gzdoom-gles/src/r_local.h
2016-04-28 15:59:37 +02:00

40 lines
1.1 KiB
C++

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
// Refresh (R_*) module, global header.
// All the rendering/drawing stuff is here.
//
//-----------------------------------------------------------------------------
#ifndef __R_LOCAL_H__
#define __R_LOCAL_H__
// Binary Angles, sine/cosine/atan lookups.
// Screen size related parameters.
#include "doomdef.h"
// Include the refresh/render data structs.
//
// Separate header file for each module.
//
#include "r_main.h"
#include "r_things.h"
#include "r_draw.h"
#endif // __R_LOCAL_H__