gzdoom-gles/src/g_statusbar
alexey.lysiuk 1629b25bfb - added extra validation for status bar classes
Print a message when status bar class defined in GAMEINFO is missing or when it's not derived from BaseStatusBar
Validate internal status bar classes for basic consistency in Debug configuration

(cherry picked from commit 907ce777a3)
2018-06-29 14:02:04 +02:00
..
sbar.h Adds "DI_MIRROR" flag to statusbar image drawing. Useful for rearview mirror camera textures, for example. 2018-03-24 00:29:50 +01:00
sbar_mugshot.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
sbarinfo.cpp - added extra validation for status bar classes 2018-06-29 14:02:04 +02:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
shared_sbar.cpp - added extra validation for status bar classes 2018-06-29 14:02:04 +02:00