gzdoom-gles/src/menu
Braden Obrzut 965d602d26 - Improve letterboxing in fullscreen by taking into account animorphic ratio settings.
- Added more resolutions to the hard coded table (up to 5K).
- Since we're using scaling for fullscreen, we should probably just use the hard coded table for fullscreen resolutions as well.
- Fixed: Resolution menu used fake aspect ratio to determine which aspect to file a resolution under.
- Added a way to use SDL surface blitting instead of accelerated textures.
2014-12-11 01:35:27 -05:00
..
colorpickermenu.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
joystickmenu.cpp - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
listmenu.cpp . added AFADoomer's patch to set a text highlight color for the list menu. 2013-05-31 22:10:12 +00:00
loadsavemenu.cpp - Use a more conformant C++ preprocessor macro identifier for Unix systems. 2013-07-30 11:46:14 +02:00
menu.cpp - added a 'closemenu' CCMD so that menu options that close the menu can be added. 2013-08-13 21:09:46 +02:00
menu.h - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
menudef.cpp - Use a more conformant C++ preprocessor macro identifier for Unix systems. 2013-07-30 11:46:14 +02:00
menuinput.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
messagebox.cpp - Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL. 2013-02-27 03:10:25 +00:00
optionmenu.cpp - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
optionmenuitems.h - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
playerdisplay.cpp - Switched to a genericly extensible representation for userinfo. 2013-05-12 18:27:03 +00:00
playermenu.cpp - Applied Chilly's patch to fix excessive name change notifications. 2014-01-18 15:18:35 -05:00
readthis.cpp replaced all character arrays for lump/texture names in the level_info_t and FLevelLocals structures with FStrings as first preparation for allowing long texture names. 2014-05-13 11:33:59 +02:00
videomenu.cpp - Improve letterboxing in fullscreen by taking into account animorphic ratio settings. 2014-12-11 01:35:27 -05:00