gzdoom-gles/wadsrc/static/zscript
Christoph Oelckers 0a7027489e - added a compatibility fix for KDiZD Z1M3 and fixed some tagging issues in the compatibility handler.
One sector in an underwater area of KDIZD Z1M3 got tagged with an incorrect Transfer_Heights effect which caused render glitches in that area.
There were also a few AddSectorTag calls without first clearing the sector's tags leading to potentially undefined behavior.
2019-04-27 23:45:47 +02:00
..
chex
doom - use map time, not hub time for map actions. 2019-04-27 13:18:08 +02:00
heretic - use map time, not hub time for map actions. 2019-04-27 13:18:08 +02:00
hexen - use map time, not hub time for map actions. 2019-04-27 13:18:08 +02:00
inventory - removed bad character from A_CustomPunch definition. 2019-04-27 13:47:37 +02:00
menu - make the file name of savegame nodes read only. 2019-04-27 13:30:35 +02:00
raven - cleaned up use of the random function in script files. 2019-04-18 17:01:14 +02:00
scriptutil - fixed: ScriptUtil.PlayerAmmo must be declared static. 2019-04-27 12:27:59 +02:00
shared - fixed: The CheckEnvironmant call in PlayerThink can already invalidate the PlayerPawn so even the calls to CheckUndoMorph and CheckUse need to get the pawn through the PlayerInfo. 2019-04-27 13:45:12 +02:00
statscreen Fixed “Finished:” and “Now entering” in Heretic 2019-04-27 13:37:47 +02:00
statusbar - allow localization of Strife's log text. 2019-04-27 13:37:44 +02:00
strife - use map time, not hub time for map actions. 2019-04-27 13:18:08 +02:00
actor.txt - took several methods out of the native PlayerPawn implementation, either by scriptification or moving them to other places. 2019-04-25 17:34:56 +02:00
actor_actions.txt - exported all native components of APlayerPawn. 2019-04-25 17:42:11 +02:00
actor_attacks.txt - fixed condition to produce blood splatter during line attack 2019-04-26 18:14:54 +02:00
actor_checks.txt - removed all direct references of AInventory::Owner and AInventory::Amount from the C++ code. 2019-04-16 21:52:53 +02:00
actor_interaction.txt - cleaned up use of the random function in script files. 2019-04-18 17:01:14 +02:00
actor_inventory.txt Added Inventory UNCLEARABLE flag. 2019-04-27 13:34:30 +02:00
base.txt - use map time, not hub time for map actions. 2019-04-27 13:18:08 +02:00
compatibility.txt - deprecated a few functions that depend on AAPTR_* to be useful. 2019-04-17 16:24:05 +02:00
constants.txt - scriptified G_PlayerFinishLevel. 2019-04-16 21:28:24 +02:00
destructible.txt Exported destructible geometry to ZScript 2018-11-07 11:00:08 +01:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt Added CheckReplacee. 2019-04-27 13:34:25 +02:00
level_compatibility.txt - added a compatibility fix for KDiZD Z1M3 and fixed some tagging issues in the compatibility handler. 2019-04-27 23:45:47 +02:00
mapdata.txt - scriptified P_CheckMeleeRange2. 2019-04-17 16:24:10 +02:00
sounddata.txt
zscript_license.txt