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- Fixed: F_StartFinale shouldn't get the information if the game is about
to end from level.nextmap. For example, this check is wrong for a secret exit. SVN r549 (trunk)
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parent
7539d5ad70
commit
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4 changed files with 16 additions and 7 deletions
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@ -1,3 +1,8 @@
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September 26, 2007 (Changes by Graf Zahl)
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- Fixed: F_StartFinale shouldn't get the information if the game is about
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to end from level.nextmap. For example, this check is wrong for a secret
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exit.
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September 25, 2007 (Changes by Graf Zahl)
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September 25, 2007 (Changes by Graf Zahl)
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- Fixed: AActor::CopyFriendliness must not copy the target if it has the
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- Fixed: AActor::CopyFriendliness must not copy the target if it has the
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MF3_NOTARGET flag set.
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MF3_NOTARGET flag set.
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@ -71,6 +71,7 @@ static bool FinaleHasPic;
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static FString FinaleText;
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static FString FinaleText;
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static size_t FinaleTextLen;
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static size_t FinaleTextLen;
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static const char *FinaleFlat;
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static const char *FinaleFlat;
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static bool FinaleEnding;
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void F_StartCast (void);
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void F_StartCast (void);
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void F_CastTicker (void);
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void F_CastTicker (void);
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@ -82,9 +83,8 @@ void F_AdvanceSlideshow ();
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// F_StartFinale
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// F_StartFinale
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//
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//
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void F_StartFinale (char *music, int musicorder, int cdtrack, unsigned int cdid, char *flat, char *text,
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void F_StartFinale (char *music, int musicorder, int cdtrack, unsigned int cdid, char *flat, char *text,
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INTBOOL textInLump, INTBOOL finalePic, INTBOOL lookupText)
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INTBOOL textInLump, INTBOOL finalePic, INTBOOL lookupText, bool ending)
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{
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{
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bool ending = strncmp (level.nextmap, "enDSeQ", 6) == 0;
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bool loopmusic = ending ? !(gameinfo.flags & GI_NOLOOPFINALEMUSIC) : true;
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bool loopmusic = ending ? !(gameinfo.flags & GI_NOLOOPFINALEMUSIC) : true;
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gameaction = ga_nothing;
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gameaction = ga_nothing;
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gamestate = GS_FINALE;
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gamestate = GS_FINALE;
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@ -140,6 +140,7 @@ void F_StartFinale (char *music, int musicorder, int cdtrack, unsigned int cdid,
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FinaleCount = 0;
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FinaleCount = 0;
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FinaleEndCount = 70;
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FinaleEndCount = 70;
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FadeDir = -1;
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FadeDir = -1;
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FinaleEnding = ending;
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S_StopAllChannels ();
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S_StopAllChannels ();
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if (ending)
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if (ending)
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@ -233,7 +234,7 @@ void F_Ticker ()
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}
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}
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else
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else
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{
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{
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if (strncmp (level.nextmap, "enDSeQ", 6) == 0)
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if (FinaleEnding)
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{
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{
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// [RH] Don't automatically advance end-of-game messages
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// [RH] Don't automatically advance end-of-game messages
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if (interrupt)
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if (interrupt)
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@ -40,7 +40,7 @@ void F_Drawer ();
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void F_StartFinale (char *music, int musicorder, int cdtrack, unsigned int cdid, char *flat, char *text,
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void F_StartFinale (char *music, int musicorder, int cdtrack, unsigned int cdid, char *flat, char *text,
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INTBOOL textInLump, INTBOOL finalePic, INTBOOL lookupText);
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INTBOOL textInLump, INTBOOL finalePic, INTBOOL lookupText, bool ending);
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void F_StartSlideshow ();
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void F_StartSlideshow ();
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@ -2042,7 +2042,8 @@ void G_WorldDone (void)
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thiscluster->finaleflat, thiscluster->exittext,
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thiscluster->finaleflat, thiscluster->exittext,
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thiscluster->flags & CLUSTER_EXITTEXTINLUMP,
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thiscluster->flags & CLUSTER_EXITTEXTINLUMP,
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thiscluster->flags & CLUSTER_FINALEPIC,
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thiscluster->flags & CLUSTER_FINALEPIC,
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thiscluster->flags & CLUSTER_LOOKUPEXITTEXT);
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thiscluster->flags & CLUSTER_LOOKUPEXITTEXT,
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true);
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}
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}
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else
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else
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{
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{
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@ -2059,7 +2060,8 @@ void G_WorldDone (void)
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nextcluster->finaleflat, nextcluster->entertext,
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nextcluster->finaleflat, nextcluster->entertext,
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nextcluster->flags & CLUSTER_ENTERTEXTINLUMP,
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nextcluster->flags & CLUSTER_ENTERTEXTINLUMP,
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nextcluster->flags & CLUSTER_FINALEPIC,
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nextcluster->flags & CLUSTER_FINALEPIC,
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nextcluster->flags & CLUSTER_LOOKUPENTERTEXT);
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nextcluster->flags & CLUSTER_LOOKUPENTERTEXT,
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false);
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}
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}
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else if (thiscluster->exittext)
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else if (thiscluster->exittext)
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{
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{
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@ -2068,7 +2070,8 @@ void G_WorldDone (void)
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thiscluster->finaleflat, thiscluster->exittext,
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thiscluster->finaleflat, thiscluster->exittext,
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thiscluster->flags & CLUSTER_EXITTEXTINLUMP,
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thiscluster->flags & CLUSTER_EXITTEXTINLUMP,
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thiscluster->flags & CLUSTER_FINALEPIC,
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thiscluster->flags & CLUSTER_FINALEPIC,
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thiscluster->flags & CLUSTER_LOOKUPEXITTEXT);
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thiscluster->flags & CLUSTER_LOOKUPEXITTEXT,
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false);
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}
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}
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}
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}
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}
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}
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