gzdoom-gles/wadsrc/static/zscript/shared/decal.txt
Christoph Oelckers f00892e06d - exported ADecal to ZScript as a non-native class.
Its one function is still native but this was by far the easiest of the remaining actor classes to export.
2019-04-15 16:09:05 +02:00

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class Decal : Actor
{
native void SpawnDecal();
override void BeginPlay()
{
Super.BeginPlay();
SpawnDecal();
Destroy();
}
}