gzdoom-gles/wadsrc/decorate
Christoph Oelckers 159c548c5a - Changed A_ChangeFlag so that it doesn't need to alter the flag
string. With strings being passed as names this is unsafe.
- Removed unused parameter types from the function parameter parser for
  DECORATE.
- Changed: All actor name parameters in DECORATE are now passed as 
  FNames, not as strings. 
- Fixed: The MAPINFO parser stored the RedirectType as a type pointer.
  But at this point DECORATE hasn't been read yet so this was limited to
  the internal classes.
- Fixed: TXT_NEED_IDCARD wasn't terminated with a ';'.
- Fixed: Strife's DeadRebel was missing its DoomEdNum.
- With names as type identifiers it is no longer necessary to remap
  the monster types to internal constants in A_BossDeath.
- Fixed: A_BossDeath got the string from a name - just to get a name from
  the string. Using the name directly is sufficient.


SVN r103 (trunk)
2006-05-10 15:07:14 +00:00
..
doom - Fixed: The names in the Depths array in m_options.cpp were never freed. 2006-05-09 03:40:15 +00:00
heretic May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
hexen May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
raven May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
shared May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
strife - Changed A_ChangeFlag so that it doesn't need to alter the flag 2006-05-10 15:07:14 +00:00
decorate.txt May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00