gzdoom-gles/wadsrc/static/zscript
Christoph Oelckers 7fe33d336c Avoid using argument count for any kind of decision making in native VM functions.
This allows retaining the functionality, even if for the JIT compiler's benefit all default arguments are pushed onto the stack instead of reading them from the defaults array.

# Conflicts:
#	src/r_data/r_sections.h
2019-04-15 14:37:28 +02:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
heretic fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
hexen fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
inventory - Exported AActor::Grind to ZScript. 2018-11-30 10:18:43 +01:00
menu fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
raven - fixed: A global variable was used to pass MeansOfDeath to ClientObituary. 2018-07-29 19:30:28 +02:00
shared fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
statscreen Make StatusScreen::End virtual 2018-09-15 20:33:14 +02:00
statusbar fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
strife fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
actor.txt Avoid using argument count for any kind of decision making in native VM functions. 2019-04-15 14:37:28 +02:00
actor_checks.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
base.txt expose defaultbloodcolor to ZScript. 2018-11-24 00:18:24 +01:00
compatibility.txt - removed bad 'return' in C_MidPrint definition. 2018-11-01 20:03:26 +01:00
constants.txt fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
destructible.txt Exported destructible geometry to ZScript 2018-11-07 11:00:08 +01:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt Exported destructible geometry to ZScript 2018-11-07 11:00:08 +01:00
level_compatibility.txt - Fixed textures on the two switches that rise from the floor in the eastern area of TNT MAP31 2018-11-28 15:37:46 +01:00
mapdata.txt Avoid using argument count for any kind of decision making in native VM functions. 2019-04-15 14:37:28 +02:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00