..
chex
doom
- use map time, not hub time for map actions.
2019-04-27 13:18:08 +02:00
heretic
- use map time, not hub time for map actions.
2019-04-27 13:18:08 +02:00
hexen
- use map time, not hub time for map actions.
2019-04-27 13:18:08 +02:00
inventory
- removed bad character from A_CustomPunch definition.
2019-04-27 13:47:37 +02:00
menu
- make the file name of savegame nodes read only.
2019-04-27 13:30:35 +02:00
raven
- cleaned up use of the random function in script files.
2019-04-18 17:01:14 +02:00
scriptutil
- fixed: ScriptUtil.PlayerAmmo must be declared static.
2019-04-27 12:27:59 +02:00
shared
- fixed: The CheckEnvironmant call in PlayerThink can already invalidate the PlayerPawn so even the calls to CheckUndoMorph and CheckUse need to get the pawn through the PlayerInfo.
2019-04-27 13:45:12 +02:00
statscreen
Fixed “Finished:” and “Now entering” in Heretic
2019-04-27 13:37:47 +02:00
statusbar
- allow localization of Strife's log text.
2019-04-27 13:37:44 +02:00
strife
- use map time, not hub time for map actions.
2019-04-27 13:18:08 +02:00
actor.txt
- took several methods out of the native PlayerPawn implementation, either by scriptification or moving them to other places.
2019-04-25 17:34:56 +02:00
actor_actions.txt
- exported all native components of APlayerPawn.
2019-04-25 17:42:11 +02:00
actor_attacks.txt
- fixed condition to produce blood splatter during line attack
2019-04-26 18:14:54 +02:00
actor_checks.txt
- removed all direct references of AInventory::Owner and AInventory::Amount from the C++ code.
2019-04-16 21:52:53 +02:00
actor_interaction.txt
- cleaned up use of the random function in script files.
2019-04-18 17:01:14 +02:00
actor_inventory.txt
Added Inventory UNCLEARABLE flag.
2019-04-27 13:34:30 +02:00
base.txt
- use map time, not hub time for map actions.
2019-04-27 13:18:08 +02:00
compatibility.txt
- deprecated a few functions that depend on AAPTR_* to be useful.
2019-04-17 16:24:05 +02:00
constants.txt
- scriptified G_PlayerFinishLevel.
2019-04-16 21:28:24 +02:00
destructible.txt
Exported destructible geometry to ZScript
2018-11-07 11:00:08 +01:00
dynarrays.txt
- fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called.
2018-01-19 19:49:42 +01:00
events.txt
Added CheckReplacee.
2019-04-27 13:34:25 +02:00
level_compatibility.txt
- added a compatibility fix for KDiZD Z1M3 and fixed some tagging issues in the compatibility handler.
2019-04-27 23:45:47 +02:00
mapdata.txt
- scriptified P_CheckMeleeRange2.
2019-04-17 16:24:10 +02:00
sounddata.txt
zscript_license.txt