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- Set +NEVERRESPAWN flag for several Strife monsters that should not respawn in Bloodbath skill.
SVN r2372 (trunk)
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6 changed files with 6 additions and 0 deletions
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@ -13,6 +13,7 @@ ACTOR Acolyte : StrifeHumanoid
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+SEESDAGGERS
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+SEESDAGGERS
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+NOSPLASHALERT
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+NOSPLASHALERT
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+FLOORCLIP
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+FLOORCLIP
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+NEVERRESPAWN
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MinMissileChance 150
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MinMissileChance 150
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Tag "ACOLYTE"
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Tag "ACOLYTE"
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SeeSound "acolyte/sight"
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SeeSound "acolyte/sight"
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@ -20,6 +20,7 @@ ACTOR Loremaster 12
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+INCOMBAT
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+INCOMBAT
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+LOOKALLAROUND
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+LOOKALLAROUND
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+NOICEDEATH
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+NOICEDEATH
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+NEVERRESPAWN
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DamageFactor "Fire", 0.5
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DamageFactor "Fire", 0.5
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MinMissileChance 150
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MinMissileChance 150
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Tag "PRIEST"
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Tag "PRIEST"
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@ -16,6 +16,7 @@ ACTOR Macil1 64
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+NOICEDEATH
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+NOICEDEATH
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+NOSPLASHALERT
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+NOSPLASHALERT
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+NODAMAGE
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+NODAMAGE
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+NEVERRESPAWN
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DamageFactor "Fire", 0.5
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DamageFactor "Fire", 0.5
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MinMissileChance 150
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MinMissileChance 150
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SeeSound "macil/sight"
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SeeSound "macil/sight"
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@ -11,6 +11,7 @@ ACTOR Oracle 199
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Monster
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Monster
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+NOTDMATCH
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+NOTDMATCH
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+NOBLOOD
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+NOBLOOD
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+NEVERRESPAWN
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DamageFactor "Fire", 0.5
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DamageFactor "Fire", 0.5
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DamageFactor "SpectralLow", 0
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DamageFactor "SpectralLow", 0
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MaxDropoffHeight 32
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MaxDropoffHeight 32
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@ -20,6 +20,7 @@ ACTOR Sentinel 3006
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+INCOMBAT
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+INCOMBAT
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+MISSILEMORE
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+MISSILEMORE
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+LOOKALLAROUND
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+LOOKALLAROUND
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+NEVERRESPAWN
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MinMissileChance 150
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MinMissileChance 150
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SeeSound "sentinel/sight"
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SeeSound "sentinel/sight"
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DeathSound "sentinel/death"
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DeathSound "sentinel/death"
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@ -17,6 +17,7 @@ ACTOR StrifeBishop 187
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+FLOORCLIP
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+FLOORCLIP
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+INCOMBAT
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+INCOMBAT
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+NOICEDEATH
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+NOICEDEATH
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+NEVERRESPAWN
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DamageFactor "Fire", 0.5
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DamageFactor "Fire", 0.5
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MinMissileChance 150
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MinMissileChance 150
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MaxDropoffHeight 32
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MaxDropoffHeight 32
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