gzdoom-gles/src/v_font.h

145 lines
4.1 KiB
C++

/*
** v_font.h
**
**---------------------------------------------------------------------------
** Copyright 1998-2005 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef __V_FONT_H__
#define __V_FONT_H__
#include "doomtype.h"
#include "farchive.h"
class DCanvas;
class FTexture;
enum EColorRange
{
CR_BRICK,
CR_TAN,
CR_GRAY,
CR_GREY = CR_GRAY,
CR_GREEN,
CR_BROWN,
CR_GOLD,
CR_RED,
CR_BLUE,
CR_ORANGE,
CR_WHITE,
CR_YELLOW,
CR_UNTRANSLATED,
NUM_TEXT_COLORS
};
inline FArchive &operator<< (FArchive &arc, EColorRange &i)
{
BYTE val = (BYTE)i;
arc << val;
i = (EColorRange)val;
return arc;
}
class FFont
{
public:
FFont (const char *fontname, const char *nametemplate, int first, int count, int base);
~FFont ();
FTexture *GetChar (int code, int *const width) const;
int GetCharWidth (int code) const;
byte *GetColorTranslation (EColorRange range) const;
int GetSpaceWidth () const { return SpaceWidth; }
int GetHeight () const { return FontHeight; }
int GetDefaultKerning () const { return GlobalKerning; }
static FFont *FindFont (const char *fontname);
// Return width of string in pixels (unscaled)
int StringWidth (const byte *str) const;
inline int StringWidth (const char *str) const { return StringWidth ((const byte *)str); }
protected:
FFont ();
void BuildTranslations (const double *luminosity, const BYTE *identity);
static int SimpleTranslation (byte *colorsused, byte *translation, byte *identity, double **luminosity);
int FirstChar, LastChar;
int SpaceWidth;
int FontHeight;
int GlobalKerning;
struct CharData
{
FTexture *Pic;
} *Chars;
int ActiveColors;
BYTE *Ranges;
BYTE *PatchRemap;
char *Name;
FFont *Next;
static FFont *FirstFont;
#if defined(_MSC_VER) && _MSC_VER < 1310
template<> friend FArchive &operator<< (FArchive &arc, FFont* &font);
#else
friend FArchive &SerializeFFontPtr (FArchive &arc, FFont* &font);
#endif
};
#if !defined(_MSC_VER) || _MSC_VER >= 1310
template<> inline FArchive &operator<< <FFont> (FArchive &arc, FFont* &font)
{
return SerializeFFontPtr (arc, font);
}
#endif
class FSingleLumpFont : public FFont
{
public:
FSingleLumpFont (const char *fontname, int lump);
protected:
void BuildTranslations2 ();
void FixupPalette (BYTE *identity, double *luminosity, const BYTE *palette, bool rescale);
void LoadFON1 (int lump, const BYTE *data);
void LoadFON2 (int lump, const BYTE *data);
void CreateFontFromPic (int picnum);
};
void RecordTextureColors (FTexture *pic, byte *colorsused);
extern FFont *SmallFont, *SmallFont2, *BigFont, *ConFont;
void V_InitCustomFonts ();
#endif //__V_FONT_H__