gzdoom-gles/src/g_heretic
Christoph Oelckers a370ea70c6 - Fixed: ShowErrorPane deleted the StartScreen instead of just calling
NetDone.
- moved the DIM_MAP define into v_palette.h so that it can be accessed
  from outside the status bar code.
- Fixed: The check for non-swimmable water in UpdateWaterLevel checked for
  SECF_UNDERWATER instead of SECF_UNDERWATERMASK.


SVN r514 (trunk)
2007-04-22 07:45:18 +00:00
..
a_chicken.cpp - added Grubber's submission for customizable gravity per actor. 2007-01-20 14:27:44 +00:00
a_dsparil.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_hereticartifacts.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_hereticglobal.h - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_hereticimp.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
a_hereticmisc.cpp - added Grubber's submission for customizable gravity per actor. 2007-01-20 14:27:44 +00:00
a_hereticweaps.cpp - Fixed: The powered up Mace was missing its HoldAtkState. 2007-02-04 10:20:25 +00:00
a_ironlich.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_knight.cpp - added Grubber's submission for customizable gravity per actor. 2007-01-20 14:27:44 +00:00
a_wizard.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
heretic_sbar.cpp - Fixed: ShowErrorPane deleted the StartScreen instead of just calling 2007-04-22 07:45:18 +00:00