mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-16 07:10:53 +00:00
661e33f364
SVN r3690 (trunk)
336 lines
10 KiB
C++
336 lines
10 KiB
C++
/*
|
|
** farchive.h
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 1998-2006 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#ifndef __FARCHIVE_H__
|
|
#define __FARCHIVE_H__
|
|
|
|
#include <stdio.h>
|
|
#include "dobject.h"
|
|
#include "r_state.h"
|
|
|
|
class FFile
|
|
{
|
|
public:
|
|
enum EOpenMode
|
|
{
|
|
EReading,
|
|
EWriting,
|
|
ENotOpen
|
|
};
|
|
|
|
enum ESeekPos
|
|
{
|
|
ESeekSet,
|
|
ESeekRelative,
|
|
ESeekEnd
|
|
};
|
|
|
|
virtual ~FFile () {}
|
|
|
|
virtual bool Open (const char *name, EOpenMode mode) = 0;
|
|
virtual void Close () = 0;
|
|
virtual void Flush () = 0;
|
|
virtual EOpenMode Mode () const = 0;
|
|
virtual bool IsPersistent () const = 0;
|
|
virtual bool IsOpen () const = 0;
|
|
|
|
virtual FFile& Write (const void *, unsigned int) = 0;
|
|
virtual FFile& Read (void *, unsigned int) = 0;
|
|
|
|
virtual unsigned int Tell () const = 0;
|
|
virtual FFile& Seek (int, ESeekPos) = 0;
|
|
inline FFile& Seek (unsigned int i, ESeekPos p) { return Seek ((int)i, p); }
|
|
};
|
|
|
|
class FCompressedFile : public FFile
|
|
{
|
|
public:
|
|
FCompressedFile ();
|
|
FCompressedFile (const char *name, EOpenMode mode, bool dontcompress = false);
|
|
FCompressedFile (FILE *file, EOpenMode mode, bool dontcompress = false, bool postopen=true);
|
|
~FCompressedFile ();
|
|
|
|
bool Open (const char *name, EOpenMode mode);
|
|
void Close ();
|
|
void Flush ();
|
|
EOpenMode Mode () const;
|
|
bool IsPersistent () const { return true; }
|
|
bool IsOpen () const;
|
|
unsigned int GetSize () const { return m_BufferSize; }
|
|
|
|
FFile &Write (const void *, unsigned int);
|
|
FFile &Read (void *, unsigned int);
|
|
unsigned int Tell () const;
|
|
FFile &Seek (int, ESeekPos);
|
|
|
|
protected:
|
|
unsigned int m_Pos;
|
|
unsigned int m_BufferSize;
|
|
unsigned int m_MaxBufferSize;
|
|
unsigned char *m_Buffer;
|
|
bool m_NoCompress;
|
|
EOpenMode m_Mode;
|
|
FILE *m_File;
|
|
|
|
void Implode ();
|
|
void Explode ();
|
|
virtual bool FreeOnExplode () { return true; }
|
|
void PostOpen ();
|
|
|
|
private:
|
|
void BeEmpty ();
|
|
};
|
|
|
|
class FCompressedMemFile : public FCompressedFile
|
|
{
|
|
public:
|
|
FCompressedMemFile ();
|
|
FCompressedMemFile (FILE *file); // Create for reading
|
|
~FCompressedMemFile ();
|
|
|
|
bool Open (const char *name, EOpenMode mode); // Works for reading only
|
|
bool Open (void *memblock); // Open for reading only
|
|
bool Open (); // Open for writing only
|
|
bool Reopen (); // Re-opens imploded file for reading only
|
|
void Close ();
|
|
bool IsOpen () const;
|
|
void GetSizes(unsigned int &one, unsigned int &two) const;
|
|
|
|
void Serialize (FArchive &arc);
|
|
|
|
protected:
|
|
bool FreeOnExplode () { return !m_SourceFromMem; }
|
|
|
|
private:
|
|
bool m_SourceFromMem;
|
|
unsigned char *m_ImplodedBuffer;
|
|
};
|
|
|
|
class FPNGChunkFile : public FCompressedFile
|
|
{
|
|
public:
|
|
FPNGChunkFile (FILE *file, DWORD id); // Create for writing
|
|
FPNGChunkFile (FILE *file, DWORD id, size_t chunklen); // Create for reading
|
|
|
|
void Close ();
|
|
|
|
private:
|
|
DWORD m_ChunkID;
|
|
};
|
|
|
|
class FArchive
|
|
{
|
|
public:
|
|
FArchive (FFile &file);
|
|
virtual ~FArchive ();
|
|
|
|
inline bool IsLoading () const { return m_Loading; }
|
|
inline bool IsStoring () const { return m_Storing; }
|
|
inline bool IsPeristent () const { return m_Persistent; }
|
|
|
|
void SetHubTravel () { m_HubTravel = true; }
|
|
|
|
void Close ();
|
|
|
|
virtual void Write (const void *mem, unsigned int len);
|
|
virtual void Read (void *mem, unsigned int len);
|
|
|
|
void WriteString (const char *str);
|
|
void WriteCount (DWORD count);
|
|
DWORD ReadCount ();
|
|
|
|
void UserWriteClass (const PClass *info);
|
|
void UserReadClass (const PClass *&info);
|
|
|
|
FArchive& operator<< (BYTE &c);
|
|
FArchive& operator<< (WORD &s);
|
|
FArchive& operator<< (DWORD &i);
|
|
FArchive& operator<< (QWORD &i);
|
|
FArchive& operator<< (QWORD_UNION &i) { return operator<< (i.AsOne); }
|
|
FArchive& operator<< (float &f);
|
|
FArchive& operator<< (double &d);
|
|
FArchive& operator<< (char *&str);
|
|
FArchive& operator<< (FName &n);
|
|
FArchive& operator<< (FString &str);
|
|
FArchive& SerializePointer (void *ptrbase, BYTE **ptr, DWORD elemSize);
|
|
FArchive& SerializeObject (DObject *&object, PClass *type);
|
|
FArchive& WriteObject (DObject *obj);
|
|
FArchive& ReadObject (DObject *&obj, PClass *wanttype);
|
|
|
|
void WriteName (const char *name);
|
|
const char *ReadName (); // The returned name disappears with the archive, unlike strings
|
|
|
|
void WriteSprite (int spritenum);
|
|
int ReadSprite ();
|
|
|
|
inline FArchive& operator<< (SBYTE &c) { return operator<< ((BYTE &)c); }
|
|
inline FArchive& operator<< (SWORD &s) { return operator<< ((WORD &)s); }
|
|
inline FArchive& operator<< (SDWORD &i) { return operator<< ((DWORD &)i); }
|
|
inline FArchive& operator<< (SQWORD &i) { return operator<< ((QWORD &)i); }
|
|
inline FArchive& operator<< (unsigned char *&str) { return operator<< ((char *&)str); }
|
|
inline FArchive& operator<< (signed char *&str) { return operator<< ((char *&)str); }
|
|
inline FArchive& operator<< (bool &b) { return operator<< ((BYTE &)b); }
|
|
inline FArchive& operator<< (DObject* &object) { return ReadObject (object, RUNTIME_CLASS(DObject)); }
|
|
|
|
protected:
|
|
enum { EObjectHashSize = 137 };
|
|
|
|
DWORD FindObjectIndex (const DObject *obj) const;
|
|
DWORD MapObject (const DObject *obj);
|
|
DWORD WriteClass (const PClass *info);
|
|
const PClass *ReadClass ();
|
|
const PClass *ReadClass (const PClass *wanttype);
|
|
const PClass *ReadStoredClass (const PClass *wanttype);
|
|
DWORD HashObject (const DObject *obj) const;
|
|
DWORD AddName (const char *name);
|
|
DWORD AddName (unsigned int start); // Name has already been added to storage
|
|
DWORD FindName (const char *name) const;
|
|
DWORD FindName (const char *name, unsigned int bucket) const;
|
|
|
|
bool m_Persistent; // meant for persistent storage (disk)?
|
|
bool m_Loading; // extracting objects?
|
|
bool m_Storing; // inserting objects?
|
|
bool m_HubTravel; // travelling inside a hub?
|
|
FFile *m_File; // unerlying file object
|
|
DWORD m_ObjectCount; // # of objects currently serialized
|
|
DWORD m_MaxObjectCount;
|
|
DWORD m_ClassCount; // # of unique classes currently serialized
|
|
|
|
struct TypeMap
|
|
{
|
|
const PClass *toCurrent; // maps archive type index to execution type index
|
|
DWORD toArchive; // maps execution type index to archive type index
|
|
|
|
enum { NO_INDEX = 0xffffffff };
|
|
} *m_TypeMap;
|
|
|
|
struct ObjectMap
|
|
{
|
|
const DObject *object;
|
|
DWORD hashNext;
|
|
} *m_ObjectMap;
|
|
DWORD m_ObjectHash[EObjectHashSize];
|
|
|
|
struct NameMap
|
|
{
|
|
DWORD StringStart; // index into m_NameStorage
|
|
DWORD HashNext; // next in hash bucket
|
|
enum { NO_INDEX = 0xffffffff };
|
|
};
|
|
TArray<NameMap> m_Names;
|
|
TArray<char> m_NameStorage;
|
|
unsigned int m_NameHash[EObjectHashSize];
|
|
|
|
int *m_SpriteMap;
|
|
size_t m_NumSprites;
|
|
|
|
FArchive ();
|
|
void AttachToFile (FFile &file);
|
|
|
|
private:
|
|
FArchive (const FArchive &) {}
|
|
void operator= (const FArchive &) {}
|
|
};
|
|
|
|
// Create an FPNGChunkFile and FArchive in one step
|
|
class FPNGChunkArchive : public FArchive
|
|
{
|
|
public:
|
|
FPNGChunkArchive (FILE *file, DWORD chunkid);
|
|
FPNGChunkArchive (FILE *file, DWORD chunkid, size_t chunklen);
|
|
~FPNGChunkArchive ();
|
|
FPNGChunkFile Chunk;
|
|
};
|
|
|
|
inline FArchive &operator<< (FArchive &arc, PalEntry &p)
|
|
{
|
|
return arc << p.a << p.r << p.g << p.b;
|
|
}
|
|
|
|
template<class T>
|
|
inline FArchive &operator<< (FArchive &arc, T* &object)
|
|
{
|
|
return arc.SerializeObject ((DObject*&)object, RUNTIME_CLASS(T));
|
|
}
|
|
|
|
FArchive &operator<< (FArchive &arc, const PClass * &info);
|
|
|
|
class FFont;
|
|
FArchive &SerializeFFontPtr (FArchive &arc, FFont* &font);
|
|
template<> inline FArchive &operator<< <FFont> (FArchive &arc, FFont* &font)
|
|
{
|
|
return SerializeFFontPtr (arc, font);
|
|
}
|
|
|
|
struct FStrifeDialogueNode;
|
|
struct FSwitchDef;
|
|
struct FDoorAnimation;
|
|
template<> FArchive &operator<< (FArchive &arc, FStrifeDialogueNode *&node);
|
|
template<> FArchive &operator<< (FArchive &arc, FSwitchDef* &sw);
|
|
template<> FArchive &operator<< (FArchive &arc, FDoorAnimation* &da);
|
|
|
|
|
|
|
|
template<class T,class TT>
|
|
inline FArchive &operator<< (FArchive &arc, TArray<T,TT> &self)
|
|
{
|
|
if (arc.IsStoring())
|
|
{
|
|
arc.WriteCount(self.Count);
|
|
}
|
|
else
|
|
{
|
|
DWORD numStored = arc.ReadCount();
|
|
self.Resize(numStored);
|
|
}
|
|
for (unsigned int i = 0; i < self.Count; ++i)
|
|
{
|
|
arc << self.Array[i];
|
|
}
|
|
return arc;
|
|
}
|
|
|
|
struct sector_t;
|
|
struct line_t;
|
|
struct vertex_t;
|
|
struct side_t;
|
|
|
|
FArchive &operator<< (FArchive &arc, sector_t *&sec);
|
|
FArchive &operator<< (FArchive &arc, const sector_t *&sec);
|
|
FArchive &operator<< (FArchive &arc, line_t *&line);
|
|
FArchive &operator<< (FArchive &arc, vertex_t *&vert);
|
|
FArchive &operator<< (FArchive &arc, side_t *&side);
|
|
|
|
|
|
|
|
#endif //__FARCHIVE_H__
|