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- Places the weapon offset by the defined x and y. Both are floats. This stacks with weapon bobbing. - WOF_KEEPX: Don't change the X offset. - WOF_KEEPY: Don't change the Y offset. - WOF_ADD: Add onto instead of replacing the coordinates. |
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.. | ||
chex | ||
doom | ||
heretic | ||
hexen | ||
raven | ||
shared | ||
strife | ||
actor.txt | ||
constants.txt |