gzdoom-gles/src/common/objects
alexey.lysiuk d29c6a55eb - fix autoseg registration by moving start/end files back to src directory
Link order was wrong when building via Xcode project because CMake generator sorts files by paths
This made most of classes missing from corresponding segments, and the game crashes right after launch
2020-04-13 10:14:07 +03:00
..
autosegs.h - moved DObject and core parts of the VM to 'common'. 2020-04-11 20:20:51 +02:00
dobject.cpp - moved dumpactors CCMD out of dobject.cpp. 2020-04-11 20:20:52 +02:00
dobject.h - moved around some pieces of code to make sharing with Raze easier. 2020-04-11 20:20:52 +02:00
dobjgc.cpp - moved most of the root marking out of the garbage collector, replacing it with callbacks. 2020-04-11 20:20:52 +02:00
dobjgc.h - moved most of the root marking out of the garbage collector, replacing it with callbacks. 2020-04-11 20:20:52 +02:00
dobjtype.cpp - took InitializeDefaults out of PClass and moved it to PClassActor. 2020-04-11 20:20:53 +02:00
dobjtype.h - common fixes for compilation with GCC and Clang 2020-04-12 11:02:05 +03:00