-std=gnu++14 ${CMAKE_CXX_FLAGS}" )
|
|
else ()
|
|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++1y" CAN_DO_CPP1Y )
|
|
if ( CAN_DO_CPP1Y )
|
|
set ( CMAKE_CXX_FLAGS "-std=gnu++1y ${CMAKE_CXX_FLAGS}" )
|
|
else ()
|
|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++11" CAN_DO_CPP11 )
|
|
if ( CAN_DO_CPP11 )
|
|
set ( CMAKE_CXX_FLAGS "-std=gnu++11 ${CMAKE_CXX_FLAGS}" )
|
|
else ()
|
|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++0x" CAN_DO_CPP0X )
|
|
if ( CAN_DO_CPP0X )
|
|
set ( CMAKE_CXX_FLAGS "-std=gnu++0x ${CMAKE_CXX_FLAGS}" )
|
|
endif ()
|
|
endif ()
|
|
endif ()
|
|
endif ()
|
|
|
|
# With standard Apple tools -stdlib=libc++ needs to be specified in order to get
|
|
# C++11 support using SDKs 10.7 and 10.8.
|
|
if ( APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang" )
|
|
set( CMAKE_CXX_FLAGS "-stdlib=libc++ ${CMAKE_CXX_FLAGS}" )
|
|
set( CMAKE_EXE_LINKER_FLAGS "-stdlib=libc++ ${CMAKE_EXE_LINKER_FLAGS}" )
|
|
endif ()
|
|
|
|
# Remove extra warnings when using the official DirectX headers.
|
|
# Also, TDM-GCC 4.4.0 no longer accepts glibc-style printf formats as valid,
|
|
# which is a royal pain. The previous version I had been using was fine with them.
|
|
if( WIN32 )
|
|
set( CMAKE_CXX_FLAGS "-Wno-unknown-pragmas -Wno-comment -Wno-format ${CMAKE_CXX_FLAGS}" )
|
|
endif()
|
|
|
|
if( NOT NO_STRIP )
|
|
set (CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s" )
|
|
set (CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} -s" )
|
|
endif()
|
|
endif()
|
|
|
|
# Check for functions that may or may not exist.
|
|
|
|
CHECK_FUNCTION_EXISTS( filelength FILELENGTH_EXISTS )
|
|
if( FILELENGTH_EXISTS )
|
|
add_definitions( -DHAVE_FILELENGTH=1 )
|
|
endif()
|
|
|
|
CHECK_FUNCTION_EXISTS( strupr STRUPR_EXISTS )
|
|
if( NOT STRUPR_EXISTS )
|
|
add_definitions( -DNEED_STRUPR=1 )
|
|
endif()
|
|
|
|
CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS )
|
|
if( NOT STRICMP_EXISTS )
|
|
add_definitions( -Dstricmp=strcasecmp )
|
|
endif()
|
|
|
|
CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS )
|
|
if( NOT STRNICMP_EXISTS )
|
|
add_definitions( -Dstrnicmp=strncasecmp )
|
|
endif()
|
|
|
|
if( NOT MSVC )
|
|
add_definitions( -D__forceinline=inline )
|
|
endif()
|
|
|
|
# Fix stat in v140_xp (broken in RTM and Update 1 so far)
|
|
if( MSVC AND MSVC_VERSION EQUAL 1900 AND CMAKE_GENERATOR_TOOLSET STREQUAL "v140_xp" )
|
|
add_definitions( -D_stat64i32=VS14Stat )
|
|
endif()
|
|
|
|
if( UNIX )
|
|
CHECK_LIBRARY_EXISTS( rt clock_gettime "" CLOCK_GETTIME_IN_RT )
|
|
if( NOT CLOCK_GETTIME_IN_RT )
|
|
CHECK_FUNCTION_EXISTS( clock_gettime CLOCK_GETTIME_EXISTS )
|
|
if( NOT CLOCK_GETTIME_EXISTS )
|
|
message( STATUS "Could not find clock_gettime. Timing statistics will not be available." )
|
|
add_definitions( -DNO_CLOCK_GETTIME )
|
|
endif()
|
|
else()
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} rt )
|
|
endif()
|
|
endif()
|
|
|
|
# Flags
|
|
|
|
# Update gitinfo.h
|
|
|
|
add_custom_target( revision_check ALL
|
|
COMMAND updaterevision src/gitinfo.h
|
|
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
|
DEPENDS updaterevision )
|
|
|
|
# Libraries ZDoom needs
|
|
|
|
message( STATUS "Fluid synth libs: ${FLUIDSYNTH_LIBRARIES}" )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${GME_LIBRARIES}" "${CMAKE_DL_LIBS}" )
|
|
include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" )
|
|
|
|
if( SNDFILE_FOUND )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${SNDFILE_LIBRARIES}" )
|
|
include_directories( "${SNDFILE_INCLUDE_DIRS}" )
|
|
endif()
|
|
if( MPG123_FOUND )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${MPG123_LIBRARIES}" )
|
|
include_directories( "${MPG123_INCLUDE_DIR}" )
|
|
endif()
|
|
if( NOT DYN_FLUIDSYNTH )
|
|
if( FLUIDSYNTH_FOUND )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${FLUIDSYNTH_LIBRARIES}" )
|
|
include_directories( "${FLUIDSYNTH_INCLUDE_DIR}" )
|
|
endif()
|
|
endif()
|
|
|
|
# Start defining source files for ZDoom
|
|
set( PLAT_WIN32_SOURCES
|
|
win32/eaxedit.cpp
|
|
win32/fb_d3d9.cpp
|
|
win32/fb_d3d9_wipe.cpp
|
|
win32/fb_ddraw.cpp
|
|
win32/hardware.cpp
|
|
win32/helperthread.cpp
|
|
win32/i_cd.cpp
|
|
win32/i_crash.cpp
|
|
win32/i_input.cpp
|
|
win32/i_keyboard.cpp
|
|
win32/i_mouse.cpp
|
|
win32/i_dijoy.cpp
|
|
win32/i_rawps2.cpp
|
|
win32/i_xinput.cpp
|
|
win32/i_main.cpp
|
|
win32/i_system.cpp
|
|
win32/i_specialpaths.cpp
|
|
win32/st_start.cpp
|
|
win32/win32gliface.cpp
|
|
win32/win32video.cpp )
|
|
set( PLAT_POSIX_SOURCES
|
|
posix/i_cd.cpp
|
|
posix/i_steam.cpp )
|
|
set( PLAT_SDL_SOURCES
|
|
posix/sdl/crashcatcher.c
|
|
posix/sdl/hardware.cpp
|
|
posix/sdl/i_gui.cpp
|
|
posix/sdl/i_input.cpp
|
|
posix/sdl/i_joystick.cpp
|
|
posix/sdl/i_main.cpp
|
|
posix/sdl/i_system.cpp
|
|
posix/sdl/i_timer.cpp
|
|
posix/sdl/sdlvideo.cpp
|
|
posix/sdl/sdlglvideo.cpp
|
|
posix/sdl/st_start.cpp )
|
|
set( PLAT_UNIX_SOURCES
|
|
posix/unix/i_specialpaths.cpp
|
|
posix/unix/iwadpicker_gtk.cpp )
|
|
set( PLAT_OSX_SOURCES
|
|
posix/osx/iwadpicker_cocoa.mm
|
|
posix/osx/i_specialpaths.mm
|
|
posix/osx/zdoom.icns )
|
|
set( PLAT_COCOA_SOURCES
|
|
posix/cocoa/critsec.cpp
|
|
posix/cocoa/i_input.mm
|
|
posix/cocoa/i_joystick.cpp
|
|
posix/cocoa/i_main.mm
|
|
posix/cocoa/i_main_except.cpp
|
|
posix/cocoa/i_system.mm
|
|
posix/cocoa/i_timer.cpp
|
|
posix/cocoa/i_video.mm
|
|
posix/cocoa/st_console.mm
|
|
posix/cocoa/st_start.mm )
|
|
|
|
if( WIN32 )
|
|
set( SYSTEM_SOURCES_DIR win32 )
|
|
set( SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_POSIX_SOURCES} ${PLAT_SDL_SOURCES} ${PLAT_OSX_SOURCES} ${PLAT_COCOA_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
|
|
set( SYSTEM_SOURCES ${SYSTEM_SOURCES} win32/zdoom.rc )
|
|
elseif( APPLE )
|
|
if( OSX_COCOA_BACKEND )
|
|
set( SYSTEM_SOURCES_DIR posix posix/cocoa )
|
|
set( SYSTEM_SOURCES ${PLAT_COCOA_SOURCES} )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_SDL_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
else()
|
|
set( SYSTEM_SOURCES_DIR posix posix/sdl )
|
|
set( SYSTEM_SOURCES ${PLAT_SDL_SOURCES} )
|
|
set( PLAT_OSX_SOURCES ${PLAT_OSX_SOURCES} posix/sdl/i_system.mm )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_COCOA_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
endif()
|
|
|
|
set( SYSTEM_SOURCES ${SYSTEM_SOURCES} ${PLAT_POSIX_SOURCES} ${PLAT_OSX_SOURCES} "${FMOD_LIBRARY}" )
|
|
|
|
set_source_files_properties( posix/osx/zdoom.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources )
|
|
set_source_files_properties( "${FMOD_LIBRARY}" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks )
|
|
set_source_files_properties( posix/osx/iwadpicker_cocoa.mm PROPERTIES COMPILE_FLAGS -fobjc-exceptions )
|
|
else()
|
|
set( SYSTEM_SOURCES_DIR posix posix/sdl )
|
|
set( SYSTEM_SOURCES ${PLAT_POSIX_SOURCES} ${PLAT_SDL_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_OSX_SOURCES} ${PLAT_COCOA_SOURCES} )
|
|
endif()
|
|
|
|
if( HAVE_MMX )
|
|
add_definitions( -DHAVE_MMX=1 )
|
|
|
|
set( SYSTEM_SOURCES ${SYSTEM_SOURCES}
|
|
gl/hqnx_asm/hq2x_asm.cpp
|
|
gl/hqnx_asm/hq3x_asm.cpp
|
|
gl/hqnx_asm/hq4x_asm.cpp
|
|
gl/hqnx_asm/hqnx_asm_Image.cpp)
|
|
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
set_source_files_properties(
|
|
gl/hqnx_asm/hq2x_asm.cpp
|
|
gl/hqnx_asm/hq3x_asm.cpp
|
|
gl/hqnx_asm/hq4x_asm.cpp
|
|
gl/textures/gl_hqresize.cpp
|
|
PROPERTIES COMPILE_FLAGS "-mmmx" )
|
|
endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
endif( HAVE_MMX )
|
|
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h
|
|
COMMAND lemon -C${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y
|
|
DEPENDS lemon ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y )
|
|
|
|
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.c ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.h
|
|
COMMAND lemon -C${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/scripting/zscript/zcc-parse.lemon
|
|
DEPENDS lemon ${CMAKE_CURRENT_SOURCE_DIR}/scripting/zscript/zcc-parse.lemon )
|
|
|
|
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h
|
|
COMMAND re2c --no-generation-date -s -o ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re
|
|
DEPENDS re2c ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re )
|
|
|
|
include_directories( ${CMAKE_CURRENT_BINARY_DIR} )
|
|
|
|
if( SNDFILE_FOUND )
|
|
add_definitions( -DHAVE_SNDFILE )
|
|
endif()
|
|
if( MPG123_FOUND )
|
|
add_definitions( -DHAVE_MPG123 )
|
|
endif()
|
|
if( DYN_FLUIDSYNTH )
|
|
add_definitions( -DHAVE_FLUIDSYNTH -DDYN_FLUIDSYNTH )
|
|
elseif( FLUIDSYNTH_FOUND )
|
|
add_definitions( -DHAVE_FLUIDSYNTH )
|
|
endif()
|
|
|
|
# Project files should be aware of the header files. We can GLOB these since
|
|
# there's generally a new cpp for every header so this file will get changed
|
|
if( WIN32 )
|
|
set( EXTRA_HEADER_DIRS win32/*.h )
|
|
elseif( APPLE )
|
|
if( OSX_COCOA_BACKEND )
|
|
set( EXTRA_HEADER_DIRS posix/*.h posix/cocoa/*.h )
|
|
else()
|
|
set( EXTRA_HEADER_DIRS posix/*.h posix/sdl/*.h )
|
|
endif()
|
|
else()
|
|
set( EXTRA_HEADER_DIRS posix/*.h posix/sdl/*.h )
|
|
endif()
|
|
file( GLOB HEADER_FILES
|
|
${EXTRA_HEADER_DIRS}
|
|
fragglescript/*.h
|
|
g_shared/*.h
|
|
g_statusbar/*.h
|
|
g_inventory/*.h
|
|
intermission/*.h
|
|
menu/*.h
|
|
oplsynth/*.h
|
|
oplsynth/dosbox/*.h
|
|
posix/*.h
|
|
posix/cocoa/*.h
|
|
posix/sdl/*.h
|
|
r_data/*.h
|
|
rapidjson/*.h
|
|
resourcefiles/*.h
|
|
sfmt/*.h
|
|
sound/*.h
|
|
textures/*.h
|
|
scripting/*.h
|
|
scripting/backend/*.h
|
|
scripting/decorate/*.h
|
|
scripting/zscript/*.h
|
|
scripting/vm/*.h
|
|
xlat/*.h
|
|
gl/*.h
|
|
gl/api/*.h
|
|
gl/data/*.h
|
|
gl/dynlights/*.h
|
|
gl/hqnx/*.h
|
|
gl/hqnx_asm/*.h
|
|
gl/xbr/*.h
|
|
gl/models/*.h
|
|
gl/renderer/*.h
|
|
gl/scene/*.h
|
|
gl/stereo3d/*.h
|
|
gl/shaders/*.h
|
|
gl/system/*.h
|
|
gl/textures/*.h
|
|
gl/utility/*.h
|
|
*.h
|
|
)
|
|
|
|
# These files will be flagged as "headers" so that they appear in project files
|
|
# without being compiled.
|
|
set( NOT_COMPILED_SOURCE_FILES
|
|
${OTHER_SYSTEM_SOURCES}
|
|
sc_man_scanner.h
|
|
sc_man_scanner.re
|
|
g_statusbar/sbarinfo_commands.cpp
|
|
xlat/xlat_parser.y
|
|
xlat_parser.c
|
|
xlat_parser.h
|
|
scripting/zscript/zcc-parse.lemon
|
|
zcc-parse.c
|
|
zcc-parse.h
|
|
)
|
|
|
|
set( FASTMATH_PCH_SOURCES
|
|
r_swrenderer.cpp
|
|
r_3dfloors.cpp
|
|
r_bsp.cpp
|
|
r_draw.cpp
|
|
r_draw_pal.cpp
|
|
r_drawt_pal.cpp
|
|
r_thread.cpp
|
|
r_main.cpp
|
|
r_plane.cpp
|
|
r_segs.cpp
|
|
r_sky.cpp
|
|
r_things.cpp
|
|
r_walldraw.cpp
|
|
s_advsound.cpp
|
|
s_environment.cpp
|
|
s_playlist.cpp
|
|
s_sndseq.cpp
|
|
s_sound.cpp
|
|
GuillotineBinPack.cpp
|
|
SkylineBinPack.cpp
|
|
intermission/intermission.cpp
|
|
intermission/intermission_parse.cpp
|
|
menu/joystickmenu.cpp
|
|
menu/loadsavemenu.cpp
|
|
menu/menu.cpp
|
|
menu/menudef.cpp
|
|
menu/messagebox.cpp
|
|
menu/optionmenu.cpp
|
|
menu/playermenu.cpp
|
|
menu/videomenu.cpp
|
|
oplsynth/fmopl.cpp
|
|
oplsynth/mlopl.cpp
|
|
oplsynth/mlopl_io.cpp
|
|
oplsynth/dosbox/opl.cpp
|
|
oplsynth/OPL3.cpp
|
|
oplsynth/nukedopl3.cpp
|
|
timidity/common.cpp
|
|
timidity/instrum.cpp
|
|
timidity/instrum_dls.cpp
|
|
timidity/instrum_font.cpp
|
|
timidity/instrum_sf2.cpp
|
|
timidity/mix.cpp
|
|
timidity/playmidi.cpp
|
|
timidity/resample.cpp
|
|
timidity/timidity.cpp
|
|
wildmidi/file_io.cpp
|
|
wildmidi/gus_pat.cpp
|
|
wildmidi/reverb.cpp
|
|
wildmidi/wm_error.cpp
|
|
r_data/colormaps.cpp
|
|
r_data/r_translate.cpp
|
|
)
|
|
# This is disabled for now because I cannot find a way to give the .pch file a different name.
|
|
# Visual C++ 2015 seems hell-bent of only allowing one .pch file with the same name as the executable.
|
|
#enable_precompiled_headers( g_pch2.h FASTMATH_PCH_SOURCES )
|
|
|
|
# Enable fast math for some sources
|
|
set( FASTMATH_SOURCES
|
|
${FASTMATH_PCH_SOURCES}
|
|
oplsynth/music_opldumper_mididevice.cpp
|
|
oplsynth/music_opl_mididevice.cpp
|
|
oplsynth/opl_mus_player.cpp
|
|
sound/fmodsound.cpp
|
|
sound/i_music.cpp
|
|
sound/i_sound.cpp
|
|
sound/mpg123_decoder.cpp
|
|
sound/music_cd.cpp
|
|
sound/music_dumb.cpp
|
|
sound/music_gme.cpp
|
|
sound/music_mus_midiout.cpp
|
|
sound/music_smf_midiout.cpp
|
|
sound/music_hmi_midiout.cpp
|
|
sound/music_xmi_midiout.cpp
|
|
sound/music_midistream.cpp
|
|
sound/music_midi_base.cpp
|
|
sound/music_midi_timidity.cpp
|
|
sound/music_mus_opl.cpp
|
|
sound/music_stream.cpp
|
|
sound/music_fluidsynth_mididevice.cpp
|
|
sound/music_softsynth_mididevice.cpp
|
|
sound/music_timidity_mididevice.cpp
|
|
sound/music_wildmidi_mididevice.cpp
|
|
sound/music_win_mididevice.cpp
|
|
sound/oalsound.cpp
|
|
sound/sndfile_decoder.cpp
|
|
sound/music_pseudo_mididevice.cpp
|
|
wildmidi/wildmidi_lib.cpp
|
|
gl/compatibility/gl_20.cpp
|
|
gl/data/gl_data.cpp
|
|
gl/data/gl_portaldata.cpp
|
|
gl/data/gl_setup.cpp
|
|
gl/data/gl_matrix.cpp
|
|
gl/data/gl_vertexbuffer.cpp
|
|
gl/dynlights/a_dynlight.cpp
|
|
gl/utility/gl_clock.cpp
|
|
gl/utility/gl_cycler.cpp
|
|
gl/utility/gl_geometric.cpp
|
|
gl/renderer/gl_2ddrawer.cpp
|
|
gl/renderer/gl_quaddrawer.cpp
|
|
gl/renderer/gl_renderer.cpp
|
|
gl/renderer/gl_renderstate.cpp
|
|
gl/renderer/gl_renderbuffers.cpp
|
|
gl/renderer/gl_lightdata.cpp
|
|
gl/renderer/gl_postprocess.cpp
|
|
gl/renderer/gl_postprocessstate.cpp
|
|
gl/hqnx/init.cpp
|
|
gl/hqnx/hq2x.cpp
|
|
gl/hqnx/hq3x.cpp
|
|
gl/hqnx/hq4x.cpp
|
|
gl/xbr/xbrz.cpp
|
|
gl/xbr/xbrz_old.cpp
|
|
gl/textures/gl_hwtexture.cpp
|
|
gl/textures/gl_texture.cpp
|
|
gl/textures/gl_material.cpp
|
|
gl/textures/gl_hirestex.cpp
|
|
gl/textures/gl_bitmap.cpp
|
|
gl/textures/gl_samplers.cpp
|
|
gl/textures/gl_translate.cpp
|
|
gl/textures/gl_hqresize.cpp
|
|
gl/textures/gl_skyboxtexture.cpp
|
|
gl/scene/gl_bsp.cpp
|
|
gl/scene/gl_fakeflat.cpp
|
|
gl/scene/gl_clipper.cpp
|
|
gl/scene/gl_decal.cpp
|
|
gl/scene/gl_drawinfo.cpp
|
|
gl/scene/gl_flats.cpp
|
|
gl/scene/gl_walls.cpp
|
|
gl/scene/gl_sprite.cpp
|
|
gl/scene/gl_skydome.cpp
|
|
gl/scene/gl_renderhacks.cpp
|
|
gl/scene/gl_weapon.cpp
|
|
gl/scene/gl_scene.cpp
|
|
gl/scene/gl_sky.cpp
|
|
gl/scene/gl_portal.cpp
|
|
gl/scene/gl_walls_draw.cpp
|
|
gl/scene/gl_vertex.cpp
|
|
gl/scene/gl_spritelight.cpp
|
|
gl/stereo3d/gl_stereo3d.cpp
|
|
gl/stereo3d/gl_stereo_cvars.cpp
|
|
gl/stereo3d/gl_stereo_leftright.cpp
|
|
gl/stereo3d/scoped_view_shifter.cpp
|
|
gl/stereo3d/gl_anaglyph.cpp
|
|
gl/stereo3d/gl_quadstereo.cpp
|
|
gl/stereo3d/gl_sidebyside3d.cpp
|
|
gl/stereo3d/gl_interleaved3d.cpp
|
|
gl/dynlights/gl_dynlight.cpp
|
|
gl/dynlights/gl_glow.cpp
|
|
gl/dynlights/gl_dynlight1.cpp
|
|
gl/dynlights/gl_lightbuffer.cpp
|
|
gl/shaders/gl_shader.cpp
|
|
gl/shaders/gl_texshader.cpp
|
|
gl/shaders/gl_shaderprogram.cpp
|
|
gl/shaders/gl_presentshader.cpp
|
|
gl/shaders/gl_present3dRowshader.cpp
|
|
gl/shaders/gl_bloomshader.cpp
|
|
gl/shaders/gl_ambientshader.cpp
|
|
gl/shaders/gl_blurshader.cpp
|
|
gl/shaders/gl_colormapshader.cpp
|
|
gl/shaders/gl_tonemapshader.cpp
|
|
gl/shaders/gl_lensshader.cpp
|
|
gl/shaders/gl_fxaashader.cpp
|
|
gl/system/gl_interface.cpp
|
|
gl/system/gl_framebuffer.cpp
|
|
gl/system/gl_debug.cpp
|
|
gl/system/gl_menu.cpp
|
|
gl/system/gl_wipe.cpp
|
|
gl/system/gl_load.c
|
|
gl/models/gl_models_md3.cpp
|
|
gl/models/gl_models_md2.cpp
|
|
gl/models/gl_models.cpp
|
|
gl/models/gl_voxels.cpp
|
|
)
|
|
|
|
set (PCH_SOURCES
|
|
actorptrselect.cpp
|
|
am_map.cpp
|
|
b_bot.cpp
|
|
b_func.cpp
|
|
b_game.cpp
|
|
b_move.cpp
|
|
b_think.cpp
|
|
bbannouncer.cpp
|
|
c_bind.cpp
|
|
c_cmds.cpp
|
|
c_console.cpp
|
|
c_consolebuffer.cpp
|
|
c_cvars.cpp
|
|
c_dispatch.cpp
|
|
c_expr.cpp
|
|
c_functions.cpp
|
|
cmdlib.cpp
|
|
colormatcher.cpp
|
|
compatibility.cpp
|
|
configfile.cpp
|
|
ct_chat.cpp
|
|
d_dehacked.cpp
|
|
d_iwad.cpp
|
|
d_main.cpp
|
|
d_net.cpp
|
|
d_netinfo.cpp
|
|
d_protocol.cpp
|
|
decallib.cpp
|
|
dobject.cpp
|
|
dobjgc.cpp
|
|
dobjtype.cpp
|
|
doomdef.cpp
|
|
doomstat.cpp
|
|
dsectoreffect.cpp
|
|
dthinker.cpp
|
|
edata.cpp
|
|
f_wipe.cpp
|
|
files.cpp
|
|
g_doomedmap.cpp
|
|
g_game.cpp
|
|
g_hub.cpp
|
|
g_level.cpp
|
|
g_mapinfo.cpp
|
|
g_skill.cpp
|
|
gameconfigfile.cpp
|
|
gi.cpp
|
|
gitinfo.cpp
|
|
hu_scores.cpp
|
|
i_module.cpp
|
|
i_net.cpp
|
|
info.cpp
|
|
keysections.cpp
|
|
lumpconfigfile.cpp
|
|
m_alloc.cpp
|
|
m_argv.cpp
|
|
m_bbox.cpp
|
|
m_cheat.cpp
|
|
m_joy.cpp
|
|
m_misc.cpp
|
|
m_png.cpp
|
|
m_random.cpp
|
|
memarena.cpp
|
|
md5.cpp
|
|
name.cpp
|
|
nodebuild.cpp
|
|
nodebuild_classify_nosse2.cpp
|
|
nodebuild_events.cpp
|
|
nodebuild_extract.cpp
|
|
nodebuild_gl.cpp
|
|
nodebuild_utility.cpp
|
|
pathexpander.cpp
|
|
p_3dfloors.cpp
|
|
p_3dmidtex.cpp
|
|
p_acs.cpp
|
|
p_actionfunctions.cpp
|
|
p_buildmap.cpp
|
|
p_ceiling.cpp
|
|
p_conversation.cpp
|
|
p_doors.cpp
|
|
p_effect.cpp
|
|
p_enemy.cpp
|
|
p_floor.cpp
|
|
p_glnodes.cpp
|
|
p_interaction.cpp
|
|
p_lights.cpp
|
|
p_linkedsectors.cpp
|
|
p_lnspec.cpp
|
|
p_map.cpp
|
|
p_maputl.cpp
|
|
p_mobj.cpp
|
|
p_pillar.cpp
|
|
p_plats.cpp
|
|
p_portals.cpp
|
|
p_pspr.cpp
|
|
p_pusher.cpp
|
|
p_saveg.cpp
|
|
p_scroll.cpp
|
|
p_secnodes.cpp
|
|
p_sectors.cpp
|
|
p_setup.cpp
|
|
p_sight.cpp
|
|
p_slopes.cpp
|
|
p_spec.cpp
|
|
p_states.cpp
|
|
p_switch.cpp
|
|
p_tags.cpp
|
|
p_teleport.cpp
|
|
p_terrain.cpp
|
|
p_things.cpp
|
|
p_tick.cpp
|
|
p_trace.cpp
|
|
p_udmf.cpp
|
|
p_usdf.cpp
|
|
p_user.cpp
|
|
p_xlat.cpp
|
|
parsecontext.cpp
|
|
po_man.cpp
|
|
portal.cpp
|
|
r_utility.cpp
|
|
serializer.cpp
|
|
sc_man.cpp
|
|
st_stuff.cpp
|
|
statistics.cpp
|
|
stats.cpp
|
|
stringtable.cpp
|
|
teaminfo.cpp
|
|
tempfiles.cpp
|
|
v_blend.cpp
|
|
v_collection.cpp
|
|
v_draw.cpp
|
|
v_font.cpp
|
|
v_palette.cpp
|
|
v_pfx.cpp
|
|
v_text.cpp
|
|
v_video.cpp
|
|
w_wad.cpp
|
|
wi_stuff.cpp
|
|
zstrformat.cpp
|
|
g_inventory/a_keys.cpp
|
|
g_inventory/a_pickups.cpp
|
|
g_inventory/a_weapons.cpp
|
|
g_shared/a_action.cpp
|
|
g_shared/a_decals.cpp
|
|
g_shared/a_flashfader.cpp
|
|
g_shared/a_lightning.cpp
|
|
g_shared/a_morph.cpp
|
|
g_shared/a_quake.cpp
|
|
g_shared/a_specialspot.cpp
|
|
g_shared/hudmessages.cpp
|
|
g_shared/shared_hud.cpp
|
|
g_statusbar/sbarinfo.cpp
|
|
g_statusbar/sbar_mugshot.cpp
|
|
g_statusbar/shared_sbar.cpp
|
|
g_statusbar/strife_sbar.cpp
|
|
resourcefiles/ancientzip.cpp
|
|
resourcefiles/file_7z.cpp
|
|
resourcefiles/file_grp.cpp
|
|
resourcefiles/file_lump.cpp
|
|
resourcefiles/file_rff.cpp
|
|
resourcefiles/file_wad.cpp
|
|
resourcefiles/file_zip.cpp
|
|
resourcefiles/file_pak.cpp
|
|
resourcefiles/file_directory.cpp
|
|
resourcefiles/resourcefile.cpp
|
|
textures/animations.cpp
|
|
textures/anim_switches.cpp
|
|
textures/automaptexture.cpp
|
|
textures/bitmap.cpp
|
|
textures/buildtexture.cpp
|
|
textures/canvastexture.cpp
|
|
textures/ddstexture.cpp
|
|
textures/flattexture.cpp
|
|
textures/imgztexture.cpp
|
|
textures/jpegtexture.cpp
|
|
textures/multipatchtexture.cpp
|
|
textures/patchtexture.cpp
|
|
textures/pcxtexture.cpp
|
|
textures/pngtexture.cpp
|
|
textures/rawpagetexture.cpp
|
|
textures/emptytexture.cpp
|
|
textures/backdroptexture.cpp
|
|
textures/texture.cpp
|
|
textures/texturemanager.cpp
|
|
textures/tgatexture.cpp
|
|
textures/warptexture.cpp
|
|
xlat/parse_xlat.cpp
|
|
fragglescript/t_func.cpp
|
|
fragglescript/t_load.cpp
|
|
fragglescript/t_oper.cpp
|
|
fragglescript/t_parse.cpp
|
|
fragglescript/t_prepro.cpp
|
|
fragglescript/t_script.cpp
|
|
fragglescript/t_spec.cpp
|
|
fragglescript/t_variable.cpp
|
|
fragglescript/t_cmd.cpp
|
|
r_data/sprites.cpp
|
|
r_data/voxels.cpp
|
|
r_data/renderstyle.cpp
|
|
r_data/r_interpolate.cpp
|
|
scripting/symbols.cpp
|
|
scripting/thingdef.cpp
|
|
scripting/thingdef_data.cpp
|
|
scripting/thingdef_properties.cpp
|
|
scripting/backend/codegen.cpp
|
|
scripting/backend/dynarrays.cpp
|
|
scripting/backend/vmbuilder.cpp
|
|
scripting/backend/vmdisasm.cpp
|
|
scripting/decorate/olddecorations.cpp
|
|
scripting/decorate/thingdef_exp.cpp
|
|
scripting/decorate/thingdef_parse.cpp
|
|
scripting/decorate/thingdef_states.cpp
|
|
scripting/vm/vmexec.cpp
|
|
scripting/vm/vmframe.cpp
|
|
scripting/zscript/ast.cpp
|
|
scripting/zscript/zcc_compile.cpp
|
|
scripting/zscript/zcc_parser.cpp
|
|
sfmt/SFMT.cpp
|
|
events.cpp
|
|
)
|
|
enable_precompiled_headers( g_pch.h PCH_SOURCES )
|
|
|
|
add_executable( zdoom WIN32 MACOSX_BUNDLE
|
|
${HEADER_FILES}
|
|
${NOT_COMPILED_SOURCE_FILES}
|
|
__autostart.cpp
|
|
${SYSTEM_SOURCES}
|
|
${X86_SOURCES}
|
|
${FASTMATH_SOURCES}
|
|
${PCH_SOURCES}
|
|
x86.cpp
|
|
strnatcmp.c
|
|
zstring.cpp
|
|
math/asin.c
|
|
math/atan.c
|
|
math/const.c
|
|
math/cosh.c
|
|
math/exp.c
|
|
math/isnan.c
|
|
math/log.c
|
|
math/log10.c
|
|
math/mtherr.c
|
|
math/polevl.c
|
|
math/pow.c
|
|
math/powi.c
|
|
math/sin.c
|
|
math/sinh.c
|
|
math/sqrt.c
|
|
math/tan.c
|
|
math/tanh.c
|
|
math/fastsin.cpp
|
|
zzautozend.cpp
|
|
)
|
|
|
|
set_source_files_properties( ${FASTMATH_SOURCES} PROPERTIES COMPILE_FLAGS ${ZD_FASTMATH_FLAG} )
|
|
set_source_files_properties( xlat/parse_xlat.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c" )
|
|
set_source_files_properties( sc_man.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h" )
|
|
set_source_files_properties( ${NOT_COMPILED_SOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE )
|
|
if ( WIN32 )
|
|
set_source_files_properties( win32/fb_d3d9.cpp win32/fb_d3d9_wipe.cpp PROPERTIES COMPILE_FLAGS ${ZD_FASTMATH_FLAG} )
|
|
endif()
|
|
|
|
|
|
if(${CMAKE_SYSTEM_NAME} STREQUAL "SunOS")
|
|
# [BL] Solaris requires these to be explicitly linked.
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} nsl socket)
|
|
endif()
|
|
|
|
target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma )
|
|
include_directories( .
|
|
g_statusbar
|
|
g_shared
|
|
g_inventory
|
|
oplsynth
|
|
sound
|
|
textures
|
|
timidity
|
|
wildmidi
|
|
xlat
|
|
scripting
|
|
scripting/vm
|
|
../gdtoa
|
|
../dumb/include
|
|
${CMAKE_BINARY_DIR}/gdtoa
|
|
${SYSTEM_SOURCES_DIR} )
|
|
|
|
add_dependencies( zdoom revision_check )
|
|
|
|
# Due to some quirks, we need to do this in this order
|
|
if( NOT ZDOOM_OUTPUT_OLDSTYLE )
|
|
# RUNTIME_OUTPUT_DIRECTORY does not exist in CMake 2.4.
|
|
# Linux distributions are slow to adopt 2.6. :(
|
|
set_target_properties( zdoom PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
|
|
set_target_properties( zdoom PROPERTIES OUTPUT_NAME ${ZDOOM_EXE_NAME} )
|
|
else()
|
|
set_target_properties( zdoom PROPERTIES
|
|
RUNTIME_OUTPUT_NAME ${ZDOOM_EXE_NAME}
|
|
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${ZDOOM_OUTPUT_DIR}
|
|
RUNTIME_OUTPUT_NAME_DEBUG ${ZDOOM_EXE_NAME}d
|
|
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${ZDOOM_OUTPUT_DIR}
|
|
RUNTIME_OUTPUT_NAME_MINSIZEREL ${ZDOOM_EXE_NAME}msr
|
|
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${ZDOOM_OUTPUT_DIR}
|
|
RUNTIME_OUTPUT_NAME_RELWITHDEBINFO ${ZDOOM_EXE_NAME}rd
|
|
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${ZDOOM_OUTPUT_DIR}
|
|
)
|
|
endif()
|
|
|
|
if( MSVC )
|
|
option( ZDOOM_GENERATE_MAPFILE "Generate .map file for debugging." OFF )
|
|
set( LINKERSTUFF "/MANIFEST:NO" )
|
|
|
|
if( NOT NO_FMOD )
|
|
if( FMOD_STUDIO )
|
|
set( LINKERSTUFF "${LINKERSTUFF} /DELAYLOAD:\"fmod${X64}.dll\"" )
|
|
else()
|
|
set( LINKERSTUFF "${LINKERSTUFF} /DELAYLOAD:\"fmodex${X64}.dll\"" )
|
|
endif()
|
|
endif()
|
|
|
|
if( ZDOOM_GENERATE_MAPFILE )
|
|
set( LINKERSTUFF "${LINKERSTUFF} /MAP" )
|
|
endif()
|
|
if( NOT NO_OPENAL )
|
|
set( LINKERSTUFF "${LINKERSTUFF} /DELAYLOAD:\"libmpg123-0.dll\" /DELAYLOAD:\"libsndfile-1.dll\"" )
|
|
endif()
|
|
set_target_properties(zdoom PROPERTIES LINK_FLAGS ${LINKERSTUFF})
|
|
|
|
add_custom_command(TARGET zdoom POST_BUILD
|
|
COMMAND "mt.exe" -manifest \"${CMAKE_CURRENT_SOURCE_DIR}\\win32\\zdoom.exe.manifest\" -outputresource:\"$<TARGET_FILE:zdoom>\"\;\#1
|
|
COMMENT "Adding manifest..."
|
|
)
|
|
|
|
create_default_target_launcher( zdoom WORKING_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
|
|
endif()
|
|
|
|
if( NOT WIN32 )
|
|
FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME} ]; then ln -sf ${CMAKE_CURRENT_BINARY_DIR}/${ZDOOM_EXE_NAME} ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME}; fi" )
|
|
add_custom_command( TARGET zdoom POST_BUILD
|
|
COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make
|
|
COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make )
|
|
endif()
|
|
if( CMAKE_COMPILER_IS_GNUCXX )
|
|
# GCC misoptimizes this file
|
|
set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" )
|
|
endif()
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
# Need to enable intrinsics for this file.
|
|
if( SSE_MATTERS )
|
|
set_source_files_properties( x86.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mmmx" )
|
|
endif()
|
|
endif()
|
|
|
|
if( APPLE )
|
|
set_target_properties(zdoom PROPERTIES
|
|
LINK_FLAGS "-framework Carbon -framework Cocoa -framework IOKit -framework OpenGL"
|
|
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/zdoom-info.plist" )
|
|
|
|
if( NOT NO_FMOD )
|
|
if( FMOD_STUDIO )
|
|
set( FMOD_DYLIB libfmod.dylib )
|
|
else()
|
|
set( FMOD_DYLIB libfmodex.dylib )
|
|
endif()
|
|
|
|
# Fix fmod link so that it can be found in the app bundle.
|
|
find_program( OTOOL otool HINTS "/usr/bin" "${OSX_DEVELOPER_ROOT}/usr/bin" )
|
|
find_program( INSTALL_NAME_TOOL install_name_tool HINTS "/usr/bin" "${OSX_DEVELOPER_ROOT}/usr/bin" )
|
|
execute_process( COMMAND "${OTOOL}" -L "${FMOD_LIBRARY}"
|
|
COMMAND grep "${FMOD_DYLIB} (compat"
|
|
COMMAND head -n1
|
|
COMMAND awk "{print $1}"
|
|
OUTPUT_VARIABLE FMOD_LINK
|
|
OUTPUT_STRIP_TRAILING_WHITESPACE )
|
|
add_custom_command( TARGET zdoom POST_BUILD
|
|
COMMAND "${INSTALL_NAME_TOOL}" -change "${FMOD_LINK}" @executable_path/../Frameworks/${FMOD_DYLIB} "$<TARGET_FILE:zdoom>"
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COMMENT "Relinking FMOD Ex" )
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|
endif()
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endif()
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if( WIN32 )
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set( INSTALL_PATH . CACHE STRING "Directory where the zdoom executable will be placed during install." )
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|
else()
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set( INSTALL_PATH bin CACHE STRING "Directory where the zdoom executable will be placed during install." )
|
|
endif()
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|
install(TARGETS zdoom
|
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DESTINATION ${INSTALL_PATH}
|
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COMPONENT "Game executable")
|
|
|
|
source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+")
|
|
source_group("Audio Files\\OPL Synth" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/oplsynth/.+")
|
|
source_group("Audio Files\\OPL Synth\\DOSBox" FILES oplsynth/dosbox/opl.cpp oplsynth/dosbox/opl.h)
|
|
source_group("Audio Files\\Timidity\\Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.h$")
|
|
source_group("Audio Files\\Timidity\\Source" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.cpp$")
|
|
source_group("Audio Files\\WildMidi\\Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/wildmidi/.+\\.h$")
|
|
source_group("Audio Files\\WildMidi\\Source" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/wildmidi/.+\\.cpp$")
|
|
source_group("External\\Math" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/math/.+")
|
|
source_group("External\\RapidJSON" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rapidjson/.+")
|
|
source_group("External\\SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
|
|
source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+")
|
|
source_group("Intermission" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/intermission/.+")
|
|
source_group("Inventory" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_inventory/.+")
|
|
source_group("Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/menu/.+")
|
|
source_group("OpenGL Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/.+")
|
|
source_group("OpenGL Renderer\\Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/data/.+")
|
|
source_group("OpenGL Renderer\\Dynamic Lights" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/dynlights/.+")
|
|
source_group("OpenGL Renderer\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx/.+")
|
|
source_group("OpenGL Renderer\\HQ Resize MMX version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx_asm/.+")
|
|
source_group("OpenGL Renderer\\XBRZ" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx_asm/.+")
|
|
source_group("OpenGL Renderer\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/models/.+")
|
|
source_group("OpenGL Renderer\\Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/renderer/.+")
|
|
source_group("OpenGL Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/scene/.+")
|
|
source_group("OpenGL Renderer\\Stereo3D" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/stereo3d/.+")
|
|
source_group("OpenGL Renderer\\Shaders" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/shaders/.+")
|
|
source_group("OpenGL Renderer\\System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/system/.+")
|
|
source_group("OpenGL Renderer\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/textures/.+")
|
|
source_group("OpenGL Renderer\\Utilities" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/utility/.+")
|
|
source_group("Render Core\\Render Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_.+\\.h$")
|
|
source_group("Render Core\\Render Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_.+\\.cpp$")
|
|
source_group("Render Data\\Resource Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/.+\\.h$")
|
|
source_group("Render Data\\Resource Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/.+\\.cpp$")
|
|
source_group("Render Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+")
|
|
source_group("Render Interface" FILES r_defs.h r_renderer.h r_sky.cpp r_sky.h r_state.h r_utility.cpp r_utility.h)
|
|
source_group("Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/resourcefiles/.+")
|
|
source_group("Platforms\\POSIX Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/.+")
|
|
source_group("Platforms\\Cocoa Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/cocoa/.+")
|
|
source_group("Platforms\\OS X Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/.+")
|
|
source_group("Platforms\\Unix Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/unix/.+")
|
|
source_group("Platforms\\SDL Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/sdl/.+")
|
|
source_group("Platforms\\Win32 Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/win32/.+")
|
|
source_group("Scripting\\Decorate frontend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/decorate/.+")
|
|
source_group("Scripting\\ZScript frontend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/zscript/.+" FILES ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.c ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.h)
|
|
source_group("Scripting\\Compiler backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/backend/.+")
|
|
source_group("Scripting\\VM" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/vm/.+")
|
|
source_group("Scripting" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/.+")
|
|
source_group("Shared Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_shared/.+")
|
|
source_group("Statusbar" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_statusbar/.+")
|
|
source_group("Versioning" FILES version.h win32/zdoom.rc)
|
|
source_group("Xlat" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/xlat/.+" FILES ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h)
|
|
source_group("Source Files" FILES ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h sc_man_scanner.re)
|