gzdoom-gles/wadsrc
Christoph Oelckers 1311f08f47 - scriptified Actor.GetBloodType as a virtual function to allow mods more flexibility here.
- made CameraHeight a modifiable actor property - it was readonly before.
- allow accessing the type constants from ZScript, this required quite a bit of explicit coding because the type system has no capabilities to search for basic types by name.
2017-02-28 12:11:25 +01:00
..
static - scriptified Actor.GetBloodType as a virtual function to allow mods more flexibility here. 2017-02-28 12:11:25 +01:00
CMakeLists.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-02-06 05:21:48 +01:00