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- moved S_NoiseDebug call from FStatusBar::Draw to FStatusBar::DrawTopStuff so that it also gets drawn with the alternative HUD and stays on top of other HUD content.
SVN r3520 (trunk)
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1 changed files with 5 additions and 5 deletions
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@ -1358,11 +1358,6 @@ void DBaseStatusBar::Draw (EHudState state)
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}
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}
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}
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if (noisedebug)
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{
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S_NoiseDebug ();
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}
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}
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@ -1467,6 +1462,11 @@ void DBaseStatusBar::DrawTopStuff (EHudState state)
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DrawConsistancy ();
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if (ShowLog && MustDrawLog(state)) DrawLog ();
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if (noisedebug)
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{
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S_NoiseDebug ();
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}
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}
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//---------------------------------------------------------------------------
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