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zdoom
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gzdoom-gles
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09f54b0940
gzdoom-gles
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wadsrc
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static
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shaders
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Christoph Oelckers
f066457a48
- add shader patching to allow running the engine with GLSL 1.2.
...
- made some initial preparations for the shader-less fallback path.
2016-04-26 15:26:52 +02:00
..
d3d
Normalize line endings
2016-03-01 09:47:10 -06:00
glsl
- add shader patching to allow running the engine with GLSL 1.2.
2016-04-26 15:26:52 +02:00