gzdoom-gles/src/gl/models
Christoph Oelckers 03e1cbcfc0 - removed Windows types from several files which don't need them.
- split out the software renderer's video classes into their own file because they got included by all OpenGL sources.
2017-03-09 12:52:31 +01:00
..
gl_models.cpp Fixed: Models did not take SpriteRotation into account 2017-02-09 11:29:10 +01:00
gl_models.h Added DONTCULLBACKFACES MODELDEF flag to forcefully disable backface culling on models 2017-02-09 11:24:10 +01:00
gl_models_md2.cpp - removed Windows types from several files which don't need them. 2017-03-09 12:52:31 +01:00
gl_models_md3.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_voxels.cpp - fixed winding of voxel polygons. 2016-10-11 09:08:31 +02:00
tab_anorms.h - removed Windows types from several files which don't need them. 2017-03-09 12:52:31 +01:00