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48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
#ifndef SNDFILE_DECODER_H
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#define SNDFILE_DECODER_H
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#include "zmusic/sounddecoder.h"
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#ifdef HAVE_SNDFILE
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#ifndef DYN_SNDFILE
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#include "sndfile.h"
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#else
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#include "thirdparty/sndfile.h"
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#endif
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struct SndFileDecoder : public SoundDecoder
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{
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virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type) override;
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virtual size_t read(char *buffer, size_t bytes) override;
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virtual std::vector<uint8_t> readAll() override;
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virtual bool seek(size_t ms_offset, bool ms, bool mayrestart) override;
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virtual size_t getSampleOffset() override;
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virtual size_t getSampleLength() override;
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SndFileDecoder() = default;
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// Make non-copyable
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SndFileDecoder(const SndFileDecoder& rhs) = delete;
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SndFileDecoder& operator=(const SndFileDecoder& rhs) = delete;
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virtual ~SndFileDecoder();
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protected:
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virtual bool open(MusicIO::FileInterface *reader) override;
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private:
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SNDFILE *SndFile = nullptr;
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SF_INFO SndInfo;
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MusicIO::FileInterface* Reader = nullptr;
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static sf_count_t file_get_filelen(void *user_data);
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static sf_count_t file_seek(sf_count_t offset, int whence, void *user_data);
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static sf_count_t file_read(void *ptr, sf_count_t count, void *user_data);
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static sf_count_t file_write(const void *ptr, sf_count_t count, void *user_data);
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static sf_count_t file_tell(void *user_data);
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};
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#endif
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#endif /* SNDFILE_DECODER_H */
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