gzdoom-gles/src/sound
Christoph Oelckers 1616bc93a7 - fixed compilation on Windows.
# Conflicts:
#	libraries/zmusic/musicformats/win32/i_cd.cpp

# Conflicts:
#	libraries/zmusic/musicformats/win32/i_cd.cpp
2020-01-05 14:39:08 +01:00
..
backend - removed the remains of the FModEx-style stream implementation 2020-01-05 14:39:04 +01:00
music - fixed compilation on Windows. 2020-01-05 14:39:08 +01:00
thirdparty - moved the sound decoding code to the zmusic project. 2020-01-05 12:29:15 +01:00
s_advsound.cpp - removed ZDoom dependencies from music_libsndfile.cpp 2020-01-05 12:32:43 +01:00
s_environment.cpp - move sound files to sound folder. 2020-01-04 21:32:04 +01:00
s_music.cpp - renamed a few functions in the public interface of ZMusic. 2020-01-05 14:39:03 +01:00
s_music.h - hooked up a few more CVARs and other values the music backend needs to know about and moved the MusInfo base class into zmusic. 2020-01-05 13:37:50 +01:00
s_sndseq.cpp Made several classes trivially copyable, 2020-01-04 21:32:10 +01:00
s_sndseq.h - move sound files to sound folder. 2020-01-04 21:32:04 +01:00
s_sound.cpp - moved the CD Audio code to ZMusic, too. 2020-01-05 14:38:27 +01:00
s_sound.h - removed ZDoom dependencies from music_libsndfile.cpp 2020-01-05 12:32:43 +01:00