mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-14 08:30:50 +00:00
25 lines
1 KiB
C++
25 lines
1 KiB
C++
|
|
#ifndef __3DMIDTEX_H
|
|
#define __3DMIDTEX_H
|
|
|
|
#include "doomtype.h"
|
|
|
|
class DInterpolation;
|
|
struct sector_t;
|
|
struct line_t;
|
|
class AActor;
|
|
|
|
bool P_Scroll3dMidtex(sector_t *sector, int crush, double move, bool ceiling, bool instant = false);
|
|
void P_Start3dMidtexInterpolations(TArray<DInterpolation *> &list, sector_t *sec, bool ceiling);
|
|
void P_Attach3dMidtexLinesToSector(sector_t *dest, int lineid, int tag, bool ceiling);
|
|
bool P_GetMidTexturePosition(const line_t *line, int sideno, double *ptextop, double *ptexbot);
|
|
bool P_Check3dMidSwitch(AActor *actor, line_t *line, int side);
|
|
bool P_LineOpening_3dMidtex(AActor *thing, const line_t *linedef, struct FLineOpening &open, bool restrict=false);
|
|
|
|
bool P_MoveLinkedSectors(sector_t *sector, int crush, double move, bool ceiling, bool instant = false);
|
|
void P_StartLinkedSectorInterpolations(TArray<DInterpolation *> &list, sector_t *sector, bool ceiling);
|
|
bool P_AddSectorLinks(sector_t *control, int tag, INTBOOL ceiling, int movetype);
|
|
void P_AddSectorLinksByID(sector_t *control, int id, INTBOOL ceiling);
|
|
|
|
|
|
#endif
|