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Merge pull request #454 from ZippeyKeys12/master
Default newradius in A_SetSize
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commit
fb263a0fe5
2 changed files with 2 additions and 2 deletions
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@ -6765,7 +6765,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_CheckTerrain)
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DEFINE_ACTION_FUNCTION(AActor, A_SetSize)
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DEFINE_ACTION_FUNCTION(AActor, A_SetSize)
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{
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{
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_FLOAT(newradius);
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PARAM_FLOAT_DEF(newradius);
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PARAM_FLOAT_DEF(newheight);
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PARAM_FLOAT_DEF(newheight);
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PARAM_BOOL_DEF(testpos);
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PARAM_BOOL_DEF(testpos);
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@ -1145,7 +1145,7 @@ class Actor : Thinker native
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native bool A_CopySpriteFrame(int from, int to, int flags = 0);
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native bool A_CopySpriteFrame(int from, int to, int flags = 0);
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native bool A_SetVisibleRotation(double anglestart = 0, double angleend = 0, double pitchstart = 0, double pitchend = 0, int flags = 0, int ptr = AAPTR_DEFAULT);
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native bool A_SetVisibleRotation(double anglestart = 0, double angleend = 0, double pitchstart = 0, double pitchend = 0, int flags = 0, int ptr = AAPTR_DEFAULT);
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native void A_SetTranslation(name transname);
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native void A_SetTranslation(name transname);
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native bool A_SetSize(double newradius, double newheight = -1, bool testpos = false);
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native bool A_SetSize(double newradius = -1, double newheight = -1, bool testpos = false);
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native void A_SprayDecal(String name, double dist = 172);
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native void A_SprayDecal(String name, double dist = 172);
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native void A_SetMugshotState(String name);
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native void A_SetMugshotState(String name);
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