gzdoom-gles/src/textures
Major Cooke b9e2063a65 Begin TICRATE conversion.
- Moved TICRATE from Thinker to Object in ZScript so status bars have access to it.

# Conflicts:
#	src/p_effect.h
#	wadsrc/static/zscript/base.zs
2020-07-15 19:03:44 +02:00
..
anim_switches.cpp Made several classes trivially copyable, 2020-01-04 21:32:10 +01:00
animations.cpp Begin TICRATE conversion. 2020-07-15 19:03:44 +02:00
automaptexture.cpp - adjustments and fixes for alphatextures: 2018-03-22 00:29:01 +01:00
bitmap.cpp - split out the span generation from most texture classes 2018-03-18 12:36:14 +01:00
bitmap.h - split out the span generation from most texture classes 2018-03-18 12:36:14 +01:00
buildtexture.cpp - fixed: FBuildTexture::CopyTrueColorPixels returned incorrect transparency information 2018-03-26 11:46:33 +02:00
canvastexture.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
ddstexture.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
emptytexture.cpp - split out the span generation from most texture classes 2018-03-18 12:36:14 +01:00
flattexture.cpp - adjustments and fixes for alphatextures: 2018-03-22 00:29:01 +01:00
imgztexture.cpp - fixed incorrect translation table that was used to process grayscale patch and IMGZ textures. 2018-03-22 22:49:42 +01:00
jpegtexture.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
md5check.cpp - added missing checksum file. 2018-03-22 22:30:09 +01:00
multipatchtexture.cpp - improved error reporting for badly defined translations. 2019-04-18 13:07:39 +02:00
patchtexture.cpp - fixed incorrect translation table that was used to process grayscale patch and IMGZ textures. 2018-03-22 22:49:42 +01:00
pcxtexture.cpp - finished verification of proper texture generation and fixed a few remaining issues. 2018-03-23 19:52:08 +01:00
pngtexture.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
rawpagetexture.cpp foo being allocated with metadata based allocator needs to 2018-07-06 11:04:56 +02:00
shadertexture.cpp - made it compile again. 2018-03-18 13:47:40 +01:00
skyboxtexture.cpp - moved all GLDEFS parsing into a dedicated source file. 2018-08-19 20:56:49 +02:00
skyboxtexture.h - moved all GLDEFS parsing into a dedicated source file. 2018-08-19 20:56:49 +02:00
texture.cpp - advanced coordinate control for overlays over DTA_Fullscreen images. 2020-06-07 14:15:59 +02:00
texturemanager.cpp - replaced the procedural backdrop texture with some warped noise texture. 2019-07-15 19:55:51 +02:00
textures.h - Fixed loading of folder based fonts and added a config lump per font. 2019-05-26 21:38:08 +02:00
tgatexture.cpp - finished verification of proper texture generation and fixed a few remaining issues. 2018-03-23 19:52:08 +01:00
warpbuffer.h - update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs 2017-11-15 20:33:08 -05:00
warptexture.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
worldtexture.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00