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Fixed crash in dynamic lights compatibility renderer
Reproduces using -iwad plutonia -file brutalv20b.pk3 +map map07
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1 changed files with 1 additions and 1 deletions
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@ -673,7 +673,7 @@ void GLFlat::DrawLightsCompat(int pass)
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while (node)
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while (node)
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{
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{
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DrawSubsectorLights(sub, pass);
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DrawSubsectorLights(node->sub, pass);
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node = node->next;
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node = node->next;
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}
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}
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}
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}
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