gzdoom-gles/src/g_inventory
Ed the Bat 83eeaac940 Optional override for SetSlot and ClearPlayerClasses
With this, a decade-long struggle can now be ended.

# Conflicts:
#	src/keysections.cpp
#	wadsrc/static/menudef.txt
2020-08-28 13:42:40 +02:00
..
a_keys.cpp - separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated. 2020-01-06 15:00:05 +01:00
a_keys.h - reworked the lock code to remove the 255 locks limit and to allow it to automatically deinitialize. 2019-04-25 12:55:19 +02:00
a_pickups.cpp Add mapinfo option to disable merging of identical pickup messages on same tic 2020-05-24 11:04:20 +02:00
a_pickups.h Removed all native components from AInventory. 2019-04-16 23:57:22 +02:00
a_weapons.cpp Optional override for SetSlot and ClearPlayerClasses 2020-08-28 13:42:40 +02:00
a_weapons.h - removed all remaining native parts of APlayerPawn. 2019-04-26 01:20:02 +02:00